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ST-V (Sega Titan Video game system) was an arcade system board released by Sega in 1994. Unlike existing arcade hardware at the time, the ST-V's hardware was essentially identical to their home console system, the Sega Saturn, with the only difference being that the Saturn used CDs to store games, while the ST-V used cartridges. This allowed for very "pure" ports from arcade to the console, but the system was not as successful as Sega had hoped.[citation needed] The majority of ST-V titles were released in Japan only.

Being derived from the Saturn hardware, the system was presumably named for the moon Titan, a satellite of Saturn.

ST-V Specifications[]

  • Main CPU: 2x Hitachi SH-2 @ 28.6 MHz in a master/slave configuration
  • Custom Saturn Control Unit (SCU): Fixed-point math coprocessor
  • VPD1: 32-bit Video Display Processor - handles sprite and polygon drawing. Dual 256 KB framebuffers for rotate and scale effects. Texture mapping, Gouraud shading. 512KB on-die texture cache
  • VDP2: 32-bit background and scroll plane Video Display Processor - transparency effects, shadowing, 5 simultaneous scrolling backgrounds and 2 simultaneous rotating playfields
  • Sound CPU: Motorola 68000 @ 11.45 MHz
  • Sound Chip: Yamaha YM292-F SCSP @ 11.3 MHz
  • Main RAM: 2MB
  • VRAM: 1.54MB
  • Audio RAM: 512KB

List of ST-V Games[]

External links[]

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