Pokémon is the highest-grossing media franchise.

This is a list of the highest-grossing media franchises. This includes media franchises that started as a book, film, video game, comic book, animated film or television series and have expanded to other forms of media. This list covers every aspect of a particular franchise, such as box office, sales from merchandise, home entertainment, and revenue from video games, among other things, if such information is available.

The list includes the total estimated revenue figure and the revenue breakdown. Estimates are based on combined revenue from different media and merchandise, based on publicly available data.

List[edit | edit source]

Media franchises that have grossed at least US$4 (USD)
Franchise Year of inception Total revenue (USD) Revenue breakdown (Template:Estimation) Original media Creator(s) Owner(s)
Pokémon 1996 Template:Estimation $95 billion Video game Satoshi Tajiri
Ken Sugimori
Nintendo (trademark)
The Pokémon Company
(Nintendo, Game Freak, Creatures) (copyright)
Hello Kitty 1974 Template:Estimation $80 billion Cartoon character[37] Yuko Shimizu
Shintaro Tsuji
Sanrio
Winnie the Pooh 1924 Template:Estimation $75 billion Book[58] A. A. Milne
E. H. Shepard
The Walt Disney Company
Mickey Mouse & Friends 1928 Template:Estimation $70 billion Animated cartoon Walt Disney
Ub Iwerks
The Walt Disney Company
Star Wars 1977 Template:Estimation $65 billion Film George Lucas Lucasfilm
(The Walt Disney Company)
Anpanman 1973 Template:Estimation $60 billion Manga Takashi Yanase Froebel-kan
Disney Princess 2000 Template:Estimation $45 billion Animated series Andy Mooney The Walt Disney Company
Jump Comics
(Shōnen Jump)
1968 Template:Estimation $40 billion[lower-alpha 25] Manga Shueisha Shueisha (Hitotsubashi Group)
(manga)
Bandai Namco (games)
Mario 1981 Template:Estimation $36 billion Video game Shigeru Miyamoto Nintendo
Marvel Cinematic Universe 2008 Template:Estimation $34 billion Film Marvel Studios Walt Disney Studios
(The Walt Disney Company)
(franchise)
Sony (Spider-Man films)
Wizarding World
(Harry Potter)
1997 Template:Estimation $31 billion Novel J. K. Rowling J. K. Rowling (books)
Warner Bros. (AT&T) (films)
Spider-Man 1962 Template:Estimation $28 billion Comic book Stan Lee
Steve Ditko
Marvel Entertainment
(The Walt Disney Company) (franchise)
Sony (films)
Gundam 1979 Template:Estimation $26 billion Anime Yoshiyuki Tomino Sunrise
(Bandai Namco Holdings)
Batman 1939 Template:Estimation $25 billion Comic book Bob Kane
Bill Finger
DC Entertainment
(AT&T)
Dragon Ball 1984 Template:Estimation $24.3 billion Manga Akira Toriyama Akira Toriyama (Bird Studio)
Shueisha (Hitotsubashi Group) (manga)
Toei Animation (anime)
Bandai Namco (games)
Barbie 1959 Template:Estimation $24 billion[lower-alpha 79] Animated film Ruth Handler Mattel
Fist of the North Star 1983 Template:Estimation $22 billion Manga Buronson
Tetsuo Hara
Buronson
Tetsuo Hara
Shueisha (Hitotsubashi Group) (manga)
Toei Animation (anime)
Sega Sammy Holdings
(games/pachinko)
Cars 2006 Template:Estimation $21.8 billion Animated film John Lasseter The Walt Disney Company
One Piece 1997 Template:Estimation $21 billion Manga Eiichiro Oda Eiichiro Oda
Shueisha (Hitotsubashi Group) (manga)
Toei Animation (anime)
Bandai Namco (games)
Toy Story 1995 Template:Estimation $20.4 billion Animated film Pixar The Walt Disney Company
Yu-Gi-Oh! 1996 Template:Estimation $20 billion Manga Kazuki Takahashi Kazuki Takahashi
Shueisha (Hitotsubashi Group) (manga)
Konami (games and card game)
Middle-earth
(The Lord of the Rings)
1937 $19.9 billion[lower-alpha 98] Novel J. R. R. Tolkien Tolkien Estate (books)
Warner Bros. (AT&T) (films)
James Bond 1953 Template:Estimation $19.9 billion[lower-alpha 99] Novel Ian Fleming Metro-Goldwyn-Mayer
Peanuts 1950 Template:Estimation $17.4 billion Comic strip Charles M. Schulz Sony Music Entertainment Japan (Sony Corporation)
DHX Media
Transformers 1984 Template:Estimation $17.2 billion Animated series Takara
Hasbro
Nobuyuki Okude
Hasbro
Takara Tomy
Call of Duty 2003 Template:Estimation $17 billion Video game Infinity Ward Activision
(Activision Blizzard)
Neon Genesis Evangelion 1994 Template:Estimation $16.3 billion Anime Hideaki Anno
Gainax
Tatsunoko Production
Khara[lower-alpha 110][280][281]
KochiKame 1976 Template:Estimation $16.3 billion Manga Osamu Akimoto Osamu Akimoto
Shueisha
(Hitotsubashi Group) (manga)
Super Sentai
(Power Rangers)
1975 Template:Estimation $16.2 billion Television series Shotaro Ishinomori
Haim Saban
Shuki Levy
Toei Company
Hasbro
Dora the Explorer 2000 Template:Estimation $15.7 billion Animated series Chris Gifford
Valerie Walsh
Eric Weiner
Nickelodeon
(National Amusements)
The Simpsons 1989 Template:Estimation $15.3 billion[lower-alpha 115] Animated series Matt Groening 20th Century Fox
(The Walt Disney Company)
Pac-Man 1980 Template:Estimation $15.1 billion Video game Toru Iwatani
Namco
Bandai Namco Entertainment
(Bandai Namco Holdings)
The Lion King 1994 Template:Estimation $14.9 billion Animated film Roger Allers
Rob Minkoff
The Walt Disney Company
Wii series 2006 Template:Estimation $14.8 billion Video game Nintendo EAD Nintendo
Sailor Moon 1991 Template:Estimation $14.3 billion Manga Naoko Takeuchi Naoko Takeuchi
Kodansha (manga)
Toei Animation (anime)
Looney Tunes 1930 Template:Estimation $14.2 billion Animated cartoon Warner Bros. Warner Bros. (AT&T)
SpongeBob SquarePants 1999 Template:Estimation $14.1 billion Animated series Stephen Hillenburg Nickelodeon
(National Amusements)
Space Invaders 1978 Template:Estimation $13.9 billion Video game Tomohiro Nishikado Taito
(Square Enix)
Teenage Mutant Ninja Turtles 1984 Template:Estimation $13.7 billion Comic book Kevin Eastman
Peter Laird
National Amusements
Avengers 1963 Template:Estimation $13.4 billion Comic book Stan Lee
Jack Kirby
Marvel Entertainment
(The Walt Disney Company)
Dragon Quest 1986 Template:Estimation $12.4 billion Video game Yuji Horii
Koichi Nakamura
Akira Toriyama
Square Enix
Akira Toriyama (Bird Studio)
Yujii Horii (Armor Project)
Kochi Sugiyama (Sugiyama Kobo)
Final Fantasy 1987 Template:Estimation $11.9 billion Video game Hironobu Sakaguchi
Hiromichi Tanaka
Nasir Gebelli
Square Enix
Dungeon Fighter Online 2005 Template:Estimation $11.8 billion Video game Neople Nexon
Tencent
Ultraman 1966 Template:Estimation $11.6 billion Television series Eiji Tsuburaya Tsuburaya Productions
(Bandai Namco Holdings)
Street Fighter 1987 Template:Estimation $11.5 billion Video game Takashi Nishiyama
Hiroshi Matsumoto
Capcom
Frozen 2013 Template:Estimation $11.3 billion Animated film Chris Buck
Jennifer Lee
The Walt Disney Company
Superman 1938 Template:Estimation $11.1 billion Comic book Jerry Siegel
Joe Shuster
DC Entertainment
(AT&T)
Warcraft 1994 Template:Estimation $11.1 billion Video game Allen Adham
Frank Pearce
Michael Morhaime
Blizzard Entertainment
(Activision Blizzard)
CrossFire 2007 Template:Estimation $10.6 billion Video game Smilegate Smilegate
Tencent
Star Trek 1966 Template:Estimation $10.6 billion[lower-alpha 156] Television series Gene Roddenberry CBS Corporation
Paramount Pictures
(National Amusements)
Naruto 1999 Template:Estimation $10.1 billion Manga Masashi Kishimoto Masashi Kishimoto
Shueisha (Hitotsubashi Group) (manga)
Pierrot (anime)
Bandai Namco (games)
JoJo's Bizarre Adventure 1987 Template:Estimation $9.8 billion Manga Hirohiko Araki Hirohiko Araki
Shueisha
(Hitotsubashi Group) (manga)
Bandai Namco (games)
Grand Theft Auto 1997 Template:Estimation $9.39 billion Video game David Jones
Mike Dailly
Rockstar Games
(Take-Two Interactive)
Angry Birds 2009 Template:Estimation $8.78 billion Video game Jaakko Iisalo Rovio
Thomas & Friends 1946 Template:Estimation $8.75 billion Book Wilbert Awdry
Christopher Awdry
Egmont Group
Mattel
Sesame Street / The Muppets 1955 Template:Estimation $8.49 billion Television series Jim Henson
Joan Ganz Cooney
Lloyd Morrisett
The Muppets Studio
(The Walt Disney Company)
Sesame Workshop
League of Legends 2009 Template:Estimation $8.398 billion Video game Riot Games Tencent
Despicable Me
(Minions)
2010 Template:Estimation $8.36 billion Animated film Sergio Pablos Illumination Entertainment
Universal Pictures
(Comcast)
Pirates of the Caribbean 1967 Template:Estimation $7.91 billion Theme park attraction The Walt Disney Company The Walt Disney Company
Ben 10 2005 Template:Estimation $7.85 billion Animated series Man of Action Studios Cartoon Network (AT&T)
X-Men 1963 Template:Estimation $7.78 billion Comic book Stan Lee
Jack Kirby
Marvel Entertainment
(The Walt Disney Company)
Pretty Cure
(Glitter Force)
2004 Template:Estimation $7.53 billion Anime Izumi Todo
Toei Animation
Toei Company
Asahi Broadcasting Corporation
Asatsu-DK
Doraemon 1969 Template:Estimation $7.29 billion Manga Fujiko F. Fujio Fujiko F. Fujio
Shogakukan
(Hitotsubashi Group) (manga)
Monster Strike 2013 Template:Estimation $7.25 billion Video game Yoshiki Okamoto Mixi
Sonic the Hedgehog 1991 Template:Estimation $7.25 billion Video game Yuji Naka
Naoto Ohshima
Hirokazu Yasuhara
Sega
(Sega Sammy Holdings)
Bleach 2001 Template:Estimation $7.24 billion Manga Tite Kubo Tite Kubo
Shueisha (Hitotsubashi Group) (manga)
Pierrot (anime)
Puzzle & Dragons 2012 Template:Estimation $7.08 billion Video game GungHo Online GungHo Online
PAW Patrol 2013 Template:Estimation $7 billion Animated series Keith Chapman National Amusements
Aladdin 1992 Template:Estimation $6.85 billion Animated film Walt Disney Animation
Hanna Diyab
The Walt Disney Company
(franchise)
Sega Sammy Holdings
(games/pachinko)
Jurassic Park 1990 Template:Estimation $6.57 billion Novel Michael Crichton Alfred A. Knopf (novel)
Universal Pictures (Comcast) (film)
Westward Journey 2001 Template:Estimation $6.52 billion Video game NetEase NetEase
Halo 2001 Template:Estimation $6.5 billion Video game Bungie Microsoft
DC Extended Universe 2013 Template:Estimation $6.48 billion Film DC Entertainment DC Entertainment
(AT&T)
Twilight 2005 Template:Estimation $6.39 billion Novel Stephenie Meyer Little, Brown and Company
Summit Entertainment
Digimon 1997 Template:Estimation $6.36 billion Digital pet Akiyoshi Hongo
Toei Animation
Bandai
Bandai Namco Holdings
Toei Animation (anime)
Fast & Furious 2001 Template:Estimation $6.35 billion Film Gary Scott Thompson Universal Pictures
(Comcast)
The Phantom of the Opera 1986 Template:Estimation $6.22 billion Musical theatre Andrew Lloyd Webber Andrew Lloyd Webber
Tamagotchi 1996 Template:Estimation $6.2 billion Digital pet Aki Maita
Akihiro Yokoi
Bandai
Bandai Namco Holdings
Detective Conan
(Case Closed)
1994 Template:Estimation $6.01 billion Manga Gosho Aoyama Gosho Aoyama
Shogakukan (Hitotsubashi Group) (manga)
TMS Entertainment
(Sega Sammy Holdings)
Ice Age 2002 $6 billion[lower-alpha 205][481]
  • Box office – $2.9 billion[482]
  • Retail sales – $1.3 billion[482]
Animated film Blue Sky Studios 20th Century Fox
(The Walt Disney Company)
A Song of Ice and Fire
(Game of Thrones)
1996 Template:Estimation $5.81 billion Novel George R. R. Martin Random House
WarnerMedia (AT&T)
Minecraft 2011 Template:Estimation $5.81 billion Video game Markus Persson Microsoft Studios
Shrek 1990 Template:Estimation $5.74 billion Novel William Steig
DreamWorks Animation
Universal Pictures
(Comcast)
Resident Evil
(Biohazard)
1996 Template:Estimation $5.54 billion Video game Shinji Mikami
Tokuro Fujiwara
Capcom
Care Bears 1981 Template:Estimation $5.05 billion Greeting card American Greetings American Greetings
Mortal Kombat 1992 $5 billion[lower-alpha 216][507] Video game Midway Games Chicago
Ed Boon
John Tobias
Warner Bros. (AT&T)
Bob the Builder 1998 Template:Estimation $5 billion
  • Retail sales – US$5[510]
Animated series Keith Chapman DHX Media
Candy Crush Saga 2012 Template:Estimation $4.96 billion Video game King King
(Activision Blizzard)
Slam Dunk 1990 Template:Estimation $4.81 billion Manga Takehiko Inoue Takehiko Inoue
Shueisha
(Hitotsubashi Group)
Friends 1994 Template:Estimation $4.8 billion Television series David Crane
Marta Kauffman
Bright/Kauffman/Crane Productions
Warner Bros. (AT&T)
Beyblade 1999 Template:Estimation $4.6 billion Manga Takao Aoki Takao Aoki
Shogakukan
(Hitotsubashi Group)
The Big Bang Theory 2007 Template:Estimation $4.57 billion Television series Chuck Lorre
Bill Prady
Warner Bros. (AT&T)
Kumamon 2010 Template:Estimation $4.53 billion Cartoon Kumamoto Prefecture Kumamoto Prefecture
Yo-kai Watch 2013 Template:Estimation $4.37 billion Video game Level-5 Level-5
Assassin's Creed 2007 Template:Estimation $4.34 billion Video game Patrice Désilets
Jade Raymond
Corey May
Ubisoft
Rurouni Kenshin
(Samurai X)
1994 Template:Estimation $4.31 billion Manga Nobuhiro Watsuki Nobuhiro Watsuki
Shueisha (Hitotsubashi Group)
My Little Pony 1984 Template:Estimation $4.3 billion Animated cartoon Lauren Faust
Bonnie Zacherle
Hasbro
Hunter × Hunter 1998 Template:Estimation $4.23 billion Manga Yoshihiro Togashi Yoshihiro Togashi
Shueisha (Hitotsubashi Group)
Fate 2004 Template:Estimation $4.06 billion Visual novel Type-Moon Type-Moon (visual novel)
Aniplex
(Sony Music Entertainment Japan)
(mobile game)
The Hunger Games 2008 Template:Estimation $4.05 billion[lower-alpha 239] Novel Suzanne Collins Scholastic Corporation
Lionsgate
Mission: Impossible 1966 $4 billion[lower-alpha 240][561] Television series Bruce Geller Paramount Pictures
(National Amusements)
Strawberry Shortcake 1979 Template:Estimation $4 billion
  • Retail sales – US$4[262]
  • DVD sales – US$3[564]
Greeting card American Greetings American Greetings
Gran Turismo 1997 Template:Estimation $4 billion
  • Video games – US$4[565]
Video game Kazunori Yamauchi
Polyphony Digital
Sony

See also[edit | edit source]

Notes[edit | edit source]

  1. See [[The Pokémon Company#Licensed merchandise|The Pokémon Company § Licensed merchandise]]
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 2.24 2.25 2.26 2.27 2.28 2.29 2.30 2.31 2.32 See [[List of highest-grossing video game franchises#List|List of highest-grossing video game franchises § List]].
  3. Pokémon Trading Card Game – 27.2 billion card sales up until March 2019,[1] $3.99 per 10-card pack[2][3]US$11.
  4. See [[List of Pokémon films#Box office performance|List of Pokémon films § Box office performance]].
  5. 5.0 5.1 5.2 See [[CoroCoro Comic#Circulation|CoroCoro Comic § Circulation]].
  6. Sales of CoroCoro Comic manga magazine issues serializing Pocket Monsters and Pokémon Adventures manga series – ¥530 price[4]
    • April 1996 to March 2018 – 281,421,695 copies[lower-alpha 5] – ¥149153498350 (US$0)
    • April 2017 to December 2018 – 15,700,002 copies[lower-alpha 5] – ¥8321001060 (US$0)
  7. Pokémon manga tankobon volume sales in the United States up until 2000 – 7.25 million copies,[5] $9.99 price[6]US$72.
  8. Pokémon manga sales revenue:
  9. Pokemon anime home entertainment media sales:
    • United States VHS and DVD sales of TV series in 2000 – 25 million units,[7] average $24.98 price[8]US$625
    • Pokémon: The First Movie United States VHS sales in 2000 – US$59[9]
    • Japan home video sales up until 2011 – average ¥3,144 price,[10] 3,963,169 units – ¥12460203336 (US$0)
      • Up until April 2000 – 3.5 million units[10]
      • 2004–2011 – average 3,647 sales per volume,[11] 127 volumes – 463,169 units
        • 2004–2007 – 64 volumes[12]
        • 2007–2011 – 63 volumes[13]
    • Japan home entertainment media sales in 2017 – ¥1,744,502,029[14] (US$0)
    • Japan home entertainment media sales during January–June 2018 – ¥818,855,319[15] (US$0)
  10. Hello Kitty merchandise retail sales:
    • As of 1990 – US$448[16]
    • 1994 – US$1[17]
    • Japan sales during 1996–2002, 2004–2008 and 2012 – ¥2,887.58 billion (US$0)
      • 1996–1999 – ¥1600 billion[18]
      • 2000 – ¥360 billion[19]
      • 2001–2002 – ¥302 billion[20]
      • 2004–2007 – ¥440 billion[20]
      • 2008 – ¥98.14 billion[21]
      • 2012 – ¥87.44 billion[20]
    • Overseas sales in 2002 – US$1[22]
    • Global sales in 2003 and 2009 – US$10
    • Global licensed merchandise sales during 2010–2011 – US$8
    • US sales in 2012 – US$1[27]
    • 2013 – US$8[28]
    • 2014 – US$7[29]
    • Licensed merchandise sales during 2015–2017 – US$11
  11. 11.0 11.1 See [[Ribon#Circulation|Ribon § Circulation]].
  12. Sales of Ribon manga magazine issues serializing Hello Kitty manga series – 4,663,328 copies, ¥390 price[33] – ¥1818697920 (US$0)
  13. Known music CD sales in Japan – ¥203619500[34][35][36] (US$0)
  14. Winnie the Pooh retail sales:
    • Up until 2010 – US$57
    • 2011 – US$1 in North America.[52] ¥53.96 billion (US$0) in Japan.[20]
    • 2012 – US$3[53]
    • 2013–2017 – US$3 in 2013.[53] US$3 in 2014.[54] US$3 in 2015.[30] US$3 in 2016. US$2 in 2017.[32]
  15. Mickey Mouse & Friends retail sales:
    • As of 1990 – US$448[16]
    • 1999–2001 – ¥336.6 billion (US$3)[59]
      • ¥131.03 billion in 1999.[20] ¥120 billion in 2000.[60] ¥85.58 billion in 2001.[20]
    • 2002–2010 – US$39
      • US$5 in 2002.[61] US$6 in 2003.[43] US$5 in 2004.[44] US$6 in 2005.[45] ¥84.09 billion[20] (US$723)[62] in 2006. US$6 in 2007.[63] ¥88122.32 million[21] (US$853)[48] in 2008. ¥96827.8 million[49] (US$1,035)[50] in 2009. US$9 in 2010.[51]
    • 2011 – US$750 in North America.[52] ¥105.35 billion (US$0) in Japan.[20]
    • 2012 – US$4[53]
    • 2013–2017 – US$5 in 2013.[53] US$5 in 2014.[64] US$4 in 2015. US$4 in 2016.[30] US$3 in 2017.[32]
  16. 1991 VHS release of Fantasia earned US$209 in sales.[65] US$71 DVD sales since 2006.[66]
  17. [67][68][69][70][71]
  18. US$32 up until 2014.[72] $2.842 billion in 2015.[30] $3.049 billion in 2016. US$2 in 2017.[32]
  19. Star Wars home video revenue:
  20. Star Wars television revenue:
    • Clone Wars (as of 2015) – US$5[77]
    • Television rights (2016) – US$275[78]
  21. See [[Anpanman#Reception|Anpanman § Reception]].
  22. 22.0 22.1 22.2 22.3 22.4 22.5 22.6 22.7 22.8 22.9 See [[List of highest-grossing anime films#Highest-grossing anime film franchises and film series|List of highest-grossing anime films § Highest-grossing anime film franchises and film series]].
  23. ¥2 billion[79] (US$0).
  24. US$300 up until 2001.[80] US$1 in 2002.[81] US$1 in 2003.[80] US$2 in 2004.[82] US$3 in 2005.[81] US$3 in 2006.[83] US$4 in 2007.[84] US$4 in 2008.[85] US$4 in 2009.[86] US$4 in 2010.[51] US$2 in 2011.[52] US$3 in 2012.[87] US$3 in 2013.[53] US$3 in 2014.[54] US$3 in 2015.[30] US$3 in 2016. US$2 in 2017.[32]
  25. Only includes Jump manga comic revenue, including Jump manga magazine sales and related Jump Comics tankōbon manga volume sales. Does not include non-manga revenue, such as anime, film, game, pachinko or merchandise revenue of Shōnen Jump manga series (e.g. Dragon Ball, One Piece, Fist of the North Star, Naruto, etc.), with the exception of Shōnen Jump crossover video games.
  26. 26.00 26.01 26.02 26.03 26.04 26.05 26.06 26.07 26.08 26.09 26.10 26.11 26.12 See [[Weekly Shōnen Jump#Circulation figures|Weekly Shōnen Jump § Circulation figures]].
  27. See [[Weekly Young Jump#Circulation|Weekly Young Jump § Circulation]].
  28. See [[Monthly Shōnen Jump#Circulation|Monthly Shōnen Jump § Circulation]]
  29. 29.0 29.1 See [[Shonen Jump (magazine)#Circulation|Shonen Jump (magazine) § Circulation]].
  30. 30.0 30.1 30.2 See [[V Jump#Circulation|V Jump § Circulation]]
  31. Jump manga magazine sales:
  32. 32.0 32.1 One Piece manga tankōbon volume sales:
    • Japan – 383,770,897 copies,[lower-alpha 90] ¥410 ($5.10) price[155]US$1,957,231,575
    • Overseas – 75 million copies,[213] $9.99 price[214]US$749
  33. 33.0 33.1 Dragon Ball tankōbon manga volume sales:
  34. 34.0 34.1 Naruto manga tankōbon volume sales:
  35. 35.0 35.1 Fist of the North Star manga tankōbon volume sales – 100 million copies[188][189]
    • Japan – 60 million tankōbon copies,[93] at average ¥800 price,[190][191] grossed approximately ¥48000 million (US$0).
    • Overseas – 40 million graphic novel copies,[192] at average $15.95 price,[193] grossed approximately US$638.
  36. 36.0 36.1 KochiKame manga tankōbon volume sales – 157 million tankōbon sales,[158] at average ¥410 price,[282] grossed approximately ¥64370 million (US$0).
  37. 37.0 37.1 Bleach manga tankōbon volume sales – 120 million copies[438]
    • Japan – 90 million copies,[93] ¥390 price[439] – ¥35100 million (US$0)
    • Overseas – 30 million copies, $9.99 price[440]US$300
  38. 38.0 38.1 Slam Dunk manga tankōbon volume sales – 121 million copies,[158] ¥390 price[511] – ¥47190 million (US$0)
  39. 39.0 39.1 JoJo's Bizarre Adventure manga tankōbon volume sales – 100 million copies,[410] ¥390 price[411] – ¥39000 million (US$0)
  40. 50 million tankobon copies,[91] ¥760 price,[92] ¥38000 million (US$0) revenue.
  41. Captain Tsubasa manga tankōbon volume sales – 82 million copies,[93] average ¥400 price[94] – ¥32800 million (US$0)
  42. Kinnikuman / Ultimate Muscle manga tankōbon volume sales – 75 million copies,[95] ¥400 price[96] – ¥39000 million (US$0)
  43. 43.0 43.1 Rurouni Kenshin manga tankōbon volume sales – 70 million copies,[538] average ¥410 price[539] – ¥28700 million (US$0)
  44. 44.0 44.1 Hunter × Hunter manga tankōbon volume sales – 66.3 million copies as of 2014[158] (60.6 million up until 2012),[551] ¥390 price[552] – ¥25857 million (US$0)
  45. 45.0 45.1 Dragon Quest manga tankōbon volume sales:
  46. 46.0 46.1 Yu-Gi-Oh manga sold 40 million tankōbon volumes,[93] at ¥390 price,[251][252] grossing approximately ¥15600 million (US$0).
  47. Tankōbon volume sales of Shōnen Jump manga series:
  48. Only includes video games released under the Jump title. Does not include other video games based on Shōnen Jump manga series (e.g. Dragon Ball, One Piece, Fist of the North Star, Naruto, etc.).
  49. Mario franchise's licensed merchandise sales:
    • Donkey KongUS$2 (US sales as of 1985)[97]
    • Super Mario Bros.US$4
      • Japan (1999–2012) – ¥282,138.2 million (US$0)
        • 1999 – ¥13.66 billion[20]
        • 2001 – ¥23.8 billion[20]
        • 2003 – ¥13.77 billion[20]
        • 2005–2007 – ¥97.67 billion[20]
        • 2008 – ¥46680.2 million[21]
        • 2010 – ¥45.6 billion[20]
        • 2012 – ¥40958 million[98]
      • Japan (2013) – ¥37052 million[99] (US$0)
      • Overseas – US$400 (as of 2016)[100]
  50. Sales of CoroCoro Comic issues serializing Super Mario-kun manga from November 1990 to December 2018 – 327,751,696 copies,[lower-alpha 5] ¥530 price[4] – ¥170358798350 (US$0).
  51. MCU filmsUS$23[102]
    InhumansUS$4[103]
  52. 52.0 52.1 Marvel Cinematic Universe merchandise sales:
  53. US$5 up until April 2018.[106] US$254 since May 2018.[107]
  54. See [[Marvel Cinematic Universe tie-in comics#Sales|Marvel Cinematic Universe tie-in comics § Sales]]
  55. US$4 Harry Potter home entertainment revenue up until 2014.[110] US$66 Fantastic Beasts and Where to Find Them DVD and Blu-ray sales since 2017.[111]
  56. US$1 licensed merchandise sales for Sony up until 2001.[113] US$3 in 2002.[114] US$1 in 2003.[115] ¥22.66 billion (US$0) Japan sales during 2005–2007.[20] US$70 Spider-Man 3 pre-release US toy sales in 2007.[116] US$590 Spider-Man merchandise sales in 2010.[117] US$325 in 2011.[52] US$1 in 2012. US$1 in 2013.[53] US$1 in 2014.[54] $1.512 billion in 2015.[30] $1.551 billion in 2016. US$1 in 2017.[32]
  57. Box office gross of Spider-Man films:
  58. See [[List of best-selling films in the United States#Best-selling films by format|List of best-selling films in the United States § Best-selling films by format]].
  59. DVD and VHS sales revenue of Spider-Man films:
  60. Spider-Man comic sales – $1,074,187,801
    • Up until April 2014 – 360 million copies[122] – $978,282,666
      • Amazing Spider-Man sales between 1966 and 2011 – 140,298,400 copies – $296,953,780[123]
      • Spider-Woman sales between 1979 and 1982 – 4,271,694 copies – $2,350,480[124]
      • Ultimate Spider-Man sales between 2000 and 2009 – 16,306,921 copies – $68,606,541[125]
      • 2012–2013 – 7,523,100 copies – $34,530,834[126]
      • January–April 2014 – 1,531,991 copies – $7,538,028[126]
      • Other 190,067,894 copies, at average $2.99 price[123]US$568,303,003
    • May–December 2014 – US$14,782,534[126][127]
    • 2015 – $21,306,211[128]
    • 2016 – $19,443,889[129]
    • 2017 – $16,970,754[130]
    • 2018 – $23,401,747[131]
  61. 61.0 61.1 61.2 61.3 61.4 61.5 61.6 See [[Pachinko#Franchises|Pachinko § Franchises]].
  62. 62.0 62.1 62.2 See [[Cultural impact of Gundam#Retail sales|Cultural impact of Gundam § Retail sales]]
  63. Gundam retail sales:
    • Merchandise sales during 1979–1999 – $5 billion[134][135]
    • Bandai's net income from Bandai Gundam merchandise sales between April 2000 and 2007 – US$4[lower-alpha 62]
    • Licensed merchandise sales in Japan during 2000–2012 and 2015–2016 – US$8[lower-alpha 62]
    • Video game sales in Japan during 2000–2007 – US$691[lower-alpha 2]
    • Anime home video sales in Japan up until 2006 – 11.9 million units,[136] average ¥3,990 price[137] – ¥47481 million (US$0)
    • Bandai Namco's net income from Bandai Gundam retail sales from April 2008 to December 2018 – US$8[lower-alpha 62]
  64. See [[Gundam Ace#Circulation|Gundam Ace § Circulation]].
  65. Batman retail sales:
    • Up until 2012 – US$16[138]
    • 2013 – US$494[104]
    • 2014 – US$578[104]
    • 2015 – $982 million[30]
    • 2016 – US$1[32]
    • 2017 – US$1[32]
    • 2018 comic sales – $23,670,795[131]
  66. $650 million VHS and DVD sales for Batman, Batman Returns, Batman Forever and Batman & Robin up until 2005.[139] $562 million DVD and Blu-ray sales for films released since 2008.[140]
  67. [141][142][143][144][145][146][147]
  68. Sales revenue of Jump manga magazine issues serializing Dragon Ball manga series:
  69. See [[Dragon Ball#Cultural impact|Dragon Ball § Cultural impact]]
  70. Dragon Ball merchandise sales:
    • Merchandise sales up until 2011 – $5 billion[149]
    • Japan licensed merchandise sales in 2012 – ¥7.67 billion[20] (US$0)
    • Bandai Namco's net income from Dragon Ball toy sales during January–March 2013 – ¥600 million[150] (US$0)
    • Bandai Namco's net income from Dragon Ball toy sales from April 2013 to March 2019 – ¥68.7 billion (US$0)[lower-alpha 69]
  71. See [[Dragon Ball (manga)#Reception|Dragon Ball (manga) § Reception]]
  72. See [[Dragon Ball Super#Manga reception|Dragon Ball Super § Manga reception]]
  73. See [[List of Dragon Ball films#Home video sales|List of Dragon Ball films § Home video sales]]
  74. 74.0 74.1 74.2 See [[List of Dragon Ball anime#Commercial reception|List of Dragon Ball anime § Commercial reception]]
  75. Dragon Ball home entertainment media:
  76. Dragon Ball trading card sales:
    • Carddass sales – 2 billion Dragon Ball Carddass trading cards sold, at ¥20 price,[163] grossing approximately ¥40 billion (US$0).
    • Dragon Ball Heroes card sales – ¥50 billion[164] (US$0)
  77. See [[List of Dragon Ball films#Box office performance|List of Dragon Ball films § Box office performance]].
  78. Dragon Ball music sales in Japan – ¥3744412530 (US$0)
  79. Barbie became a media franchise starting in 1987, with the debut of the Barbie animated film series. Earlier Barbie toy sales prior to 1987 are not included here.
  80. US$2 between 1987 and 1994.[176] US$2 in 1997.[177] US$2 in 2002.[178] US$4 in 2003.[179] US$3 in 2008.[180] US$550 in 2010.[25] US$1 in 2011.[181] US$1 sales in 2012.[182] US$3 in 2013.[183] US$1 during 2014–2015.[184] US$1 in 2016.[185] US$955 in 2017.[182] US$375 in 2018.[186]
  81. See [[Barbie (film series)#Films|Barbie (film series) § Films]]
  82. Fist of the North Star console game retail sales in Japan:
  83. Fist of the North Star DVD and Blu-ray sales in Japan:
  84. Japan licensed merchandise sales in 2005 – ¥2.09 billion[20] (US$0)
  85. See [[Fist of the North Star#Films and OVAs|Fist of the North Star § Films and OVAs]]
  86. US$10 up until 2011.[199] US$3 in 2012. US$2 in 2013.[53] US$2 in 2014.[54] US$1 in 2015.[200] $588 million in 2016. US$674 in 2017.[32]
  87. Cars series grossed US$1.[201] Planes series grossed US$391.[202]
  88. Cars series grossed US$537.[203] Planes series grossed US$117.[204]
  89. One Piece merchandise sales:
    • Japan merchandise sales up until June 2004 – $1 billion[205]
    • Japan merchandise sales between 2005 and 2012 – ¥214.502 billion (US$0)
      • 2005–2008 – ¥36.24 billion[20]
      • Bandai Namco toy sales during April–December 2009 – ¥1 billion[206]
      • 2010 – ¥40.75 billion[20] (US$0)
      • 2011 – ¥72751.8 million[207]
      • 2012 – ¥100 billion[208]
    • Japan licensed merchandise sales during 2013–2014 – US$1
      • 2013 – ¥60759 million[99] (US$0)
      • 2014 – ¥48672 million[209] (US$0)
    • Bandai Namco's net income from One Piece toy sales from April 2016 to December 2018 – ¥39.6 billion[210][211][212] (US$0)
  90. See [[List of best-selling manga#At least 100 million copies|List of best-selling manga § At least 100 million copies]].
  91. One Piece home entertainment media:
    • Japan video sales of anime TV series – ¥9,821,281,050 (US$0)
      • Episodes 1–130[11] – ¥7319218725 (38 volumes,[215] 15 four-episode volumes[215] at ¥5,040,[216] 23 three-episode volumes[215] at ¥4,725,[217] 39,719 sales per volume)[11]
      • Later episodes – ¥2502062325 (529,537 units,[218] ¥4,725 price)[219]
    • Toei Animation's One Piece anime earnings (overseas sales/licensing and domestic licensing) between April 2003 and March 2018 – US$622
      • April 2003 to March 2012 – ¥15.345 billion (US$0)[220][221][222]
      • April 2012 to March 2013 – ¥6.186 billion (US$0)[223]
      • April 2013 to March 2014 – ¥5.289 billion (US$0)[224]
      • April 2014 to March 2016 – ¥12.091 billion (US$0)[225]
      • April 2016 to December 2018 – ¥22.962 billion (US$0)[226][227][228]
    • DVD & Blu-ray sales of Strong World film in Japan during August 23–29 week of 2010 – ¥2.16 billion[229] (US$0)
    • DVD & Blu-ray sales of film releases in the United States since 2012 – $2.2 million[230][231][232]
    • Home entertainment media sales in Japan between 2013 and June 2018 – ¥37368916771 (US$413)
      • 2013 – ¥11,061.3 million[233] (US$0)
      • 2015–2016 – ¥13847321193[234][235] (US$0)
      • 2017–2018 – ¥12460295578[14][236] (US$0)
  92. Toy Story and Toy Story 2 generated US$7 up until 2009.[237] Toy Story 3 (2010) generated nearly US$10 up until 2014.[238] US$1 in 2015.[200]
  93. $903.2 million Toy Story and Toy Story 2 box office revenue.[240] $1.7 billion Toy Story 3 box office and TV revenue up until 2016.[241] Toy Story 4: $238 million at the box office.[242]
  94. Approximately US$11,161,168,406 up until 2011 (25,175,567,833 card sales,[243] $3.99 per 9-card pack)[244][245]
  95. Yu-Gi-Oh merchandise sales:
    • Japan sales up until 2002 – US$2[246]
    • Worldwide sales in 2003 – US$2[43]
    • Japan sales during 2005, 2007–2008 and 2010 – ¥32.46 billion[20] (US$0)
    • Licensed merchandise sales outside Asia during 2015–2017 – US$620 (US$120 in 2015,[247] US$200 in 2016,[248] US$300 in 2017)[249]
  96. See [[Yu-Gi-Oh! Duel Links#Reception|Yu-Gi-Oh! Duel Links § Reception]].
  97. Yu-Gi-Oh video games:
  98. Middle-earth / Lord of the Rings franchise is reported to have grossed US$20 in total revenue as of January 2018.[254]
  99. In October 2015, it was projected that the James Bond franchise would be worth an estimated £13 billion (US$20) after the release of Spectre.[257]
  100. Peanuts retail sales:
    • As of 1990 – US$448[16]
    • Late 1990s – US$1[260]
    • Japan sales during 2000–2009 and 2011 – ¥401.67 billion (US$0)
      • 2000 – ¥65 billion[60]
      • 2001–2002 – ¥87.75 billion[20]
      • 2003 – ¥40 billion[60]
      • 2004–2007 – ¥151.84 billion[20]
      • 2008 – ¥20.94 billion[261]
      • 2011 – ¥36.14 billion[20]
    • Global sales in 2010 – US$2[25]
    • US sales in 2011 – US$600[52]
    • 2012 – US$1[53]
    • 2013–2017 – US$7
      • US$1 in 2013.[53] US$1 in 2014.[54] US$2 in 2015.[262] US$1 in 2016. US$2 in 2017.[32]
  101. Transformers retail sales:
  102. Home entertainment sales from 2007 to 2014
  103. Fields Corporation sold 2.317 million Evangelion pachinko and pachislot machines,[269] at an average unit price of $5,000,[270] grossing approximately US$12.
  104. Evangelion merchandise sales up until 2012 – ¥196 billion (US$0)
    • Up until 2006 – ¥150 billion[271]
    • 2007–2008 – ¥15.66 billion[20]
    • 2010–2012 – ¥30.32 billion[20]
  105. Evangelion home entertainment sales:
    • Video sales up until 1997 – US$800[272]
    • DVD and Blu-ray sales in the United States between March 2011 and June 2018 – US$11[273]
    • 2013 home entertainment media sales in Japan – ¥3,968.5 million[233] (US$0)
  106. "A Cruel Angel's Thesis" song played an estimated 300 million times at Japanese karaoke venues up until 2016,[274] at an average price of ¥250 ($2.50) per playback,[275] generating an estimated revenue of US$750.
  107. See [[Music of Neon Genesis Evangelion#Release details|Music of Neon Genesis Evangelion § Release details]].
  108. Evangelion manga volumes sold 23 million tankōbon copies,[276] at ¥626 price,[277] grossing approximately ¥14398 million (US$0).
  109. 367,316 software sales for PlayStation 2 in Japan grossed ¥2400210306[278] (US$0).
  110. Formerly Gainax.
  111. 111.0 111.1 Power Rangers / Super Sentai licensed merchandise sales:
    • Power Rangers licensed toy sales during 1993–1999 – $6 billion wholesale revenue[293]
    • Super Sentai licensed merchandise sales in Japan between 2001 and 2012 – ¥337.81 billion[21] (US$0)
      • 2001–2002 – ¥61.16 billion[20]
      • 2003 – ¥39.61 billion[20]
      • 2004 – ¥35.8 billion[20]
      • 2005 – ¥44.76 billion[20]
      • 2006 – ¥29.15 billion[20]
      • 2007 – ¥17.21 billion[20]
      • 2008 – ¥37.3 billion[21]
      • 2009 – ¥36.6 billion[49]
      • 2010 – ¥30.24 billion[20]
      • 2012 – ¥5.98 billion[20]
    • Power Rangers licensed merchandise sales between 2012 and 2017 – US$2
      • 2012–2013 – US$633[53]
      • 2014 – US$326[54]
      • 2015 – $330 million[30]
      • 2016–2017 – US$909[32]
    • Super Sentai licensed merchandise sales in Japan during 2013–2014 – US$760
      • 2013 – ¥38 billion[99] (US$0)
      • 2014 – ¥39.21 billion[209] (US$0)
  112. Super Sentai / Power Rangers retail sales:
    • Bandai Namco's net income from Bandai Power Rangers merchandise sales between April 2005 and March 2012 – ¥123.3 billion[284][285][286][287][288] ($Template:To USD/data/2012 billion)
    • Bandai Namco's net income from Bandai's Super Sentai / Power Rangers merchandise and video game sales between April 2012 and June 2018 – US$1
    • Licensed merchandise sales – US$13[lower-alpha 111]
    • Film DVD & Blu-ray sales in the United States – $15 million[292]
  113. US$13 retail sales up until 2014.[295] US$933 in 2015. US$915 in 2016.[296] US$565 licensed merchandise sales in 2017.[32]
  114. Home Entertainment Sales up until 2005
  115. Estimated revenue as of December 2017. The franchise was reported to have an estimated total revenue of US$13 as of May 2017.[298]
  116. US$5 up until 2011.[299] US$725 during 2012–2013.[53] US$390 in 2014,[54] US$396 in 2015,[30] US$707 during 2016–2017.[32]
  117. Arcade and software revenue up until 2016
  118. Buckner & Garcia's Pac-Man Fever album and "Pac-Man Fever" single – US$32[303]
  119. 119.0 119.1 See [[List of highest-grossing musicals#Highest-grossing musical theatre productions|List of highest-grossing musicals § Highest-grossing musical theatre productions]].
  120. US$3 up until 1998.[304] ¥5.59 billion (US$0) in 1999.[20]
  121. See [[List of highest-grossing musicals#Highest-grossing musical film series and film franchises|List of highest-grossing musicals § Highest-grossing musical film series and film franchises]].
  122. Sailor Moon anime's home entertainment media revenue:
    • VHS sales in Japan – 20 volumes sold 6,000,000 units up until 1995,[307] at ¥6,890 price,[308][309] grossing approximately ¥41340 million (US$0).
    • Sailor Stars DVD sales in Japan – ¥94653360 (US$0) – 6 volumes, 1,623 sales per volume,[11] ¥9,720 price[310][311]
    • Sailor Moon Crystal DVD and Blu-ray sales in Japan – ¥295.4 million[198] (US$0)
    • Toei Animation's Sailor Moon earnings (overseas sales/licensing and domestic licensing) between April 2009 and March 2018 – US$24
      • April 2009 to March 2012 – ¥154 million (US$0)[222]
      • April 2013 to March 2014 – ¥277 million (US$0)[224]
      • April 2014 to March 2016 – ¥1.287 billion (US$0)[225]
      • April 2016 to March 2018 – ¥796 million (US$0)[226][227]
  123. See [[Nakayoshi#Circulation|Nakayoshi § Circulation]].
  124. Sales of Nakayoshi issues serializing Sailor Moon manga from December 1991 to February 1997 – 96,960,000 copies,[lower-alpha 123] ¥400 price[312] – ¥38784000000 (US$0).
  125. Sailor Moon video game sales up until 1995 – 10 releases with 200,000–300,000 sales each,[307] grossing approximately ¥16,718.4 million (US$0).
  126. Sailor Moon manga sold 35 million tankōbon volumes,[317] at ¥400 price,[318] grossing approximately ¥14000 million (US$0).
  127. Looney Tunes franchise retail sales:
    • Looney Tunes series – US$8
      • US$4 up until 1996.[319] US$603 in 2010.[25] US$624 in 2012. US$617 in 2013.[53] US$628 in 2014.[54] US$639 in 2015.[30] US$645 in 2016. US$624 in 2017.[32]
    • Space JamUS$6[320]
  128. See [[List of Looney Tunes feature films#Box office|List of Looney Tunes feature films § Box office]].
  129. US$12 up until 2015.[321] US$907 in 2016. US$712 in 2017.[32]
  130. Arcade and software revenue up until 2016
  131. "Space Invaders" (Player One) – 100,000 units in Australia,[324] grossed approximately US$522,000.[325]
  132. US$6 up until 1994.[326] US$1 during 2003–2005.[327] US$475 during 2009–2012.[328] US$850 in 2013.[53] US$1 in 2014.[54] $1.021 billion in 2015.[30] $1.093 billion in 2016. US$823 in 2017.[32]
  133. Avengers DVD and Blu-ray sales:
  134. Dragon Quest merchandise sales in Japan up until 2012 – ¥78.86 billion (US$0)
    • Up until 1990 – ¥12 billion[338]
    • Licensed merchandise sales between 2001 and 2012:
      • 2001 & 2003 – ¥18.89 billion[20]
      • 2005–2007 – ¥20.48 billion[20]
      • 2008 – ¥9.7 billion[261][20]
      • 2010–2012 – ¥17.79 billion[20]
  135. Final Fantasy licensed merchandise sales in Japan between 2003 and 2010 – ¥33.21 billion (US$0)
    • 2003 – ¥9.35 billion
    • 2005–2007 – ¥21.6 billion
    • 2010–2012 – ¥2.26 billion
  136. Video disc sales of Final Fantasy films:
  137. Ultimania series sold 10 million books,[350] at average ¥1700 price,[351] grossing approximately ¥17000 million (US$0).
  138. Final Fantasy: The Spirits Within grossed $85,131,830 worldwide.[353] Kingsglaive: Final Fantasy XV grossed $6,585,787 worldwide, including US$4 in China,[354] $907,524 in Japan, $269,980 in the United States,[355] and $1,208,283 in other territories.[355][349]
  139. Approximately US$14 up until 2017 (5.5 million booster pack sales,[357] $4 booster pack price).[358]
  140. Ultraman merchandise sales:
  141. Ultraman home video sales in Japan up until 2006 – 5.78 million units,[136] average ¥3,800 price[361] – ¥21964 million (US$0).
  142. See [[Street Fighter (1994 film)#Release|Street Fighter (1994 film) § Release]]
  143. Street Fighter box office and home video revenue:
  144. Street Fighter (1994) soundtrack – 500,000 sales in the US,[367] average $14.48 price[368]
  145. US$5 merchandise sales up until 2014.[370] $1.573 billion licensed merchandise sales in 2015.[30] $1.598 billion in 2016. US$1 in 2017.[32]
  146. $30 million pre-Broadway gross revenue.[373] US$52 Broadway gross revenue.[374]
  147. 147.0 147.1 Superman DVD and Blu-ray sales – US$529 (US$383 since 2008)
    • Superman filmsUS$382 (US$296 since 2008)
    • Smallville (DVD) – US$100 (US$40 since 2008)[381]
    • Justice League (2017) – US$47[382]
  148. 148.0 148.1 Merchandise sold US$280 in 2010,[25] US$554 during 2012–2013,[53] US$305 in 2014,[54] $725 million in 2015,[30] $812 million in 2016, and US$722 in 2017.[32]
  149. US$2 retail sales up until 2007.[375] US$383 DVD and Blu-ray sales since 2008.[lower-alpha 147] Merchandise sold US$3 since 2010.[lower-alpha 148]
  150. See [[Superman in film#Box office performance|Superman in film § Box office performance]].
  151. Superman box office:
  152. Superman comic sales – 600 million copies[377]
    • 1960–1987 – 165,693,146 copies – $49,241,585[378]
    • 1993–1996 – 13,023,420 copies – $20,869,974[126]
    • 2009–2013 – 9,592,700 copies – $40,137,364[126]
    • Other 411,690,734 copies, at average $2.99 price[126]US$1,230,955,295
  153. Superman television revenue:
  154. See [[Action Comics#Sales|Action Comics § Sales]].
  155. Superman VHS sales and rentals:
  156. US$10 franchise revenue up until June 2016.[392] US$344 Star Trek Beyond box office revenue since July 2016.[393] US$38 Star Trek Beyond DVD and Blu-ray sales since October 2016.[394] US$180 merchandise sales in 2017.[32]
  157. US$4 retail sales up until 1998.[395] Licensed merchandise sold US$150 in 2010,[25] US$275 during 2012–2013,[53] US$148 in 2014,[54] $149 million in 2015,[30] $159 million in 2016, and US$180 in 2017.[32]
  158. Naruto licensed merchandise sales in Japan between 2003 and 2012 – ¥101 billion (US$0)
    • 2003 – ¥8.67 billion[20]
    • 2005–2008 – ¥72.02 billion[20]
    • 2010–2012 – ¥20 billion[20]
  159. Naruto video game sales:
    • Naruto series – US$483
      • 2003–2004 retail sales in Japan – 1,962,504 units, average ¥6560 price – ¥12,874,222,540[402] (US$0)
      • Bandai Namco's Naruto net sales from April 2005 to March 2006 – ¥3.4 billion ($Template:To USD/data/2012 million)[284]
      • 2007–2009 retail sales in Japan – 367,786 units, average ¥6,040 price – ¥2,221,390,063[402] (US$0)
      • Bandai Namco's Naruto net sales from April 2016 to September 2018 – ¥28.1 billion (US$0)[210][211][291]
    • Shōnen Jump video game appearances – US$119[lower-alpha 2]
  160. Naruto anime home entertainment media sales:
    • DVD and Blu-ray sales in Japan – ¥1,177,143,975 (US$15)
      • Naruto – 92,477 volumes,[218] at average ¥4,095 price,[403] grossed approximately ¥378693315 (US$0).
      • Naruto: Shippuden – 171,948 volumes,[218] at ¥4,515 price,[404] grossed approximately ¥776345220 (US$0).
      • Boruto: Naruto Next Generations – 1,462 volumes,[218] at ¥15,120 price,[405] grossed approximately ¥22105440 (US$0).
    • Home entertainment media sales in Japan during 2013 and 2015 – ¥6,863,456,469 (US$74)
      • 2013 – ¥2,909,800,000[233] (US$0)
      • 2015 – ¥3,953,656,469[234] (US$0)
    • Home video sales in the UK as of 2016 – 520,000 units (£14.99 price)[406] – £8 million (US$0)
    • DVD and Blu-ray sales of Naruto films in the United States since 2015 – US$4
  161. See [[List of JoJo's Bizarre Adventure video games#Sales|List of JoJo's Bizarre Adventure video games § Sales]].
  162. JoJo's Bizarre Adventure video game sales in Japan:
  163. JoJo's Bizarre Adventure anime (2012 series) DVD and Blu-ray sales in Japan – ¥3,168.4 million[198] (US$0)
  164. JoJo's Bizarre Adventure licensed merchandise sales in Japan during 2012 – ¥1.84 billion[20] (US$0)
  165. US$250 in 2011.[413] US$2 in 2012. US$2 in 2013.[53] US$1 in 2014.[54] US$1 in 2015.[30] US$1 in 2016. US$814 in 2017.[32]
  166. £1 billion (US$0) as of 2009.[416] US$1 in 2010.[25] US$390 in 2011.[52] US$998 in 2012. US$926 in 2013.[53] US$935 in 2014.[54] US$960 in 2015.[30] US$985 in 2016. US$726 in 2017.[32]
  167. US$1 in 1997.[418] US$525 in 2010.[419] US$900 in 2010.[25] US$515 in 2011.[52] US$893 in 2012. US$923 in 2013.[53] US$792 in 2014.[420] US$792 in 2015.[30] US$775 in 2016. US$724 in 2017.[32]
  168. US$370 in 2013.[53] US$667 in 2014.[420] US$1 in 2015.[30] US$1 in 2016. US$327 in 2017.[32]
  169. US$2 up until May 2017.[428] US$31 DVD and Blu-ray sales since September 2017.[429]
  170. Merchandise retail sales up until 2011.
  171. US$6 up until 2013.[431] US$681 in 2014.[420] US$569 in 2015. US$603 in 2016.[30]
  172. X-Men comic sales – 270 million copies[377]
    • 5,966,196 X-Men 2099 copies grossed $9,642,182.[433]
    • Other 264,033,804 copies, at average $1.73 price,[433] grossed approximately US$456,778,481.
  173. See [[Pretty Cure#Merchandise|Pretty Cure § Merchandise]].
  174. See [[Pretty Cure#Video games|Pretty Cure § Video games]].
  175. See [[Doraemon#Merchandise|Doraemon § Merchandise]]
  176. See [[List of Doraemon films#Box office performance|List of Doraemon films § Box office performance]]
  177. See [[Monster Strike (anime)#Films|Monster Strike (anime) § Films]]
  178. Sonic the Hedgehog merchandise sales:
    • United States merchandise sales as of 1994 – US$1[434]
    • Japan licensed merchandise sales in 2003 – ¥3.74 billion[20] (US$0)
  179. Sonic the Hedgehog comic sales – 1,945,000 sales, $3.99 average price[435]US$7,760,550
  180. Bleach licensed merchandise sales in Japan between 2006 and 2012 – ¥20.71 billion (US$0)
    • 2006–2008 – ¥15.63 billion[20]
    • 2010 – ¥1.94 billion[20]
    • 2011 – ¥1.61 billion[207]
    • 2012 – ¥1.53 billion[441]
  181. See [[Bleach (manga)#Films|Bleach (manga) § Films]]
  182. Bleach anime DVD and Blu-ray sales in Japan – 574,849 units,[218] ¥3,600 price[442] – ¥2069456400 (US$0).
  183. 183.0 183.1 See [[Aladdin (franchise)#Reception|Aladdin (franchise) § Reception]]
  184. See [[Aladdin (1992 soundtrack)#Certifications and sales|Aladdin (1992 soundtrack) § Certifications and sales]].
  185. Aladdin (1992) soundtrack – 3.35 million sales,[lower-alpha 184] average $13.98 price[448]
  186. US$545 up until 2004.[451] US$133 since 2015.[449]
  187. US$500 up until May 2017.[455] US$204 between August 2017 and May 2019.[456]
  188. [461][462][463][464][20]
  189. Digital Monster virtual pet sales:
    • By 2005, Bandai sold more than 24 million units, at about ¥1260 price,[465] grossing approximately ¥30240 million (US$0).
    • Bandai Namco's Digimon toy sales from April 2005 to March 2007 – ¥3.6 billion (US$0)[284][285]
  190. Sales revenue of V Jump issues serializing Digimon manga series:[lower-alpha 30]
  191. See [[List of highest-grossing anime films#Highest-grossing anime franchises and film series|List of highest-grossing anime films § Highest-grossing anime franchises and film series]].
  192. Digimon console game retail sales in Japan – $90,467,983
      • 2000–2002 releases – 216,890 units, average ¥4430 price – ¥960751800[467] (US$0)
      • 2006–2012 releases – 797,387 units, average ¥5081 price – ¥4051533280[468] (US$0)
      • 2013–2014 releases – 958,518 units, average ¥5911 price – ¥952385880[468] (US$0)
      • 2014–2016 releases – 258,702 units, average ¥6637 price – ¥1717000040[468] (US$0)
      • 2017 releases – 51,456 units, average ¥6273 price – ¥322801200[468] (US$0)
  193. Digimon home entertainment media:
    • Digimon anime DVD and Blu-ray re-release sales in Japan – ¥1,182,507,200[469] (US$0)
    • Toei Animation's Digimon anime earnings (overseas sales/licensing and domestic licensing) from April 2003 to December 2017 – ¥4.324 billion (US$44)
      • April 2003 to March 2012 – ¥2.659 billion (US$0)[220][221][222]
      • April 2012 to March 2013 – ¥399 million (US$0)[223]
      • April 2013 to March 2014 – ¥73 million (US$0)[224]
      • April 2016 to March 2018 – ¥619 million (US$0)[226][227]
  194. Fast & Furious home entertainment revenue:
    • Furious 7US$85
      • Up until September 24, 2015 – US$53[471]
      • After September 27, 2015 – US$32[472]
    • Other films – US$381[473]
  195. Tamagotchi digital pet sales – 82 million units up until September 2017, about ¥2,916 price[475]
    • Up until March 2012 – 78 million units[476] – ¥227448 million (US$0)
    • Between April 2013 and September 2017 – 4 million units – ¥11664 million (US$0)
  196. Tamagotchi licensed merchandise sales:
    • Up until 1999 – US$1[477]
    • Japan sales between 2005 and 2012 – ¥166.109 billion (US$0)
      • 2005–2007 – ¥97.13 billion[20]
      • 2008 – ¥6.779 billion[21]
      • 2010–2012 – ¥62.2 billion[20]
  197. Japan console game sales between 2005 and 2008 – 2,434,062 units, ¥5,040 price[478] – ¥12267672480 (US$0).
  198. See [[Weekly Shōnen Sunday#Circulation|Weekly Shōnen Sunday § Circulation]]
  199. Sales revenue of Weekly Shōnen Sunday issues serializing Detective Conan manga from January 1994 to March 2018 – ¥345,108,841,140 (US$0)[lower-alpha 198]
  200. Detective Conan manga sold 200 million tankōbon volumes,[93] at ¥463 price,[480] grossing approximately ¥92600 million (US$0).
  201. See [[List of Case Closed films#Box office performance|List of Case Closed films § Box office performance]]
  202. See [[Case Closed#Reception|Case Closed § Reception]]
  203. See Case Closed discography
  204. Home entertainment media sales of ¥1,574.9 million (US$0) in 2013,[233] ¥8348479136 (US$0) during 2015–2016,[234][235] and ¥8207565588 (US$0) during 2017–2018.[14][236]
  205. As of April 2016
  206. 90 million copies,[484] $9.99 price[485]
  207. $66,493,039 in 2012.[486] $36,519,093 in 2013.[487] $40,928,716 in 2014.[488] $34,173,270 in 2015.[489] $61,666,926 in 2016.[490] $26,215,537 in 2017.[491] $6,825,025 during January–June 2018.[492]
  208. Game of Thrones video games:
  209. US$1 up until 2012.[497] US$300 in 2013.[53] US$407 in 2014.[54] $549 million in 2015.[30] $700 million in 2016. US$679 in 2017.[32]
  210. First two films grossed US$2.[499] Later films grossed US$322.[498]
  211. Resident Evil films at box office:
  212. See [[Resident Evil: Degeneration#Reception|Resident Evil: Degeneration § Reception]].
  213. Resident Evil films on home video:
  214. Care Bears retail sales:
  215. Care Bears films at box office:
  216. As of June 2000
  217. Slam Dunk films at Japan box office – ¥3.84 billion (US$0)
    • 1994 – ¥2.57 billion[512]
    • 1995 – ¥1.27 billion[513]
  218. Slam Dunk anime DVD and Blu-ray sales in Japan – ¥1,476,261,200[469] (US$0)
  219. US$2 up until 2001.[514] US$1 in 2014.[515] US$1 in 2017.[516]
  220. More than US$1 in the 1990s.[517] $166,232,281 during 2001–2002.[113]
  221. Sales up until 2015
  222. Beyblade: Fierce Battle grossed $3,216,050.[520] Beyblade: Sol Blaze, the Scorching Hot Invader grossed $5,737,369.[521]
  223. US$2 in 2015. US$2 in 2016.[522]
  224. Kumamon retail sales:
    • 2011–2012 – US$1[524]
    • 2013–2014 – ¥124.4 billion[525] (US$0)
    • 2015 – ¥100.7 billion[526] (US$0)
    • 2016 – US$1[527]
  225. Appeared in Yo-kai Watch: The Movie, which grossed US$65 in Japan.[528]
  226. Yo-kai Watch' merchandise sales:
    • Up until 2014 – US$2[529][530][531]
    • Licensed merchandise sales in Japan during 2015–2016   ¥158.266 billion[532][533] (US$0)
    • Bandai Namco's net income from Yo-kai Watch merchandise sales during April–December 2017 – ¥3.2 billion[534] (US$0)
  227. Japan retail sales – 12,016,283 units, average ¥4662 price – ¥56022304374 (US$0)[535]
  228. ¥4,342,400,408 (US$0) home entertainment media (Blu-ray, DVD, music, manga) sales in Japan during 2015.[234]
  229. See [[Rurouni Kenshin#Films|Rurouni Kenshin § Films]].
  230. Estimated 839,086 anime DVD and Blu-ray sales in Japan (46 volumes,[540] average 18,241 units per volume),[198] average ¥4,860 price[541] – ¥4,077,957,960 (US$0)
  231. US$260 in 2012.[53] US$650 in 2013.[542] US$1 in 2014.[543] US$1 in 2015.[544] US$456 merchandise sales in 2016. US$660 in 2017.[32]
  232. My Little Pony box office gross:
  233. See [[Hunter × Hunter#Films|Hunter × Hunter § Films]]
  234. 122,065 units in Japan,[218] average ¥4,104 price[553] – ¥500,954,760 (US$0)
  235. Fate/stay night home entertainment media sales (Blu-ray, DVD, music, novels, manga volumes)[234] in Japan:
    • Fate/stay night (2006) DVD sales – 1 million units,[554] ¥6685 price[555][556] – ¥6.685 billion (US$0)
    • Fate/Zero (2011–2012) DVD & Blu-ray sales – ¥3,562.5 million[198] (US$0)
    • Fate/kaleid liner Prisma Illya (2013) DVD & Blu-ray sales – ¥266.2 million[198] (US$0)
    • DVD & Blu-ray sales in 2014 – ¥1,738.8 million[198] (US$0)
    • Home entertainment media sales in 2015 – ¥4,018,662,349[234] (US$0)
    • DVD & Blu-ray sales in 2016 – ¥145.7 million[198] (US$0)
    • Home entertainment media sales during 2017–2018 – ¥6766475502[14][557] (US$0)
  236. Fate merchandise sales in Japan between 2006 and 2012 – ¥10.2 billion (US$0)
    • 2006–2007 – ¥3.67 billion[20]
    • 2011–2012 – ¥6.53 billion[20]
  237. See [[Monthly Shōnen Ace#Circulation|Monthly Shōnen Ace § Circulation]].
  238. Sales revenue of Monthly Shōnen Ace issues serializing Fate/stay night from February 2006 and December 2012 – ¥2992820618 (US$0)[lower-alpha 237]
  239. US$4 franchise revenue up until March 2016.[558]
  240. As of November 2011

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  371. Frozen
    Total as of August 3, 2014: $247,650,477
    Total as of August 31, 2014: $249,036,646
    Total as of July 27, 2014: $21,668,593
    Total as of November 2, 2014: $22,492,845
    Total as of August 17, 2014: $167,333
    Total as of June 8, 2014: £39,090,985
    Total as of November 30, 2014: £40,960,083 ($1 = £0.63866)
    Total as of December 7, 2014: £41,087,765 ($1 = £0.64136)
    Total as of December 14, 2014: £41,170,608 ($1 = £0.636)
    Total as of November 26, 2017: £42,840,559 ($1 = £0.7497)
    Total as of December 3, 2017: £42,976,318 ($1 = £0.742)
    Total as of March 30, 2014: €35,098,170
    Total as of October 18, 2015: €42,526,744
    nb. the exact euro to dollar conversion rate is unknown for earnings since April 2014, but the euro never fell below parity with the dollar during 2014 and 2015 (as can be verified by comparing the exchange rate on the individual date entries at the provided reference) so an approximate conversion rate of €1:$1 is used here to give a lower-bound.
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