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  • Pokémon Box: Ruby and Sapphire
Pokemon BOX Ruby Sapphire
Logo of Pokémon Box: Ruby and Sapphire.
Developer(s)Game Freak
Publisher(s)
Director(s)Daiki Iwamoto
Tetsuya Sasaki
Shiro Mouri
Shunsaku Kitamura
Yusuke Kurahashi
Yohei Fujino
Koji Yoshizaki
Producer(s)
SeriesPokémon
Platform(s)GameCube
Release
  • JP: May 30, 2003
  • NA: July 12, 2004
  • EU: May 14, 2004
  • AU: July 16, 2004
Genre(s)Role-playing
Mode(s)Single-player

Pokémon Box: Ruby and Sapphire or simply Pokémon Box, is a spin-off Pokémon game for the GameCube, bundled with a GameCube – Game Boy Advance link cable and a Memory Card 59.[1] It was released in Japan on May 30, 2003 and in North America on July 11, 2004,[2] but only through the New York Pokémon Center and its online store.[1] It is no longer available in either location.[when?] The game was released in some parts of Europe as Pokémon Memory Magic due to translation problems[3] and Europeans could only get the game by using points from Nintendo of Europe's loyalty program or by buying the Pokémon Colosseum Mega Pack.[4]

The game is essentially a storage system for the Game Boy Advance Pokémon games that allows players to trade and store Pokémon that they have caught in Ruby, Sapphire, Emerald, FireRed and LeafGreen onto a GameCube memory card. Players can then organize and interact with their Pokémon on the GameCube, such as allowing them to breed. Unique Pokémon can also be acquired. Another feature allows Ruby and Sapphire to be played on the television via the GameCube – Game Boy Advance link cable. Options such as taking screenshots of the game are available in this mode.[5] Another addition is the "Showcase", where players can create and display game pieces of Pokémon.[6]

Nintendo referred to the game as "the most exclusive Pokémon software ever offered to North American Pokémon fans,"[7] but it was generally considered to be unnecessary, receiving a score of 50% on GameRankings from 1 review.[8] Craig Harris of IGN gave the game a "Meh" rating of 5.0 out of 10, praising the interface, which makes the organization of Pokémon much easier as compared to the Game Boy Advance interface, as well as the emulator which allows Ruby and Sapphire to be played on the GameCube. He also stated that the game was a good deal due to the inclusion of a memory card and link cable. However, Harris cited the "Showcase" as "entirely unnecessary and completely out of place," and said that overall the game lacked much to do. He wrote, "It's targeted specifically for the truly die-hard Pokemon fan, but it requires so many specific elements to actually be useful to anyone."[6] Allgame gave the game three and a half out of five stars.[7]

References[]

  1. 1.0 1.1 Harris, Craig (July 20, 2004). "IGN: Pokemon Box: Ruby and Sapphire Preview". IGN. News Corporation. Retrieved September 28, 2008. {{cite web}}:
  2. "Pokemon Box: Ruby and Sapphire Release Information for GameCube". GameFAQs. CBS Interactive. Retrieved September 28, 2008. {{cite web}}:
  3. Tim (September 28, 2008). "N-Europe: News: Pokémon Name Change". N-Europe. Archived from the original on September 25, 2011. Retrieved February 15, 2009. {{cite web}}:
  4. Boyd, Ashley (May 15, 2004). "N-Europe: News: Pokémon Box Gets Starring Role". N-Europe. Archived from the original on October 2, 2011. Retrieved September 28, 2008. {{cite web}}:
  5. "Pokémon Box Ruby and Sapphire Impressions". GameSpot. CBS Interactive. July 10, 2003. Retrieved September 28, 2008. {{cite web}}:
  6. 6.0 6.1 Harris, Craig (July 23, 2004). "IGN: Pokemon Box: Ruby and Sapphire Review". IGN. News Corporation. Retrieved September 28, 2008. {{cite web}}:
  7. 7.0 7.1 Marriott, Scott Alan. "Pokémon Box > Overview". Allgame. Macrovision Corporation. Retrieved September 28, 2008. {{cite web}}:
  8. "Pokemon Box: Ruby and Sapphire Reviews". GameRankings. CBS Interactive. Retrieved September 28, 2008. {{cite web}}: