Ultimate Pop Culture Wiki

We're looking to revitalize this wiki! For more information, click here.

READ MORE

Ultimate Pop Culture Wiki
Ultimate Pop Culture Wiki
Advertisement

Santa Monica Studio, LLC
TypeSubsidiary of SIE Worldwide Studios
IndustryVideo game industry
Founded1999; 26 years ago (1999) in Santa Monica, California
Headquarters,
Key people
Shannon Studstill (head of studio)
ProductsKinetica
God of War series
ParentSony Interactive Entertainment
WebsiteOfficial website

Santa Monica Studio, LLC is an American first-party video game developer and part of SIE Worldwide Studios, which is owned by Sony Interactive Entertainment, known for developing the God of War series. It is based in Los Angeles, California and was established in 1999.[1]

History[]

They developed the Kinetica game engine that was first used in Kinetica and later in God of War and God of War II.

They also have an external development branch that funds and provides support for a wide variety of games. External development also runs an incubation program which has funded and housed independent developers, including Thatgamecompany and Giant Sparrow.[2]

On January 29, 2014, it was reported that the company is moving from Santa Monica to Playa Vista, Los Angeles.[3] Their new facility occupies a 20-acre site and allows the studio to house two independent studios as well as having an "improved sound bay and a motion capture studio".[4]

On February 25, 2014, the studio was hit by layoffs due to cancellation of a new intellectual property.[5][6]

Games developed[]

Game title U.S. release date Platform Notes
Kinetica October 14, 2001 PlayStation 2, PlayStation 4 Internally developed
War of the Monsters January 15, 2003 PlayStation 2 Collaborated development with Incognito Entertainment
Downhill Domination July 22, 2003 PlayStation 2 Collaborated development with Incognito Entertainment
God of War March 22, 2005 PlayStation 2 Internally developed
The Con October 18, 2005 PlayStation Portable Collaborated development with Think & Feel Inc.
Neopets: The Darkest Faerie November 26, 2005 PlayStation 2 Collaborated development with Idol Minds
Blast Factor November 17, 2006 PlayStation 3 Collaborated development with Bluepoint Games
Flow February 22, 2007 PlayStation 4, PlayStation 3, PlayStation Vita, PlayStation Portable Incubated development with Thatgamecompany
God of War II March 13, 2007 PlayStation 2 Internally developed
Calling All Cars! May 10, 2007 PlayStation 3 Collaborated development with Incognito Entertainment
God of War: Betrayal June 20, 2007 Mobile phone Collaborated development with Javaground and Sony Online Entertainment-Los Angeles
PixelJunk Racers September 13, 2007 PlayStation 3 Developed by Q-Games
Everyday Shooter October 11, 2007 PlayStation 3 Developed by Queasy Games
Warhawk August 28, 2007 PlayStation 3 Collaborated development with Incognito Entertainment
PixelJunk Monsters January 24, 2008 PlayStation 3 Developed by Q-Games
Twisted Metal Head-On: Extra Twisted Edition February 5, 2008 PlayStation 2 Collaborated development with Eat Sleep Play
God of War: Chains of Olympus March 4, 2008 PlayStation Portable Collaborated development with Ready at Dawn
Flow March 6, 2008 PlayStation Portable Port handled by SuperVillain Studios
PixelJunk Eden July 31, 2008 PlayStation 3 Developed by Q-Games
Linger in Shadows October 9, 2008 PlayStation 3 Collaborated development with Plastic Studios
Everyday Shooter December 4, 2008 PlayStation Portable Port handled by Backbone Entertainment
Flower February 12, 2009 PlayStation 4, PlayStation 3, PlayStation Vita Incubated development with Thatgamecompany
Fat Princess July 3, 2009 PlayStation 3 Collaborated development with Titan Studios and Atomic Operations
.detuned September 17, 2009 PlayStation 3 Collaborated development with .theprodukkt
God of War Collection November 17, 2009 PlayStation 3, PlayStation Vita Ports handled by Bluepoint Games (PS3) and Sanzaru Games (PS Vita)
God of War III March 16, 2010 PlayStation 3 Internally developed
PixelJunk Monsters April 27, 2010 PlayStation Portable Developed by Q-Games
Fat Princess: Fistful of Cake May 4, 2010 PlayStation Portable Port handled by Super Villain Studios
God of War: Ghost of Sparta November 2, 2010 PlayStation Portable Collaborated development with Ready at Dawn
PixelJunk Shooter December 10, 2010 PlayStation 3 Developed by Q-Games
PixelJunk Shooter 2 March 1, 2011 PlayStation 3 Developed by Q-Games
PixelJunk SideScroller October 25, 2011 PlayStation 3 Developed by Q-Games
God of War: Origins Collection September 13, 2011 PlayStation 3 Port handled by Ready at Dawn
Carnival Island November 15, 2011 PlayStation 3 Collaborated development with Magic Pixel Games
Twisted Metal February 14, 2012 PlayStation 3 Collaborated development with Eat Sleep Play
Escape Plan February 22, 2012 PlayStation 4, PlayStation Vita Collaborated development with Fun Bits Interactive. Port handled by Wholesale Algorithms (PS4)
Journey March 13, 2012 PlayStation 3 Collaborated development with Thatgamecompany
Datura May 8, 2012 PlayStation 3 Collaborated development with Plastic Studios
Starhawk May 8, 2012 PlayStation 3 Collaborated development with LightBox Interactive
PixelJunk 4am May 15, 2012 PlayStation 3 Developed by Q-Games
Sorcery May 22, 2012 PlayStation 3 Collaborated development with The Workshop
Sound Shapes August 7, 2012 PlayStation 4, PlayStation 3, PlayStation Vita Collaborated development with Queasy Games, Wholesale Algorithms (PlayStation 4 version)
God of War Saga August 28, 2012 PlayStation 3 Internally developed/collaborated development with Ready at Dawn. Ports handled by Bluepoint Games and Ready at Dawn
The Unfinished Swan October 23, 2012 PlayStation 4, PlayStation 3, PlayStation Vita Incubated development with Giant Sparrow, Armature Studio (PlayStation 4, PlayStation Vita version)
PlayStation All-Stars Battle Royale November 20, 2012 PlayStation 3, PlayStation Vita Collaborated development with SuperBot Entertainment, Bluepoint Games (PS Vita version)
God of War: Ascension March 12, 2013 PlayStation 3 Internally developed
Hohokum August 12, 2014 PlayStation 4, PlayStation 3, PlayStation Vita Collaborated development with Honeyslug
Fat Princess: Piece of Cake November 3, 2014 PlayStation Vita, iOS, Android Collaborated development with One Loop Games
The Order: 1886 February 20, 2015 PlayStation 4 Collaborated development with Ready at Dawn.
God of War III Remastered July 14, 2015 PlayStation 4 Port handled by Wholesale Algorithms.
Everybody's Gone to the Rapture August 11, 2015 PlayStation 4, Microsoft Windows Collaborated development with The Chinese Room, made first debut release on PC (via Steam).
Fat Princess Adventures December 5, 2015 PlayStation 4 Collaborated development with Fun Bits Interactive
Bound August 16, 2016 PlayStation 4, PlayStation VR Developed by Plastic Studios[7]
Here They Lie October 13, 2016 PlayStation 4, PlayStation VR Collaborated development with The Tangentlemen[8]
God of War April 20, 2018 PlayStation 4 Internally developed

References[]

External links[]


Advertisement