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Shrek: Treasure Hunt
North American cover art
Developer(s)The Code Monkeys
Publisher(s)TDK Mediactive
Producer(s)Mandy Ingham
Programmer(s)John Christie
Chris Brown
Paul Slinger
Mark Kirkby
Artist(s)David Blewett
Platform(s)PlayStation
Release
  • NA: October 18, 2002
  • PAL: November 29, 2002
Genre(s)Party
Mode(s)Single-player

Shrek: Treasure Hunt is a party video game for the PlayStation. It was developed by The Code Monkeys, and published by TDK Mediactive under their TDK Impulse label. The game was released on October 18, 2002 in North America.[1] This was the only Shrek game released for the PlayStation. Digital Illusions were going to develop the game, but switched focus to Shrek Extra Large.

The game focuses on Shrek searching for food and drinks and other items intended for a picnic before Princess Fiona arrives.

Gameplay[]

As the player controls Shrek on collecting items for the picnic, they will have to go through minigames and challenges, in order to complete the level and receive items. Collectables can be found.[2][3]

Reception[]

Shrek: Treasure Hunt received a negative response from critics upon release. GameRankings, an aggregator for game reviews, assigned the game a score of 29% based on one review.[4]

References[]

  1. GameSpot Staff (October 18, 2002). "TDK launches new division". GameSpot. Retrieved 30 September 2014. {{cite web}}:
  2. "IGN: Shrek: Treasure Hunt". IGN. Archived from the original on 2011-07-13. Retrieved 2008-06-27. {{cite web}}:
  3. "Shrek: Treasure Hunt for PlayStation". GameSpot. Archived from the original on 2012-07-19. Retrieved 2008-06-27. {{cite web}}:
  4. "Shrek Treasure Hunt for PlayStation". GameRankings. Archived from the original on May 17, 2010. Retrieved 30 September 2014. {{cite web}}:
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