Mark Pacini | |
---|---|
Born | Scranton, PA |
Nationality | American |
Occupation | Video game designer |
Notable work | Metroid Prime series PlayStation All-Stars Battle Royale Batman: Arkham Origins Blackgate |
Mark Pacini is an American video game designer. He is a graduate of the Rochester Institute of Technology, and beginning in September 2008, works for Armature Studio. [1][2][3][4][5] He previously worked for Retro Studios as game director of the critically acclaimed Metroid Prime series.
Works[]
- NHL Breakaway 99 (1998) – Project Manager
- Turok: Rage Wars (1999) – Project Manager
- Metroid Prime (2002) – Director
- Metroid Prime 2: Echoes (2004) – Director
- Metroid Prime 3: Corruption (2007) – Director
- Metroid Prime: Trilogy (2009) – Special Thanks
- Metal Gear Solid HD Collection (2012)
- PlayStation All-Stars Battle Royale (2012) – Special Thanks
- Batman: Arkham Origins Blackgate (2013) – Director
- ReCore (2016) – Director
Past[]
- Retro Studios (Game Director), January 2000 – April 2008
- Armature Studio (Lead Designer), September 2008 – present
Related Links[]
- "Profile on Linkedln". LinkedIn. Retrieved 2013-10-30.
{{cite web}}
: - "Mark Pacini at Mobygames". MobyGames. 2008-04-18. Retrieved 2013-10-30.
{{cite web}}
:
References[]
- ↑ VIDEO: Batman: Arkham Origins Blackgate - Industrial Gameplay Walkthrough | TeleManagement
- ↑ Batman: Arkham Origins Blackgate: Zahlreiche Gameplay-Szenen im Video
- ↑ Ex-Metroid Prime Dev Thinks His Games Suck - IGN
- ↑ Batman Meets Metroid In Arkham Origins Blackgate - Features - www.GameInformer.com
- ↑ Mark Pacini, director, Batman: Arkham Origins Blackgate | The Gameological Questionnaire | The Gameological Society