
Pokémon is the highest-grossing media franchise.
This is a list of the highest-grossing media franchises. This includes media franchises that started as a book, film, video game, comic book, animated film or television series and have expanded to other forms of media. This list covers every aspect of a particular franchise, such as box office, sales from merchandise, home entertainment, and revenue from video games, among other things, if such information is available.
The list includes the total estimated revenue figure and the revenue breakdown. Estimates are based on combined revenue from different media and merchandise, based on publicly available data.
List[]
This is a dynamic list and may never be able to satisfy particular standards for completeness. You can help by expanding it with reliably sourced entries.
Franchise | Year of inception | Total revenue (USD) | Revenue breakdown (est.) | Original media | Creator(s) | Owner(s) |
---|---|---|---|---|---|---|
Pokémon | 1996 | est. $95 billion |
|
Video game | Satoshi Tajiri Ken Sugimori |
Nintendo (trademark) The Pokémon Company (Nintendo, Game Freak, Creatures) (copyright) |
Hello Kitty | 1974 | est. $80 billion |
|
Cartoon character[37] | Yuko Shimizu Shintaro Tsuji |
Sanrio |
Winnie the Pooh | 1924 | est. $75 billion | Book[58] | A. A. Milne E. H. Shepard |
The Walt Disney Company | |
Mickey Mouse & Friends | 1928 | est. $70 billion |
|
Animated cartoon | Walt Disney Ub Iwerks |
The Walt Disney Company |
Star Wars | 1977 | est. $65 billion |
|
Film | George Lucas | Lucasfilm (The Walt Disney Company) |
Anpanman | 1973 | est. $60 billion |
|
Manga | Takashi Yanase | Froebel-kan |
Disney Princess | 2000 | est. $45 billion |
|
Animated series | Andy Mooney | The Walt Disney Company |
Jump Comics (Shōnen Jump) |
1968 | est. $40 billion[lower-alpha 25] |
|
Manga | Shueisha | Shueisha (Hitotsubashi Group) (manga) Bandai Namco (games) |
Mario | 1981 | est. $36 billion |
|
Video game | Shigeru Miyamoto | Nintendo |
Marvel Cinematic Universe | 2008 | est. $34 billion |
|
Film | Marvel Studios | Walt Disney Studios (The Walt Disney Company) (franchise) Sony (Spider-Man films) |
Wizarding World (Harry Potter) |
1997 | est. $31 billion |
|
Novel | J. K. Rowling | J. K. Rowling (books) Warner Bros. (AT&T) (films) |
Spider-Man | 1962 | est. $28 billion |
|
Comic book | Stan Lee Steve Ditko |
Marvel Entertainment (The Walt Disney Company) (franchise) Sony (films) |
Gundam | 1979 | est. $26 billion |
|
Anime | Yoshiyuki Tomino | Sunrise (Bandai Namco Holdings) |
Batman | 1939 | est. $25 billion |
|
Comic book | Bob Kane Bill Finger |
DC Entertainment (AT&T) |
Dragon Ball | 1984 | est. $24.3 billion |
|
Manga | Akira Toriyama | Akira Toriyama (Bird Studio) Shueisha (Hitotsubashi Group) (manga) Toei Animation (anime) Bandai Namco (games) |
Barbie | 1959 | est. $24 billion[lower-alpha 79] |
|
Animated film | Ruth Handler | Mattel |
Fist of the North Star | 1983 | est. $22 billion |
|
Manga | Buronson Tetsuo Hara |
Buronson Tetsuo Hara Shueisha (Hitotsubashi Group) (manga) Toei Animation (anime) Sega Sammy Holdings (games/pachinko) |
Cars | 2006 | est. $21.8 billion |
|
Animated film | John Lasseter | The Walt Disney Company |
One Piece | 1997 | est. $21 billion |
|
Manga | Eiichiro Oda | Eiichiro Oda Shueisha (Hitotsubashi Group) (manga) Toei Animation (anime) Bandai Namco (games) |
Toy Story | 1995 | est. $20.4 billion |
|
Animated film | Pixar | The Walt Disney Company |
Yu-Gi-Oh! | 1996 | est. $20 billion |
|
Manga | Kazuki Takahashi | Kazuki Takahashi Shueisha (Hitotsubashi Group) (manga) Konami (games and card game) |
Middle-earth (The Lord of the Rings) |
1937 | $19.9 billion[lower-alpha 98] | Novel | J. R. R. Tolkien | Tolkien Estate (books) Warner Bros. (AT&T) (films) | |
James Bond | 1953 | est. $19.9 billion[lower-alpha 99] | Novel | Ian Fleming | Metro-Goldwyn-Mayer | |
Peanuts | 1950 | est. $17.4 billion |
|
Comic strip | Charles M. Schulz | Sony Music Entertainment Japan (Sony Corporation) DHX Media |
Transformers | 1984 | est. $17.2 billion |
|
Animated series | Takara Hasbro Nobuyuki Okude |
Hasbro Takara Tomy |
Call of Duty | 2003 | est. $17 billion |
|
Video game | Infinity Ward | Activision (Activision Blizzard) |
Neon Genesis Evangelion | 1994 | est. $16.3 billion |
|
Anime | Hideaki Anno Gainax Tatsunoko Production |
Khara[lower-alpha 110][280][281] |
KochiKame | 1976 | est. $16.3 billion |
|
Manga | Osamu Akimoto | Osamu Akimoto Shueisha (Hitotsubashi Group) (manga) |
Super Sentai (Power Rangers) |
1975 | est. $16.2 billion |
|
Television series | Shotaro Ishinomori Haim Saban Shuki Levy |
Toei Company Hasbro |
Dora the Explorer | 2000 | est. $15.7 billion |
|
Animated series | Chris Gifford Valerie Walsh Eric Weiner |
Nickelodeon (National Amusements) |
The Simpsons | 1989 | est. $15.3 billion[lower-alpha 115] |
|
Animated series | Matt Groening | 20th Century Fox (The Walt Disney Company) |
Pac-Man | 1980 | est. $15.1 billion |
|
Video game | Toru Iwatani Namco |
Bandai Namco Entertainment (Bandai Namco Holdings) |
The Lion King | 1994 | est. $14.9 billion |
|
Animated film | Roger Allers Rob Minkoff |
The Walt Disney Company |
Wii series | 2006 | est. $14.8 billion |
|
Video game | Nintendo EAD | Nintendo |
Sailor Moon | 1991 | est. $14.3 billion |
|
Manga | Naoko Takeuchi | Naoko Takeuchi Kodansha (manga) Toei Animation (anime) |
Looney Tunes | 1930 | est. $14.2 billion |
|
Animated cartoon | Warner Bros. | Warner Bros. (AT&T) |
SpongeBob SquarePants | 1999 | est. $14.1 billion |
|
Animated series | Stephen Hillenburg | Nickelodeon (National Amusements) |
Space Invaders | 1978 | est. $13.9 billion |
|
Video game | Tomohiro Nishikado | Taito (Square Enix) |
Teenage Mutant Ninja Turtles | 1984 | est. $13.7 billion |
|
Comic book | Kevin Eastman Peter Laird |
National Amusements |
Avengers | 1963 | est. $13.4 billion |
|
Comic book | Stan Lee Jack Kirby |
Marvel Entertainment (The Walt Disney Company) |
Dragon Quest | 1986 | est. $12.4 billion |
|
Video game | Yuji Horii Koichi Nakamura Akira Toriyama |
Square Enix Akira Toriyama (Bird Studio) Yujii Horii (Armor Project) Kochi Sugiyama (Sugiyama Kobo) |
Final Fantasy | 1987 | est. $11.9 billion |
|
Video game | Hironobu Sakaguchi Hiromichi Tanaka Nasir Gebelli |
Square Enix |
Dungeon Fighter Online | 2005 | est. $11.8 billion |
|
Video game | Neople | Nexon Tencent |
Ultraman | 1966 | est. $11.6 billion |
|
Television series | Eiji Tsuburaya | Tsuburaya Productions (Bandai Namco Holdings) |
Street Fighter | 1987 | est. $11.5 billion |
|
Video game | Takashi Nishiyama Hiroshi Matsumoto |
Capcom |
Frozen | 2013 | est. $11.3 billion |
|
Animated film | Chris Buck Jennifer Lee |
The Walt Disney Company |
Superman | 1938 | est. $11.1 billion |
|
Comic book | Jerry Siegel Joe Shuster |
DC Entertainment (AT&T) |
Warcraft | 1994 | est. $11.1 billion |
|
Video game | Allen Adham Frank Pearce Michael Morhaime |
Blizzard Entertainment (Activision Blizzard) |
CrossFire | 2007 | est. $10.6 billion |
|
Video game | Smilegate | Smilegate Tencent |
Star Trek | 1966 | est. $10.6 billion[lower-alpha 156] |
|
Television series | Gene Roddenberry | CBS Corporation Paramount Pictures (National Amusements) |
Naruto | 1999 | est. $10.1 billion |
|
Manga | Masashi Kishimoto | Masashi Kishimoto Shueisha (Hitotsubashi Group) (manga) Pierrot (anime) Bandai Namco (games) |
JoJo's Bizarre Adventure | 1987 | est. $9.8 billion |
|
Manga | Hirohiko Araki | Hirohiko Araki Shueisha (Hitotsubashi Group) (manga) Bandai Namco (games) |
Grand Theft Auto | 1997 | est. $9.39 billion |
|
Video game | David Jones Mike Dailly |
Rockstar Games (Take-Two Interactive) |
Angry Birds | 2009 | est. $8.78 billion |
|
Video game | Jaakko Iisalo | Rovio |
Thomas & Friends | 1946 | est. $8.75 billion |
|
Book | Wilbert Awdry Christopher Awdry |
Egmont Group Mattel |
Sesame Street / The Muppets | 1955 | est. $8.49 billion | Television series | Jim Henson Joan Ganz Cooney Lloyd Morrisett |
The Muppets Studio (The Walt Disney Company) Sesame Workshop | |
League of Legends | 2009 | est. $8.398 billion |
|
Video game | Riot Games | Tencent |
Despicable Me (Minions) |
2010 | est. $8.36 billion |
|
Animated film | Sergio Pablos | Illumination Entertainment Universal Pictures (Comcast) |
Pirates of the Caribbean | 1967 | est. $7.91 billion |
|
Theme park attraction | The Walt Disney Company | The Walt Disney Company |
Ben 10 | 2005 | est. $7.85 billion |
|
Animated series | Man of Action Studios | Cartoon Network (AT&T) |
X-Men | 1963 | est. $7.78 billion |
|
Comic book | Stan Lee Jack Kirby |
Marvel Entertainment (The Walt Disney Company) |
Pretty Cure (Glitter Force) |
2004 | est. $7.53 billion |
|
Anime | Izumi Todo Toei Animation |
Toei Company Asahi Broadcasting Corporation Asatsu-DK |
Doraemon | 1969 | est. $7.29 billion |
|
Manga | Fujiko F. Fujio | Fujiko F. Fujio Shogakukan (Hitotsubashi Group) (manga) |
Monster Strike | 2013 | est. $7.25 billion |
|
Video game | Yoshiki Okamoto | Mixi |
Sonic the Hedgehog | 1991 | est. $7.25 billion |
|
Video game | Yuji Naka Naoto Ohshima Hirokazu Yasuhara |
Sega (Sega Sammy Holdings) |
Bleach | 2001 | est. $7.24 billion |
|
Manga | Tite Kubo | Tite Kubo Shueisha (Hitotsubashi Group) (manga) Pierrot (anime) |
Puzzle & Dragons | 2012 | est. $7.08 billion |
|
Video game | GungHo Online | GungHo Online |
PAW Patrol | 2013 | est. $7 billion | Animated series | Keith Chapman | National Amusements | |
Aladdin | 1992 | est. $6.85 billion |
|
Animated film | Walt Disney Animation Hanna Diyab |
The Walt Disney Company (franchise) Sega Sammy Holdings (games/pachinko) |
Jurassic Park | 1990 | est. $6.57 billion |
|
Novel | Michael Crichton | Alfred A. Knopf (novel) Universal Pictures (Comcast) (film) |
Westward Journey | 2001 | est. $6.52 billion |
|
Video game | NetEase | NetEase |
Halo | 2001 | est. $6.5 billion | Video game | Bungie | Microsoft | |
DC Extended Universe | 2013 | est. $6.48 billion |
|
Film | DC Entertainment | DC Entertainment (AT&T) |
Twilight | 2005 | est. $6.39 billion | Novel | Stephenie Meyer | Little, Brown and Company Summit Entertainment | |
Digimon | 1997 | est. $6.36 billion |
|
Digital pet | Akiyoshi Hongo Toei Animation Bandai |
Bandai Namco Holdings Toei Animation (anime) |
Fast & Furious | 2001 | est. $6.35 billion |
|
Film | Gary Scott Thompson | Universal Pictures (Comcast) |
The Phantom of the Opera | 1986 | est. $6.22 billion |
|
Musical theatre | Andrew Lloyd Webber | Andrew Lloyd Webber |
Tamagotchi | 1996 | est. $6.2 billion |
|
Digital pet | Aki Maita Akihiro Yokoi Bandai |
Bandai Namco Holdings |
Detective Conan (Case Closed) |
1994 | est. $6.01 billion |
|
Manga | Gosho Aoyama | Gosho Aoyama Shogakukan (Hitotsubashi Group) (manga) TMS Entertainment (Sega Sammy Holdings) |
Ice Age | 2002 | $6 billion[lower-alpha 205][481] | Animated film | Blue Sky Studios | 20th Century Fox (The Walt Disney Company) | |
A Song of Ice and Fire (Game of Thrones) |
1996 | est. $5.81 billion |
|
Novel | George R. R. Martin | Random House WarnerMedia (AT&T) |
Minecraft | 2011 | est. $5.81 billion |
|
Video game | Markus Persson | Microsoft Studios |
Shrek | 1990 | est. $5.74 billion |
|
Novel | William Steig DreamWorks Animation |
Universal Pictures (Comcast) |
Resident Evil (Biohazard) |
1996 | est. $5.54 billion |
|
Video game | Shinji Mikami Tokuro Fujiwara |
Capcom |
Care Bears | 1981 | est. $5.05 billion |
|
Greeting card | American Greetings | American Greetings |
Mortal Kombat | 1992 | $5 billion[lower-alpha 216][507] |
|
Video game | Midway Games Chicago Ed Boon John Tobias |
Warner Bros. (AT&T) |
Bob the Builder | 1998 | est. $5 billion |
|
Animated series | Keith Chapman | DHX Media |
Candy Crush Saga | 2012 | est. $4.96 billion |
|
Video game | King | King (Activision Blizzard) |
Slam Dunk | 1990 | est. $4.81 billion |
|
Manga | Takehiko Inoue | Takehiko Inoue Shueisha (Hitotsubashi Group) |
Friends | 1994 | est. $4.8 billion |
|
Television series | David Crane Marta Kauffman |
Bright/Kauffman/Crane Productions Warner Bros. (AT&T) |
Beyblade | 1999 | est. $4.6 billion |
|
Manga | Takao Aoki | Takao Aoki Shogakukan (Hitotsubashi Group) |
The Big Bang Theory | 2007 | est. $4.57 billion |
|
Television series | Chuck Lorre Bill Prady |
Warner Bros. (AT&T) |
Kumamon | 2010 | est. $4.53 billion |
|
Cartoon | Kumamoto Prefecture | Kumamoto Prefecture |
Yo-kai Watch | 2013 | est. $4.37 billion |
|
Video game | Level-5 | Level-5 |
Assassin's Creed | 2007 | est. $4.34 billion |
|
Video game | Patrice Désilets Jade Raymond Corey May |
Ubisoft |
Rurouni Kenshin (Samurai X) |
1994 | est. $4.31 billion |
|
Manga | Nobuhiro Watsuki | Nobuhiro Watsuki Shueisha (Hitotsubashi Group) |
My Little Pony | 1984 | est. $4.3 billion |
|
Animated cartoon | Lauren Faust Bonnie Zacherle |
Hasbro |
Hunter × Hunter | 1998 | est. $4.23 billion |
|
Manga | Yoshihiro Togashi | Yoshihiro Togashi Shueisha (Hitotsubashi Group) |
Fate | 2004 | est. $4.06 billion |
|
Visual novel | Type-Moon | Type-Moon (visual novel) Aniplex (Sony Music Entertainment Japan) (mobile game) |
The Hunger Games | 2008 | est. $4.05 billion[lower-alpha 239] | Novel | Suzanne Collins | Scholastic Corporation Lionsgate | |
Mission: Impossible | 1966 | $4 billion[lower-alpha 240][561] | Television series | Bruce Geller | Paramount Pictures (National Amusements) | |
Strawberry Shortcake | 1979 | est. $4 billion | Greeting card | American Greetings | American Greetings | |
Gran Turismo | 1997 | est. $4 billion |
|
Video game | Kazunori Yamauchi Polyphony Digital |
Sony |
See also[]
- List of multimedia franchises
- Media mix
- List of best-selling comic series
- List of highest-grossing films
- List of highest-grossing animated films
- List of highest-grossing anime films
- List of best-selling films in the United States
- List of highest-grossing video game franchises
Notes[]
- ↑ See [[The Pokémon Company#Licensed merchandise|The Pokémon Company § Licensed merchandise]]
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 2.24 2.25 2.26 2.27 2.28 2.29 2.30 2.31 2.32 See [[List of highest-grossing video game franchises#List|List of highest-grossing video game franchises § List]].
- ↑ Pokémon Trading Card Game – 27.2 billion card sales up until March 2019,[1] $3.99 per 10-card pack[2][3] – US$10.853 billion.
- ↑ See [[List of Pokémon films#Box office performance|List of Pokémon films § Box office performance]].
- ↑ 5.0 5.1 5.2 See [[CoroCoro Comic#Circulation|CoroCoro Comic § Circulation]].
- ↑ Sales of CoroCoro Comic manga magazine issues serializing Pocket Monsters and Pokémon Adventures manga series – ¥530 price[4]
- April 1996 to March 2018 – 281,421,695 copies[lower-alpha 5] – ¥149,153,498,350 (US$Expression error: Unexpected < operator.)
- April 2017 to December 2018 – 15,700,002 copies[lower-alpha 5] – ¥8,321,001,060 (US$45,604,995)
- ↑ Pokémon manga tankobon volume sales in the United States up until 2000 – 7.25 million copies,[5] $9.99 price[6] – US$72.43 million.
- ↑ Pokémon manga sales revenue:
- Sales of CoroCoro Comic manga magazine issues serializing Pokémon manga in Japan – US$1.387 billion[lower-alpha 6]
- Sales of Pokémon manga tankōbon volumes in the United States up until 2000 – US$72.4 million[lower-alpha 7]
- ↑ Pokemon anime home entertainment media sales:
- United States VHS and DVD sales of TV series in 2000 – 25 million units,[7] average $24.98 price[8] – US$625 million
- Pokémon: The First Movie United States VHS sales in 2000 – US$58.8 million[9]
- Japan home video sales up until 2011 – average ¥3,144 price,[10] 3,963,169 units – ¥12,460,203,336 (US$156,162,468)
- Japan home entertainment media sales in 2017 – ¥1,744,502,029[14] (US$16,003,138)
- Japan home entertainment media sales during January–June 2018 – ¥818,855,319[15] (US$7,511,745)
- ↑ Hello Kitty merchandise retail sales:
- As of 1990 – US$448 million[16]
- 1994 – US$1.2 billion[17]
- Japan sales during 1996–2002, 2004–2008 and 2012 – ¥2,887.58 billion (US$36.19 billion)
- Overseas sales in 2002 – US$1 billion[22]
- Global sales in 2003 and 2009 – US$9.75 billion
- Global licensed merchandise sales during 2010–2011 – US$8.2 billion
- US sales in 2012 – US$1.08 billion[27]
- 2013 – US$8 billion[28]
- 2014 – US$6.5 billion[29]
- Licensed merchandise sales during 2015–2017 – US$10.819 billion
- ↑ 11.0 11.1 See [[Ribon#Circulation|Ribon § Circulation]].
- ↑ Sales of Ribon manga magazine issues serializing Hello Kitty manga series – 4,663,328 copies, ¥390 price[33] – ¥1,818,697,920 (US$22,793,557)
- Hello Kitty Doki (May 2007 to April 2008) – 4,333,328 copies[lower-alpha 11]
- Hello Kitty Peace (June 2008) – 330,000 copies[lower-alpha 11]
- ↑ Known music CD sales in Japan – ¥203,619,500[34][35][36] (US$3 million)
- ↑ Winnie the Pooh retail sales:
- Up until 2010 – US$56.859 billion
- US$3 billion as of 1995.[38] US$3.3 billion in 1998.[38] ¥95.01 billion[20] (US$834 million)[39] in 1999. US$6 billion in 2000.[40] US$5 billion in 2001.[41] US$7 billion in 2002.[42] US$5.6 billion in 2003.[43] US$5.3 billion in 2004.[44] US$6 billion in 2005.[45] US$6.9 billion in 2006.[46] US$1 billion in 2007.[47] ¥65,629.56 million[21] (US$635 million)[48] in 2008. ¥55,195 million[49] (US$590 million)[50] in 2009. US$5.7 billion in 2010.[51]
- 2011 – US$1.09 billion in North America.[52] ¥53.96 billion (US$676 million) in Japan.[20]
- 2012 – US$3.17 billion[53]
- 2013–2017 – US$2.808 billion in 2013.[53] US$2.732 billion in 2014.[54] US$2.74 billion in 2015.[30] US$2.791 billion in 2016. US$1.649 billion in 2017.[32]
- Up until 2010 – US$56.859 billion
- ↑ Mickey Mouse & Friends retail sales:
- As of 1990 – US$448 million[16]
- 1999–2001 – ¥336.6 billion (US$2.77 billion)[59]
- 2002–2010 – US$39.411 billion
- US$4.7 billion in 2002.[61] US$5.8 billion in 2003.[43] US$5.3 billion in 2004.[44] US$6 billion in 2005.[45] ¥84.09 billion[20] (US$723 million)[62] in 2006. US$6 billion in 2007.[63] ¥88,122.32 million[21] (US$853 million)[48] in 2008. ¥96,827.8 million[49] (US$1,035 million)[50] in 2009. US$9 billion in 2010.[51]
- 2011 – US$750 million in North America.[52] ¥105.35 billion (US$1.32 billion) in Japan.[20]
- 2012 – US$4.122 billion[53]
- 2013–2017 – US$4.568 billion in 2013.[53] US$4.719 billion in 2014.[64] US$4.262 billion in 2015. US$4.247 billion in 2016.[30] US$3.233 billion in 2017.[32]
- ↑ 1991 VHS release of Fantasia earned US$209 million in sales.[65] US$71 million DVD sales since 2006.[66]
- ↑ [67][68][69][70][71]
- ↑ US$32 billion up until 2014.[72] $2.842 billion in 2015.[30] $3.049 billion in 2016. US$2.403 billion in 2017.[32]
- ↑ Star Wars home video revenue:
- ↑ Star Wars television revenue:
- ↑ See [[Anpanman#Reception|Anpanman § Reception]].
- ↑ 22.0 22.1 22.2 22.3 22.4 22.5 22.6 22.7 22.8 22.9 See [[List of highest-grossing anime films#Highest-grossing anime film franchises and film series|List of highest-grossing anime films § Highest-grossing anime film franchises and film series]].
- ↑ ¥2 billion[79] (US$25.07 million).
- ↑ US$300 million up until 2001.[80] US$1 billion in 2002.[81] US$1.3 billion in 2003.[80] US$2 billion in 2004.[82] US$3 billion in 2005.[81] US$3.4 billion in 2006.[83] US$4 billion in 2007.[84] US$4 billion in 2008.[85] US$3.7 billion in 2009.[86] US$4.4 billion in 2010.[51] US$1.6 billion in 2011.[52] US$3 billion in 2012.[87] US$2.885 billion in 2013.[53] US$2.568 billion in 2014.[54] US$2.635 billion in 2015.[30] US$2.724 billion in 2016. US$2.133 billion in 2017.[32]
- ↑ Only includes Jump manga comic revenue, including Jump manga magazine sales and related Jump Comics tankōbon manga volume sales. Does not include non-manga revenue, such as anime, film, game, pachinko or merchandise revenue of Shōnen Jump manga series (e.g. Dragon Ball, One Piece, Fist of the North Star, Naruto, etc.), with the exception of Shōnen Jump crossover video games.
- ↑ 26.00 26.01 26.02 26.03 26.04 26.05 26.06 26.07 26.08 26.09 26.10 26.11 26.12 See [[Weekly Shōnen Jump#Circulation figures|Weekly Shōnen Jump § Circulation figures]].
- ↑ See [[Weekly Young Jump#Circulation|Weekly Young Jump § Circulation]].
- ↑ See [[Monthly Shōnen Jump#Circulation|Monthly Shōnen Jump § Circulation]]
- ↑ 29.0 29.1 See [[Shonen Jump (magazine)#Circulation|Shonen Jump (magazine) § Circulation]].
- ↑ 30.0 30.1 30.2 See [[V Jump#Circulation|V Jump § Circulation]]
- ↑ Jump manga magazine sales:
- Weekly Shōnen Jump – US$20.094 billion[lower-alpha 26]
- Weekly Young Jump – US$5.741 billion[lower-alpha 27]
- Monthly Shōnen Jump – US$571 million[lower-alpha 28]
- English Shonen Jump (January 2003 to April 2012) – 245,333 average weekly circulation,[90] 27,477,296 sales, $4.99 price[90][lower-alpha 29] – US$137,111,707
- V Jump – US$360.1 million[lower-alpha 30]
- ↑ 32.0 32.1 One Piece manga tankōbon volume sales:
- Japan – 383,770,897 copies,[lower-alpha 90] ¥410 ($5.10) price[155] – US$1,957,231,575
- Overseas – 75 million copies,[213] $9.99 price[214] – US$749.3 million
- ↑ 33.0 33.1 Dragon Ball tankōbon manga volume sales:
- Dragon Ball – $2,214,565,898
- Japan sales – 160 million+ copies up until 2016[151] – ¥82,122,000,000 ($1,019,726,394)
- Tankōbon sales up until 2000 – 126 million copies,[152] ¥400 price[153][154] – ¥50,400 million (US$632 million)
- Kanzenban sales during 2002–2012 – 30.63 million copies,[155][152] ¥933 price[156][157] – ¥28,577,790,000 (US$358,162,552)
- Kanzenban sales during 2013–2014 – 2.87 million copies,[158][155] ¥933 price[156][157] – ¥2,677,710,000 (US$25,274,581)
- Kanzenban sales during 2015–2016 – 500,000 copies,[151][158] ¥933 price[156][157] – ¥466,500,000 (US$4,287,964)
- Overseas sales – 119,603,554+ copies sold overseas,[lower-alpha 71] $9.99 price[159] – US$1,194,839,504
- Japan sales – 160 million+ copies up until 2016[151] – ¥82,122,000,000 ($1,019,726,394)
- Dragon Ball Super (Japan sales) – 2,179,528 copies,[lower-alpha 72] ¥400 price[160][161] – ¥871,811,200 (US$8,004,811)
- Dragon Ball – $2,214,565,898
- ↑ 34.0 34.1 Naruto manga tankōbon volume sales:
- ↑ 35.0 35.1 Fist of the North Star manga tankōbon volume sales – 100 million copies[188][189]
- ↑ 36.0 36.1 KochiKame manga tankōbon volume sales – 157 million tankōbon sales,[158] at average ¥410 price,[282] grossed approximately ¥64,370 million (US$807 million).
- ↑ 37.0 37.1 Bleach manga tankōbon volume sales – 120 million copies[438]
- ↑ 38.0 38.1 Slam Dunk manga tankōbon volume sales – 121 million copies,[158] ¥390 price[511] – ¥47,190 million (US$591.43 million)
- ↑ 39.0 39.1 JoJo's Bizarre Adventure manga tankōbon volume sales – 100 million copies,[410] ¥390 price[411] – ¥39,000 million (US$489 million)
- ↑ 50 million tankobon copies,[91] ¥760 price,[92] ¥38,000 million (US$476.25 million) revenue.
- ↑ Captain Tsubasa manga tankōbon volume sales – 82 million copies,[93] average ¥400 price[94] – ¥32,800 million (US$411.08 million)
- ↑ Kinnikuman / Ultimate Muscle manga tankōbon volume sales – 75 million copies,[95] ¥400 price[96] – ¥39,000 million (US$376 million)
- ↑ 43.0 43.1 Rurouni Kenshin manga tankōbon volume sales – 70 million copies,[538] average ¥410 price[539] – ¥28,700 million (US$360 million)
- ↑ 44.0 44.1 Hunter × Hunter manga tankōbon volume sales – 66.3 million copies as of 2014[158] (60.6 million up until 2012),[551] ¥390 price[552] – ¥25,857 million (US$324,063,164)
- ↑ 45.0 45.1 Dragon Quest manga tankōbon volume sales:
- ↑ 46.0 46.1 Yu-Gi-Oh manga sold 40 million tankōbon volumes,[93] at ¥390 price,[251][252] grossing approximately ¥15,600 million (US$196 million).
- ↑ Tankōbon volume sales of Shōnen Jump manga series:
- One Piece – US$2.707 billion[lower-alpha 32]
- Dragon Ball – US$2.218 billion[lower-alpha 33]
- Naruto – US$1.637 billion[lower-alpha 34]
- Fist of the North Star – US$1.24 billion[lower-alpha 35]
- KochiKame – US$807 million[lower-alpha 36]
- Bleach – US$740 million[lower-alpha 37]
- Slam Dunk – US$591.4 million[lower-alpha 38]
- JoJo's Bizarre Adventure – US$489 million[lower-alpha 39]
- City Hunter – US$476.3 million[lower-alpha 40]
- Captain Tsubasa – US$411 million[lower-alpha 41]
- Kinnikuman / Ultimate Muscle – US$376 million[lower-alpha 42]
- Rurouni Kenshin – US$360 million[lower-alpha 43]
- Hunter × Hunter – US$324.1 million[lower-alpha 44]
- Dragon Quest: Dai no Daibōken – US$321.2 million[lower-alpha 45]
- Yu-Gi-Oh! – US$196 million[lower-alpha 46]
- ↑ Only includes video games released under the Jump title. Does not include other video games based on Shōnen Jump manga series (e.g. Dragon Ball, One Piece, Fist of the North Star, Naruto, etc.).
- ↑ Mario franchise's licensed merchandise sales:
- Donkey Kong – US$2.3 million (US sales as of 1985)[97]
- Super Mario Bros. – US$4.32 billion
- ↑ Sales of CoroCoro Comic issues serializing Super Mario-kun manga from November 1990 to December 2018 – 327,751,696 copies,[lower-alpha 5] ¥530 price[4] – ¥170,358,798,350 (US$Expression error: Unexpected < operator.).
- ↑ MCU films – US$22.531 billion[102]
Inhumans – US$3.5 million[103] - ↑ 52.0 52.1 Marvel Cinematic Universe merchandise sales:
- ↑ US$5 billion up until April 2018.[106] US$254 million since May 2018.[107]
- ↑ See [[Marvel Cinematic Universe tie-in comics#Sales|Marvel Cinematic Universe tie-in comics § Sales]]
- ↑ US$3.9 billion Harry Potter home entertainment revenue up until 2014.[110] US$66 million Fantastic Beasts and Where to Find Them DVD and Blu-ray sales since 2017.[111]
- ↑ US$1 billion licensed merchandise sales for Sony up until 2001.[113] US$2.7 billion in 2002.[114] US$1.3 billion in 2003.[115] ¥22.66 billion (US$284 million) Japan sales during 2005–2007.[20] US$70 million Spider-Man 3 pre-release US toy sales in 2007.[116] US$590 million Spider-Man merchandise sales in 2010.[117] US$325 million in 2011.[52] US$1.285 billion in 2012. US$1.333 billion in 2013.[53] US$1.453 billion in 2014.[54] $1.512 billion in 2015.[30] $1.551 billion in 2016. US$1.402 billion in 2017.[32]
- ↑ Box office gross of Spider-Man films:
- Spider-Man (1977) – US$9 million[118]
- Spider-Man film series (2002–2018) – US$6.194 billion[119]
- Venom (2018) – US$856 million (box office)[120]
- ↑ See [[List of best-selling films in the United States#Best-selling films by format|List of best-selling films in the United States § Best-selling films by format]].
- ↑ DVD and VHS sales revenue of Spider-Man films:
- Spider-Man (2002) and Spider-Man 2 (2004) – US$1.723 billion[lower-alpha 58]
- Later Spider-Man films (2007–2018) – US$201 million (DVD)[121]
- ↑ Spider-Man comic sales – $1,074,187,801
- Up until April 2014 – 360 million copies[122] – $978,282,666
- Amazing Spider-Man sales between 1966 and 2011 – 140,298,400 copies – $296,953,780[123]
- Spider-Woman sales between 1979 and 1982 – 4,271,694 copies – $2,350,480[124]
- Ultimate Spider-Man sales between 2000 and 2009 – 16,306,921 copies – $68,606,541[125]
- 2012–2013 – 7,523,100 copies – $34,530,834[126]
- January–April 2014 – 1,531,991 copies – $7,538,028[126]
- Other 190,067,894 copies, at average $2.99 price[123] – US$568,303,003
- May–December 2014 – US$14,782,534[126][127]
- 2015 – $21,306,211[128]
- 2016 – $19,443,889[129]
- 2017 – $16,970,754[130]
- 2018 – $23,401,747[131]
- Up until April 2014 – 360 million copies[122] – $978,282,666
- ↑ 61.0 61.1 61.2 61.3 61.4 61.5 61.6 See [[Pachinko#Franchises|Pachinko § Franchises]].
- ↑ 62.0 62.1 62.2 See [[Cultural impact of Gundam#Retail sales|Cultural impact of Gundam § Retail sales]]
- ↑ Gundam retail sales:
- Merchandise sales during 1979–1999 – $5 billion[134][135]
- Bandai's net income from Bandai Gundam merchandise sales between April 2000 and 2007 – US$3.735 billion[lower-alpha 62]
- Licensed merchandise sales in Japan during 2000–2012 and 2015–2016 – US$8.047 billion[lower-alpha 62]
- Video game sales in Japan during 2000–2007 – US$691 million[lower-alpha 2]
- Anime home video sales in Japan up until 2006 – 11.9 million units,[136] average ¥3,990 price[137] – ¥47,481 million (US$595.07 million)
- Bandai Namco's net income from Bandai Gundam retail sales from April 2008 to December 2018 – US$7.864 billion[lower-alpha 62]
- ↑ See [[Gundam Ace#Circulation|Gundam Ace § Circulation]].
- ↑ Batman retail sales:
- ↑ $650 million VHS and DVD sales for Batman, Batman Returns, Batman Forever and Batman & Robin up until 2005.[139] $562 million DVD and Blu-ray sales for films released since 2008.[140]
- ↑ [141][142][143][144][145][146][147]
- ↑ Sales revenue of Jump manga magazine issues serializing Dragon Ball manga series:
- Dragon Ball in Weekly Shōnen Jump – US$6.939 billion[lower-alpha 26]
- Dragon Ball Z in English Shonen Jump (January 2003 to April 2005) – 8,080,000 copies,[lower-alpha 29] $4.99 price[90] – US$40.32 million
- Dragon Ball Super in V Jump (June 2015 to December 2018) – ¥5,026,998,900 (US$46 million)[lower-alpha 30]
- ↑ See [[Dragon Ball#Cultural impact|Dragon Ball § Cultural impact]]
- ↑ Dragon Ball merchandise sales:
- Merchandise sales up until 2011 – $5 billion[149]
- Japan licensed merchandise sales in 2012 – ¥7.67 billion[20] (US$96.13 million)
- Bandai Namco's net income from Dragon Ball toy sales during January–March 2013 – ¥600 million[150] (US$6.15 million)
- Bandai Namco's net income from Dragon Ball toy sales from April 2013 to March 2019 – ¥68.7 billion (US$639 million)[lower-alpha 69]
- ↑ See [[Dragon Ball (manga)#Reception|Dragon Ball (manga) § Reception]]
- ↑ See [[Dragon Ball Super#Manga reception|Dragon Ball Super § Manga reception]]
- ↑ See [[List of Dragon Ball films#Home video sales|List of Dragon Ball films § Home video sales]]
- ↑ 74.0 74.1 74.2 See [[List of Dragon Ball anime#Commercial reception|List of Dragon Ball anime § Commercial reception]]
- ↑ Dragon Ball home entertainment media:
- Dragon Ball film home video sales – US$54 million[lower-alpha 73]
- DVD and Blu-ray sales of Dragon Ball anime series in Japan – US$369.5 million[lower-alpha 74]
- Funimation's Dragon Ball Z anime DVD and Blu-ray sales in the United States during 1999–2017 – US$750 million[lower-alpha 74]
- Toei Animation's Dragon Ball anime earnings (overseas sales/licensing and domestic licensing) between April 2003 and March 2019 – US$759 million[lower-alpha 74]
- United States DVD and Blu-ray sales of anime TV series during January–May 2018 – US$10.5 million[162]
- ↑ Dragon Ball trading card sales:
- Carddass sales – 2 billion Dragon Ball Carddass trading cards sold, at ¥20 price,[163] grossing approximately ¥40 billion (US$501.32 million).
- Dragon Ball Heroes card sales – ¥50 billion[164] (US$460 million)
- ↑ See [[List of Dragon Ball films#Box office performance|List of Dragon Ball films § Box office performance]].
- ↑ Dragon Ball music sales in Japan – ¥3,744,412,530 (US$46,928,344)
- "Cha-La Head-Cha-La" (Hironobu Kageyama single) – 1.3 million copies,[165] ¥937 price[166] – ¥1,218.1 million
- Dragon Ball Z soundtrack album – 200,000 copies,[167] ¥2,935 price[168] – ¥587,000,000
- "Hitori ja Nai" (Deen single) – 352,390 copies, ¥1,020 price[169] – ¥359,437,800
- "Dan Dan Kokoro Hikareteku" (Field of View single) – 528,150 copies,[170] ¥975 price[171] – ¥514,946,250
- "Don't You See!" (Zard single) – 602,760 copies, ¥1,020 price[172] – ¥614,815,200
- "Blue Velvet" (Shizuka Kudo single) – 267,000 copies,[173] ¥1,000 price[174] – ¥267,000,000
- "Kokoro no Hane" (AKB48 single) – 145,328 copies, ¥1,260 price[175] – ¥183,113,280
- ↑ Barbie became a media franchise starting in 1987, with the debut of the Barbie animated film series. Earlier Barbie toy sales prior to 1987 are not included here.
- ↑ US$1.6 billion between 1987 and 1994.[176] US$1.9 billion in 1997.[177] US$1.52 billion in 2002.[178] US$3.6 billion in 2003.[179] US$3.3 billion in 2008.[180] US$550 million in 2010.[25] US$1 billion in 2011.[181] US$1,275.3 million sales in 2012.[182] US$3 billion in 2013.[183] US$1,934.5 million during 2014–2015.[184] US$1 billion in 2016.[185] US$954.9 million in 2017.[182] US$374.7 million in 2018.[186]
- ↑ See [[Barbie (film series)#Films|Barbie (film series) § Films]]
- ↑ Fist of the North Star console game retail sales in Japan:
- Fist of the North Star releases up until 2012 – 2,000,442 sales grossed approximately ¥11,426,311,410[194] (US$143,204,805)
- Fist of the North Star: Lost Paradise – US$1,372,906,040[195] (US$12,594,313)
- Shōnen Jump video game series – US$217.3 million[lower-alpha 2]
- ↑ Fist of the North Star DVD and Blu-ray sales in Japan:
- Up until 2012 – ¥2,900.65 million (US$36.35 million)
- Hokuto no Ken: Ichigo Aji (2015) – ¥20.1 million (Japan)[198] (US$184,755)
- ↑ Japan licensed merchandise sales in 2005 – ¥2.09 billion[20] (US$26.19 million)
- ↑ See [[Fist of the North Star#Films and OVAs|Fist of the North Star § Films and OVAs]]
- ↑ US$10 billion up until 2011.[199] US$2.527 billion in 2012. US$2.3 billion in 2013.[53] US$2.025 billion in 2014.[54] US$1 billion in 2015.[200] $588 million in 2016. US$674 million in 2017.[32]
- ↑ Cars series grossed US$1.408 billion.[201] Planes series grossed US$391 million.[202]
- ↑ Cars series grossed US$537 million.[203] Planes series grossed US$117 million.[204]
- ↑ One Piece merchandise sales:
- Japan merchandise sales up until June 2004 – $1 billion[205]
- Japan merchandise sales between 2005 and 2012 – ¥214.502 billion (US$3,130 million)
- Japan licensed merchandise sales during 2013–2014 – US$1.421 billion
- Bandai Namco's net income from One Piece toy sales from April 2016 to December 2018 – ¥39.6 billion[210][211][212] (US$363.27 million)
- ↑ See [[List of best-selling manga#At least 100 million copies|List of best-selling manga § At least 100 million copies]].
- ↑ One Piece home entertainment media:
- Japan video sales of anime TV series – ¥9,821,281,050 (US$123.09 million)
- Toei Animation's One Piece anime earnings (overseas sales/licensing and domestic licensing) between April 2003 and March 2018 – US$622 million
- April 2003 to March 2012 – ¥15.345 billion (US$192.32 million)[220][221][222]
- April 2012 to March 2013 – ¥6.186 billion (US$63.38 million)[223]
- April 2013 to March 2014 – ¥5.289 billion (US$50 million)[224]
- April 2014 to March 2016 – ¥12.091 billion (US$111.14 million)[225]
- April 2016 to December 2018 – ¥22.962 billion (US$211 million)[226][227][228]
- DVD & Blu-ray sales of Strong World film in Japan during August 23–29 week of 2010 – ¥2.16 billion[229] (US$27.07 million)
- DVD & Blu-ray sales of film releases in the United States since 2012 – $2.2 million[230][231][232]
- Home entertainment media sales in Japan between 2013 and June 2018 – ¥37,368,916,771 (US$413 million)
- ↑ Toy Story and Toy Story 2 generated US$6.6 billion up until 2009.[237] Toy Story 3 (2010) generated nearly US$10 billion up until 2014.[238] US$1 billion in 2015.[200]
- ↑ $903.2 million Toy Story and Toy Story 2 box office revenue.[240] $1.7 billion Toy Story 3 box office and TV revenue up until 2016.[241] Toy Story 4: $238 million at the box office.[242]
- ↑ Approximately US$11,161,168,406 up until 2011 (25,175,567,833 card sales,[243] $3.99 per 9-card pack)[244][245]
- ↑ Yu-Gi-Oh merchandise sales:
- Japan sales up until 2002 – US$2 billion[246]
- Worldwide sales in 2003 – US$1.6 billion[43]
- Japan sales during 2005, 2007–2008 and 2010 – ¥32.46 billion[20] (US$257.3 million)
- Licensed merchandise sales outside Asia during 2015–2017 – US$620 million (US$120 million in 2015,[247] US$200 million in 2016,[248] US$300 million in 2017)[249]
- ↑ See [[Yu-Gi-Oh! Duel Links#Reception|Yu-Gi-Oh! Duel Links § Reception]].
- ↑ Yu-Gi-Oh video games:
- Japan console game retail sales – 3,660,321 units, average ¥4,814 price – ¥17,621,946,900[250] (US$221 million)
- Yu-Gi-Oh! Duel Links – US$108 million[lower-alpha 96]
- ↑ Middle-earth / Lord of the Rings franchise is reported to have grossed US$19.827 billion in total revenue as of January 2018.[254]
- ↑ In October 2015, it was projected that the James Bond franchise would be worth an estimated £13 billion (US$19.9 billion) after the release of Spectre.[257]
- ↑ Peanuts retail sales:
- ↑ Transformers retail sales:
- ↑ Home entertainment sales from 2007 to 2014
- ↑ Fields Corporation sold 2.317 million Evangelion pachinko and pachislot machines,[269] at an average unit price of $5,000,[270] grossing approximately US$11.585 billion.
- ↑ Evangelion merchandise sales up until 2012 – ¥196 billion (US$2.46 billion)
- ↑ Evangelion home entertainment sales:
- ↑ "A Cruel Angel's Thesis" song played an estimated 300 million times at Japanese karaoke venues up until 2016,[274] at an average price of ¥250 ($2.50) per playback,[275] generating an estimated revenue of US$750 million.
- ↑ See [[Music of Neon Genesis Evangelion#Release details|Music of Neon Genesis Evangelion § Release details]].
- ↑ Evangelion manga volumes sold 23 million tankōbon copies,[276] at ¥626 price,[277] grossing approximately ¥14,398 million (US$180.45 million).
- ↑ 367,316 software sales for PlayStation 2 in Japan grossed ¥2,400,210,306[278] (US$30,081,593).
- ↑ Formerly Gainax.
- ↑ 111.0 111.1 Power Rangers / Super Sentai licensed merchandise sales:
- Power Rangers licensed toy sales during 1993–1999 – $6 billion wholesale revenue[293]
- Super Sentai licensed merchandise sales in Japan between 2001 and 2012 – ¥337.81 billion[21] (US$4,233 million)
- Power Rangers licensed merchandise sales between 2012 and 2017 – US$2.198 billion
- Super Sentai licensed merchandise sales in Japan during 2013–2014 – US$760 million
- ↑ Super Sentai / Power Rangers retail sales:
- Bandai Namco's net income from Bandai Power Rangers merchandise sales between April 2005 and March 2012 – ¥123.3 billion[284][285][286][287][288] ($1.55 billion)
- Bandai Namco's net income from Bandai's Super Sentai / Power Rangers merchandise and video game sales between April 2012 and June 2018 – US$1,249.42 million
- Licensed merchandise sales – US$13.191 billion[lower-alpha 111]
- Film DVD & Blu-ray sales in the United States – $15 million[292]
- ↑ US$13 billion retail sales up until 2014.[295] US$933 million in 2015. US$915 million in 2016.[296] US$565 million licensed merchandise sales in 2017.[32]
- ↑ Home Entertainment Sales up until 2005
- ↑ Estimated revenue as of December 2017. The franchise was reported to have an estimated total revenue of US$13.015 billion as of May 2017.[298]
- ↑ US$4.6 billion up until 2011.[299] US$725 million during 2012–2013.[53] US$390 million in 2014,[54] US$396 million in 2015,[30] US$707 million during 2016–2017.[32]
- ↑ Arcade and software revenue up until 2016
- ↑ Buckner & Garcia's Pac-Man Fever album and "Pac-Man Fever" single – US$32 million[303]
- ↑ 119.0 119.1 See [[List of highest-grossing musicals#Highest-grossing musical theatre productions|List of highest-grossing musicals § Highest-grossing musical theatre productions]].
- ↑ US$3 billion up until 1998.[304] ¥5.59 billion (US$70 million) in 1999.[20]
- ↑ See [[List of highest-grossing musicals#Highest-grossing musical film series and film franchises|List of highest-grossing musicals § Highest-grossing musical film series and film franchises]].
- ↑ Sailor Moon anime's home entertainment media revenue:
- VHS sales in Japan – 20 volumes sold 6,000,000 units up until 1995,[307] at ¥6,890 price,[308][309] grossing approximately ¥41,340 million (US$518 million).
- Sailor Stars DVD sales in Japan – ¥94,653,360 (US$1.19 million) – 6 volumes, 1,623 sales per volume,[11] ¥9,720 price[310][311]
- Sailor Moon Crystal DVD and Blu-ray sales in Japan – ¥295.4 million[198] (US$3 million)
- Toei Animation's Sailor Moon earnings (overseas sales/licensing and domestic licensing) between April 2009 and March 2018 – US$24.1 million
- ↑ See [[Nakayoshi#Circulation|Nakayoshi § Circulation]].
- ↑ Sales of Nakayoshi issues serializing Sailor Moon manga from December 1991 to February 1997 – 96,960,000 copies,[lower-alpha 123] ¥400 price[312] – ¥38,784,000,000 (US$Wrong currency "2,012" for JPN).
- ↑ Sailor Moon video game sales up until 1995 – 10 releases with 200,000–300,000 sales each,[307] grossing approximately ¥16,718.4 million (US$210 million).
- ↑ Sailor Moon manga sold 35 million tankōbon volumes,[317] at ¥400 price,[318] grossing approximately ¥14,000 million (US$175.46 million).
- ↑ Looney Tunes franchise retail sales:
- ↑ See [[List of Looney Tunes feature films#Box office|List of Looney Tunes feature films § Box office]].
- ↑ US$12 billion up until 2015.[321] US$907 million in 2016. US$712 million in 2017.[32]
- ↑ Arcade and software revenue up until 2016
- ↑ "Space Invaders" (Player One) – 100,000 units in Australia,[324] grossed approximately US$522,000.[325]
- ↑ US$6 billion up until 1994.[326] US$1 billion during 2003–2005.[327] US$475 million during 2009–2012.[328] US$850 million in 2013.[53] US$1.026 billion in 2014.[54] $1.021 billion in 2015.[30] $1.093 billion in 2016. US$823 million in 2017.[32]
- ↑ Avengers DVD and Blu-ray sales:
- Marvel Animated Features films – US$18 million[334][335][336]
- MCU live-action films – US$441 million[107]
- ↑ Dragon Quest merchandise sales in Japan up until 2012 – ¥78.86 billion (US$988.34 million)
- ↑ Final Fantasy licensed merchandise sales in Japan between 2003 and 2010 – ¥33.21 billion (US$416.22 million)
- 2003 – ¥9.35 billion
- 2005–2007 – ¥21.6 billion
- 2010–2012 – ¥2.26 billion
- ↑ Video disc sales of Final Fantasy films:
- Up until 2012 – ¥24,824,421,500 (US$311,121,964)
- Final Fantasy: The Spirits Within (DVD) – ¥4,940 million[346]
- Final Fantasy VII: Advent Children (DVD & UMD) – ¥17,280 million[347]
- Final Fantasy VII: Advent Pieces (DVD) – ¥2,294,421,500[347]
- Final Fantasy VII: Advent Children Complete (Blu-ray) – ¥310 million (Japan)[348]
- Kingsglaive: Final Fantasy XV (DVD & Blu-ray) – $4,549,411 (United States)[349]
- Up until 2012 – ¥24,824,421,500 (US$311,121,964)
- ↑ Ultimania series sold 10 million books,[350] at average ¥1,700 price,[351] grossing approximately ¥17,000 million (US$213.06 million).
- ↑ Final Fantasy: The Spirits Within grossed $85,131,830 worldwide.[353] Kingsglaive: Final Fantasy XV grossed $6,585,787 worldwide, including US$4.2 million in China,[354] $907,524 in Japan, $269,980 in the United States,[355] and $1,208,283 in other territories.[355][349]
- ↑ Approximately US$14 million up until 2017 (5.5 million booster pack sales,[357] $4 booster pack price).[358]
- ↑ Ultraman merchandise sales:
- Up until 1987 – US$7.4 billion[359]
- Japan licensed merchandise sales between 1999 and 2012 – ¥188.94 billion (US$2.37 billion)
- Bandai Namco's net income from Bandai Ultraman merchandise sales between April 2005 and March 2018 – US$545 million
- April 2005 to March 2012 – ¥25.2 billion ($316 million)[284][285][286][287][288]
- April 2012 to March 2013 – ¥2 billion ($20.49 million)[288]
- April 2013 to March 2014 – ¥3.2 billion ($30.2 million)[289]
- April 2014 to March 2016 – ¥5.9 billion ($54.23 million)[289][210]
- April 2016 to September 2018 – ¥13.9 billion (US$128 million)[210][211][291]
- ↑ Ultraman home video sales in Japan up until 2006 – 5.78 million units,[136] average ¥3,800 price[361] – ¥21,964 million (US$275.27 million).
- ↑ See [[Street Fighter (1994 film)#Release|Street Fighter (1994 film) § Release]]
- ↑ Street Fighter box office and home video revenue:
- Street Fighter II: The Animated Movie (1994) US$27.24 million
- Street Fighter (1994) – US$165 million[lower-alpha 142]
- Street Fighter: The Legend of Chun-Li (2009) – $18,667,800
- ↑ Street Fighter (1994) soundtrack – 500,000 sales in the US,[367] average $14.48 price[368]
- ↑ US$5 billion merchandise sales up until 2014.[370] $1.573 billion licensed merchandise sales in 2015.[30] $1.598 billion in 2016. US$1.404 billion in 2017.[32]
- ↑ $30 million pre-Broadway gross revenue.[373] US$52 million Broadway gross revenue.[374]
- ↑ 147.0 147.1 Superman DVD and Blu-ray sales – US$529 million (US$383 million since 2008)
- Superman films – US$382 million (US$296 million since 2008)
- North America – US$282 million (US$196 million since 2008)[379]
- Man of Steel (2013) overseas sales – US$100 million[380]
- Smallville (DVD) – US$100 million (US$40 million since 2008)[381]
- Justice League (2017) – US$47 million[382]
- Superman films – US$382 million (US$296 million since 2008)
- ↑ 148.0 148.1 Merchandise sold US$280 million in 2010,[25] US$554 million during 2012–2013,[53] US$305 million in 2014,[54] $725 million in 2015,[30] $812 million in 2016, and US$722 million in 2017.[32]
- ↑ US$1.8 billion retail sales up until 2007.[375] US$383 million DVD and Blu-ray sales since 2008.[lower-alpha 147] Merchandise sold US$3.398 billion since 2010.[lower-alpha 148]
- ↑ See [[Superman in film#Box office performance|Superman in film § Box office performance]].
- ↑ Superman box office:
- Superman films – US$2.554 billion[lower-alpha 150]
- Justice League – US$658 million[376]
- ↑ Superman comic sales – 600 million copies[377]
- ↑ Superman television revenue:
- Superman II – US$10 million licensing[383]
- Smallville – US$418,096,456[384]
- ↑ See [[Action Comics#Sales|Action Comics § Sales]].
- ↑ Superman VHS sales and rentals:
- Superman – US$1 million sales[385]
- Superman II – US$65 million sales and rentals[386]
- Superman IV – US$8.1 million rentals[387]
- ↑ US$10 billion franchise revenue up until June 2016.[392] US$343.5 million Star Trek Beyond box office revenue since July 2016.[393] US$38 million Star Trek Beyond DVD and Blu-ray sales since October 2016.[394] US$180 million merchandise sales in 2017.[32]
- ↑ US$3.5 billion retail sales up until 1998.[395] Licensed merchandise sold US$150 million in 2010,[25] US$275 million during 2012–2013,[53] US$148 million in 2014,[54] $149 million in 2015,[30] $159 million in 2016, and US$180 million in 2017.[32]
- ↑ Naruto licensed merchandise sales in Japan between 2003 and 2012 – ¥101 billion (US$1.27 billion)
- ↑ Naruto video game sales:
- Naruto series – US$483.4 million
- 2003–2004 retail sales in Japan – 1,962,504 units, average ¥6,560 price – ¥12,874,222,540[402] (US$161,351,329)
- Bandai Namco's Naruto net sales from April 2005 to March 2006 – ¥3.4 billion ($43 million)[284]
- 2007–2009 retail sales in Japan – 367,786 units, average ¥6,040 price – ¥2,221,390,063[402] (US$28 million)
- Bandai Namco's Naruto net sales from April 2016 to September 2018 – ¥28.1 billion (US$258 million)[210][211][291]
- Shōnen Jump video game appearances – US$119.3 million[lower-alpha 2]
- Naruto series – US$483.4 million
- ↑ Naruto anime home entertainment media sales:
- DVD and Blu-ray sales in Japan – ¥1,177,143,975 (US$15 million)
- Naruto – 92,477 volumes,[218] at average ¥4,095 price,[403] grossed approximately ¥378,693,315 (US$4,746,125).
- Naruto: Shippuden – 171,948 volumes,[218] at ¥4,515 price,[404] grossed approximately ¥776,345,220 (US$9,729,856).
- Boruto: Naruto Next Generations – 1,462 volumes,[218] at ¥15,120 price,[405] grossed approximately ¥22,105,440 (US$202,784).
- Home entertainment media sales in Japan during 2013 and 2015 – ¥6,863,456,469 (US$74 million)
- Home video sales in the UK as of 2016 – 520,000 units (£14.99 price)[406] – £8 million (US$11 million)
- DVD and Blu-ray sales of Naruto films in the United States since 2015 – US$4 million
- DVD and Blu-ray sales in Japan – ¥1,177,143,975 (US$15 million)
- ↑ See [[List of JoJo's Bizarre Adventure video games#Sales|List of JoJo's Bizarre Adventure video games § Sales]].
- ↑ JoJo's Bizarre Adventure video game sales in Japan:
- JoJo's Bizarre Adventure video game series – US$89 million[lower-alpha 161]
- Shōnen Jump video game series – US$217.3 million[lower-alpha 2]
- ↑ JoJo's Bizarre Adventure anime (2012 series) DVD and Blu-ray sales in Japan – ¥3,168.4 million[198] (US$40 million)
- ↑ JoJo's Bizarre Adventure licensed merchandise sales in Japan during 2012 – ¥1.84 billion[20] (US$23.06 million)
- ↑ US$250 million in 2011.[413] US$1.849 billion in 2012. US$1.882 billion in 2013.[53] US$1.16 billion in 2014.[54] US$1.065 billion in 2015.[30] US$1.277 billion in 2016. US$814 million in 2017.[32]
- ↑ £1 billion (US$1.61 billion) as of 2009.[416] US$1.2 billion in 2010.[25] US$390 million in 2011.[52] US$998 million in 2012. US$926 million in 2013.[53] US$935 million in 2014.[54] US$960 million in 2015.[30] US$985 million in 2016. US$726 million in 2017.[32]
- ↑ US$1 billion in 1997.[418] US$525 million in 2010.[419] US$900 million in 2010.[25] US$515 million in 2011.[52] US$893 million in 2012. US$923 million in 2013.[53] US$792 million in 2014.[420] US$792 million in 2015.[30] US$775 million in 2016. US$724 million in 2017.[32]
- ↑ US$370 million in 2013.[53] US$667 million in 2014.[420] US$1.264 billion in 2015.[30] US$1.322 billion in 2016. US$327 million in 2017.[32]
- ↑ US$1.75 billion up until May 2017.[428] US$31 million DVD and Blu-ray sales since September 2017.[429]
- ↑ Merchandise retail sales up until 2011.
- ↑ US$6 billion up until 2013.[431] US$681 million in 2014.[420] US$569 million in 2015. US$603 million in 2016.[30]
- ↑ X-Men comic sales – 270 million copies[377]
- ↑ See [[Pretty Cure#Merchandise|Pretty Cure § Merchandise]].
- ↑ See [[Pretty Cure#Video games|Pretty Cure § Video games]].
- ↑ See [[Doraemon#Merchandise|Doraemon § Merchandise]]
- ↑ See [[List of Doraemon films#Box office performance|List of Doraemon films § Box office performance]]
- ↑ See [[Monster Strike (anime)#Films|Monster Strike (anime) § Films]]
- ↑ Sonic the Hedgehog merchandise sales:
- ↑ Sonic the Hedgehog comic sales – 1,945,000 sales, $3.99 average price[435] – US$7,760,550
- Archie Comics – 290 issues,[436] 6,500 average sales per issue[435] – 1,885,000 sales
- IDW Publishing – 60,000 sales[437]
- ↑ Bleach licensed merchandise sales in Japan between 2006 and 2012 – ¥20.71 billion (US$260 million)
- ↑ See [[Bleach (manga)#Films|Bleach (manga) § Films]]
- ↑ Bleach anime DVD and Blu-ray sales in Japan – 574,849 units,[218] ¥3,600 price[442] – ¥2,069,456,400 (US$26 million).
- ↑ 183.0 183.1 See [[Aladdin (franchise)#Reception|Aladdin (franchise) § Reception]]
- ↑ See [[Aladdin (1992 soundtrack)#Certifications and sales|Aladdin (1992 soundtrack) § Certifications and sales]].
- ↑ Aladdin (1992) soundtrack – 3.35 million sales,[lower-alpha 184] average $13.98 price[448]
- ↑ US$545 million up until 2004.[451] US$133 million since 2015.[449]
- ↑ US$500 million up until May 2017.[455] US$204 million between August 2017 and May 2019.[456]
- ↑ [461][462][463][464][20]
- ↑ Digital Monster virtual pet sales:
- ↑ Sales revenue of V Jump issues serializing Digimon manga series:[lower-alpha 30]
- November 1998 to March 2012 – 22,055,333 copies, ¥550 price – ¥12,130,433,150 (US$152,029,492)
- Digimon Adventure V-Tamer 01 (November 1998 to August 2003) – 8,690,314 sales
- Digimon Next (February 2006 to February 2008) – 6,133,349 sales
- Digimon Fusion (June 2010 to March 2012) – 7,231,670 sales
- Digimon World Re:Digitize from April 2013 to March 2018 – ¥7,895,251,650 (US$73,964,168)
- November 1998 to March 2012 – 22,055,333 copies, ¥550 price – ¥12,130,433,150 (US$152,029,492)
- ↑ See [[List of highest-grossing anime films#Highest-grossing anime franchises and film series|List of highest-grossing anime films § Highest-grossing anime franchises and film series]].
- ↑ Digimon console game retail sales in Japan – $90,467,983
- 2000–2002 releases – 216,890 units, average ¥4,430 price – ¥960,751,800[467] (US$12,041,005)
- 2006–2012 releases – 797,387 units, average ¥5,081 price – ¥4,051,533,280[468] (US$50,777,457)
- 2013–2014 releases – 958,518 units, average ¥5,911 price – ¥952,385,880[468] (US$8,989,455)
- 2014–2016 releases – 258,702 units, average ¥6,637 price – ¥1,717,000,040[468] (US$15,782,280)
- 2017 releases – 51,456 units, average ¥6,273 price – ¥322,801,200[468] (US$2,961,207)
- ↑ Digimon home entertainment media:
- Digimon anime DVD and Blu-ray re-release sales in Japan – ¥1,182,507,200[469] (US$15 million)
- Toei Animation's Digimon anime earnings (overseas sales/licensing and domestic licensing) from April 2003 to December 2017 – ¥4.324 billion (US$44.1 million)
- ↑ Fast & Furious home entertainment revenue:
- ↑ Tamagotchi digital pet sales – 82 million units up until September 2017, about ¥2,916 price[475]
- Up until March 2012 – 78 million units[476] – ¥227,448 million (US$2,851 million)
- Between April 2013 and September 2017 – 4 million units – ¥11,664 million (US$107 million)
- ↑ Tamagotchi licensed merchandise sales:
- ↑ Japan console game sales between 2005 and 2008 – 2,434,062 units, ¥5,040 price[478] – ¥12,267,672,480 (US$153,749,498).
- ↑ See [[Weekly Shōnen Sunday#Circulation|Weekly Shōnen Sunday § Circulation]]
- ↑ Sales revenue of Weekly Shōnen Sunday issues serializing Detective Conan manga from January 1994 to March 2018 – ¥345,108,841,140 (US$Expression error: Unexpected < operator.)[lower-alpha 198]
- ↑ Detective Conan manga sold 200 million tankōbon volumes,[93] at ¥463 price,[480] grossing approximately ¥92,600 million (US$1,161 million).
- ↑ See [[List of Case Closed films#Box office performance|List of Case Closed films § Box office performance]]
- ↑ See [[Case Closed#Reception|Case Closed § Reception]]
- ↑ See Case Closed discography
- ↑ Home entertainment media sales of ¥1,574.9 million (US$15 million) in 2013,[233] ¥8,348,479,136 (US$46,068,714) during 2015–2016,[234][235] and ¥8,207,565,588 (US$75,291,859) during 2017–2018.[14][236]
- ↑ As of April 2016
- ↑ 90 million copies,[484] $9.99 price[485]
- ↑ $66,493,039 in 2012.[486] $36,519,093 in 2013.[487] $40,928,716 in 2014.[488] $34,173,270 in 2015.[489] $61,666,926 in 2016.[490] $26,215,537 in 2017.[491] $6,825,025 during January–June 2018.[492]
- ↑ Game of Thrones video games:
- ↑ US$1 million up until 2012.[497] US$300 million in 2013.[53] US$407 million in 2014.[54] $549 million in 2015.[30] $700 million in 2016. US$679 million in 2017.[32]
- ↑ First two films grossed US$1.6 billion.[499] Later films grossed US$322 million.[498]
- ↑ Resident Evil films at box office:
- Resident Evil and The Final Chapter – $416,583,916[500]
- Resident Evil: Degeneration – ¥40 million[501] (US$501,316)
- Other films – US$820.3 million[502]
- ↑ See [[Resident Evil: Degeneration#Reception|Resident Evil: Degeneration § Reception]].
- ↑ Resident Evil films on home video:
- Resident Evil: Degeneration – US$76.4 million[lower-alpha 212]
- Other films – US$91.1 million[500]
- ↑ Care Bears retail sales:
- ↑ Care Bears films at box office:
- ↑ As of June 2000
- ↑ Slam Dunk films at Japan box office – ¥3.84 billion (US$48.13 million)
- ↑ Slam Dunk anime DVD and Blu-ray sales in Japan – ¥1,476,261,200[469] (US$19 million)
- ↑ US$1.5 billion up until 2001.[514] US$1 billion in 2014.[515] US$1 billion in 2017.[516]
- ↑ More than US$1 billion in the 1990s.[517] $166,232,281 during 2001–2002.[113]
- ↑ Sales up until 2015
- ↑ Beyblade: Fierce Battle grossed $3,216,050.[520] Beyblade: Sol Blaze, the Scorching Hot Invader grossed $5,737,369.[521]
- ↑ US$1.74 billion in 2015. US$1.83 billion in 2016.[522]
- ↑ Kumamon retail sales:
- ↑ Appeared in Yo-kai Watch: The Movie, which grossed US$65 million in Japan.[528]
- ↑ Yo-kai Watch' merchandise sales:
- ↑ Japan retail sales – 12,016,283 units, average ¥4,662 price – ¥56,022,304,374 (US$694,938,531)[535]
- ↑ ¥4,342,400,408 (US$40 million) home entertainment media (Blu-ray, DVD, music, manga) sales in Japan during 2015.[234]
- ↑ See [[Rurouni Kenshin#Films|Rurouni Kenshin § Films]].
- ↑ Estimated 839,086 anime DVD and Blu-ray sales in Japan (46 volumes,[540] average 18,241 units per volume),[198] average ¥4,860 price[541] – ¥4,077,957,960 (US$51.11 million)
- ↑ US$260 million in 2012.[53] US$650 million in 2013.[542] US$1 billion in 2014.[543] US$1.2 billion in 2015.[544] US$456 million merchandise sales in 2016. US$660 million in 2017.[32]
- ↑ My Little Pony box office gross:
- My Little Pony: The Movie (1986) – US$6 million[545]
- My Little Pony: Equestria Girls (2013) – $483,752[546]
- My Little Pony: Equestria Girls – Rainbow Rocks (2014) – $347,511[547]
- My Little Pony: Equestria Girls – Friendship Games (2015) – $194,807[548]
- My Little Pony: The Movie (2017) – US$60.3 million[549]
- ↑ See [[Hunter × Hunter#Films|Hunter × Hunter § Films]]
- ↑ 122,065 units in Japan,[218] average ¥4,104 price[553] – ¥500,954,760 (US$6,278,415)
- ↑ Fate/stay night home entertainment media sales (Blu-ray, DVD, music, novels, manga volumes)[234] in Japan:
- Fate/stay night (2006) DVD sales – 1 million units,[554] ¥6,685 price[555][556] – ¥6.685 billion (US$84 million)
- Fate/Zero (2011–2012) DVD & Blu-ray sales – ¥3,562.5 million[198] (US$45 million)
- Fate/kaleid liner Prisma Illya (2013) DVD & Blu-ray sales – ¥266.2 million[198] (US$3 million)
- DVD & Blu-ray sales in 2014 – ¥1,738.8 million[198] (US$16.41 million)
- Home entertainment media sales in 2015 – ¥4,018,662,349[234] (US$Template:To USD/data/2,015)
- DVD & Blu-ray sales in 2016 – ¥145.7 million[198] (US$1.34 million)
- Home entertainment media sales during 2017–2018 – ¥6,766,475,502[14][557] (US$62,072,062)
- ↑ Fate merchandise sales in Japan between 2006 and 2012 – ¥10.2 billion (US$128 million)
- ↑ See [[Monthly Shōnen Ace#Circulation|Monthly Shōnen Ace § Circulation]].
- ↑ Sales revenue of Monthly Shōnen Ace issues serializing Fate/stay night from February 2006 and December 2012 – ¥2,992,820,618 (US$37,508,718)[lower-alpha 237]
- ↑ US$4 billion franchise revenue up until March 2016.[558]
- ↑ As of November 2011
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Sanrio created Hello Kitty as part of a line of cartoon characters
<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles> - ↑ 38.0 38.1 Los Angeles Magazine. August 8, 2002. https://books.google.co.jp/books?id=Cl4EAAAAMBAJ&pg=PA156.
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- ↑ Taylor, Aaron (2005). Everyone Wants a Piece of Pooh: Winnie, from Adaptation to Market Saturation. https://www.academia.edu/6148601/Everyone_Wants_a_Piece_of_Pooh_Winnie_from_Adaptation_to_Market_Saturation.
- ↑ Levy, Andrew (October 1, 2003). "PROMOTIONS & INCENTIVES LICENSING PORTFOLIO 2003: Licensing - An overview". https://www.campaignlive.co.uk/article/promotions-incentives-licensing-portfolio-2003-licensing-overview/191642.
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- ↑ Gleadell, Colin (November 25, 2008). "Winnie-the-Pooh at Sotheby's". The Telegraph. https://www.telegraph.co.uk/culture/art/artsales/3563599/Winnie-the-Pooh-at-Sothebys.html.
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- ↑ 52.0 52.1 52.2 52.3 52.4 52.5 52.6 Goudreau, Jenna (September 17, 2012). "Disney Princess Tops List Of The 20 Best-Selling Entertainment Products". Forbes. https://www.forbes.com/sites/jennagoudreau/2012/09/17/disney-princess-tops-list-of-the-20-best-selling-entertainment-products/.
- ↑ 53.00 53.01 53.02 53.03 53.04 53.05 53.06 53.07 53.08 53.09 53.10 53.11 53.12 53.13 53.14 53.15 53.16 53.17 53.18 53.19 53.20 "44 entertainment/character properties reach $100 m in sales of licensed merchandise". The Licensing Letter (The Free Library). November 3, 2014. https://www.thefreelibrary.com/44+entertainment%2Fcharacter+properties+reach+%24100+m+in+sales+of...-a0438689353.
- ↑ 54.00 54.01 54.02 54.03 54.04 54.05 54.06 54.07 54.08 54.09 54.10 54.11 54.12 54.13 "42 entertainment character properties reach $100 million in sales of licensed merchandise; "Frozen" debuts at No. 6". The Licensing Letter (The Free Library). December 1, 2015. https://www.thefreelibrary.com/42+entertainment+character+properties+reach+%24100+million+in+sales+of...-a0439804356.
- ↑ "Winnie the Pooh Franchise Box Office History - Video". The Numbers. Retrieved March 24, 2019.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- ↑ "Christopher Robin (2018) - Financial Information". The Numbers. Retrieved March 24, 2019.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- ↑ "Winnie the Pooh Movies at the Box Office". Box Office Mojo. Retrieved March 24, 2019.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- ↑ "Winnie-the-Pooh". Encyclopædia Britannica. Retrieved November 8, 2018.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- ↑ "Official exchange rate (LCU per US$, period average) (Japan)". World Bank. 2001. Retrieved August 13, 2018.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- ↑ 60.0 60.1 60.2 Market Share in Japan. Yano Research Institute. 2005. p. 18. https://books.google.com/books?id=ppOyAAAAIAAJ.
- ↑ "Anime Characters in Top Earning Fictional Characters". Anime News Network. 2003-11-07. https://www.animenewsnetwork.com/news/2003-11-07/anime-characters-in-top-earning-fictional-characters.
- ↑ "Official exchange rate (LCU per US$, period average) (Japan)". World Bank. 2004. Retrieved August 13, 2018.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
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It is today, via the site of the Asahi newspaper, that we learn that the total circulation of volumes 1 to 87 of Eiichiro ODA's shônen manga One Piece amounts to 440 million copies worldwide! The circulation is about 365 million copies for Japan and 75 million for the rest of the world.
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- ↑ "『ドラゴンクエスト~勇者アベル伝説~』のDVDが単巻発売決定!". Famitsu. February 22, 2007. https://www.famitsu.com/anime/news/2007/02/20/681,1171968730,67389,0,0.html. Retrieved February 6, 2019.
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- ↑ "Weekly video report: Top 20 rental titles". The Hollywood Reporter (Wilkerson Daily Corporation): p. 452. December 13, 2001. https://books.google.com/books?id=g04IAQAAMAAJ&q=spirits+within.
- ↑ "Final Fantasy Trading Card Game set for English-language release in October". Digital Trends. Archived from the original on 2018-01-13. Retrieved 2018-01-12.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- ↑ "Final Fantasy Trading Card Game Set For Feb. With Two Types Of Starter Decks - Siliconera". Siliconera. December 27, 2010. http://www.siliconera.com/2010/12/27/final-fantasy-trading-card-game-set-for-feb-with-two-types-of-starter-decks/.
- ↑ "Properties-Ultraman". 4kidsentertainment.com. Archived from the original on February 28, 2005. Retrieved January 3, 2017.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- ↑ Yuko Tsukada. "Action! Report: 市場環境を調べる". Creative Work Station. Retrieved September 8, 2018.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
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- ↑ 362.0 362.1 "Cassavettes Films Go To Vid; 'Street Fighter II' Debuts". Billboard 107 (51): 80. December 23, 1995. https://books.google.com/books?id=nQ0EAAAAMBAJ&pg=PA80.
- ↑ "Anime Finds Mainstream Niche". Billboard: 71. October 5, 1996. https://books.google.com/books?id=0QkEAAAAMBAJ&pg=PA71.
- ↑ "Laser Scans". Billboard 108 (8): 58. February 24, 1996. https://books.google.com/books?id=LA8EAAAAMBAJ&pg=PA58.
- ↑ "Street Fighter: The Legend of Chun-Li (2009)". Box Office Mojo. Amazon.com.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- ↑ "Street Fighter: The Legend of Chun-Li (2009)". The Numbers. Retrieved May 16, 2018.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- ↑ "Priority Files Suit Against 'Street Fighter' Producer". Billboard 107 (16): 10. April 22, 1995. https://books.google.com/books?id=5QsEAAAAMBAJ&pg=PA10.
- ↑ "Billboard 200". Billboard 107 (2): 74. January 14, 1995. https://books.google.com/books?id=tQsEAAAAMBAJ&pg=PA74.
- ↑ "First Half Report: Fiscal year ending March 31, 2019". Capcom. October 29, 2018. http://www.capcom.co.jp/ir/english/data/pdf/explanation/2018/2nd/explanation_2018_2nd_01.pdf. Retrieved January 21, 2019.
- ↑ "A Breakdown of 'Star Wars' Merchandise Sales This Year". The Hollywood Reporter. December 17, 2015. https://www.hollywoodreporter.com/news/a-breakdown-star-wars-merchandise-849861.
- ↑ Frozen
- "Frozen (2013) – International Box Office Results". Box Office Mojo. Archived from the original on August 9, 2014.
Worldwide – $1,282,147,791 (total as of August 8, 2014; including Japanese gross up to August 3, Spain gross up to July 27 and omitting Nigerian gross)
<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles> - "Frozen (2013) – International Box Office Results: Japan". Box Office Mojo. Retrieved September 3, 2014.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- Total as of August 3, 2014: $247,650,477
- Total as of August 31, 2014: $249,036,646
- "Frozen (2013) – International Box Office Results: Spain". Box Office Mojo. Retrieved November 6, 2014.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- Total as of July 27, 2014: $21,668,593
- Total as of November 2, 2014: $22,492,845
- "Frozen (2013) – International Box Office Results: Nigeria". Box Office Mojo. Retrieved September 3, 2014.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- Total as of August 17, 2014: $167,333
- "Frozen (2013) – International Box Office Results: United Kingdom". Box Office Mojo. Retrieved January 24, 2015.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- Total as of June 8, 2014: £39,090,985
- Total as of November 30, 2014: £40,960,083 ($1 = £0.63866)
- Total as of December 7, 2014: £41,087,765 ($1 = £0.64136)
- Total as of December 14, 2014: £41,170,608 ($1 = £0.636)
- Total as of November 26, 2017: £42,840,559 ($1 = £0.7497)
- Total as of December 3, 2017: £42,976,318 ($1 = £0.742)
- "Frozen (2013) – International Box Office Results: Germany". Box Office Mojo. Retrieved March 30, 2016.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- Total as of March 30, 2014: €35,098,170
- Total as of October 18, 2015: €42,526,744
- nb. the exact euro to dollar conversion rate is unknown for earnings since April 2014, but the euro never fell below parity with the dollar during 2014 and 2015 (as can be verified by comparing the exchange rate on the individual date entries at the provided reference) so an approximate conversion rate of €1:$1 is used here to give a lower-bound.
- "Frozen (2013) – International Box Office Results". Box Office Mojo. Archived from the original on August 9, 2014.
- ↑ "Frozen (2013) - Financial Information". The Numbers. Retrieved May 31, 2018.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- ↑ "'Frozen' economic impact on Denver – $30 million". Denver Center for the Performing Arts. October 13, 2017. https://www.denvercenter.org/blog-posts/news-center/2017/10/13/frozen-economic-impact-on-denver-30-million.
- ↑ "FROZEN Broadway Grosses - 2018". Broadway World. Retrieved September 9, 2018.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- ↑ Shimpach, Shawn (2010). Television in Transition: The Life and Afterlife of the Narrative Action Hero. John Wiley & Sons. p. 106. ISBN 9781444320688. https://books.google.com/books?id=HZyYz6l1D3UC&pg=PA106.
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- ↑ 377.0 377.1 "Best-selling comic books of all time". Statista. Retrieved 2018-04-04.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- ↑ "Superman Sales Figures". Comichron. Retrieved June 15, 2018.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
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- ↑ Hughes, Mark (June 13, 2014). "Why 'Audience Fatigue' Isn't Really Hurting Spider-Man". Forbes. https://www.forbes.com/sites/markhughes/2014/06/13/why-audience-fatigue-isnt-really-hurting-spider-man/.
- ↑ Geraghty, Lincoln (2011). The Smallville Chronicles: Critical Essays on the Television Series. Scarecrow Press. p. 103. ISBN 9780810881310. https://books.google.com/books?id=7MLn-JkibSYC&pg=PA103.
- ↑ "Justice League (2017) - Financial Information". The Numbers. Retrieved June 15, 2018.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- ↑ Rossen, Jake (2008). Superman Vs. Hollywood: How Fiendish Producers, Devious Directors, and Warring Writers Grounded an American Icon. Chicago Review Press. p. 138. ISBN 9781556527319. https://books.google.com/books?id=JXVmCgAAQBAJ&pg=PT138.
- ↑ Gordon, Ian (2017). Superman: The Persistence of an American Icon. Rutgers University Press. pp. 167–168. ISBN 9780813587547. https://books.google.com/books?id=4TcTDgAAQBAJ&pg=PA167. "Information on the revenues generated by Smallville is available in a series of documents related to the Siegels' intellectual property case against Warner/DC. Available evidence shows that “gross receipts after accounts receivable” by June 30, 2006, were at least $353,696,456.00, but this amount excluded 50 percent of “merchandising revenue earned by the Series and likely only reports 20% on home video sales.” Indeed, another $64.4 million worth of television sales remained uncollected at the time these figures were calculated."
- ↑ 385.0 385.1 "RIAA/Video Admits 4 Members". Billboard: 41. October 31, 1981. https://books.google.com/books?id=XSQEAAAAMBAJ&pg=PT41.
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- ↑ Hall, Sheldon (2010). Epics, Spectacles, and Blockbusters: A Hollywood History. Wayne State University Press. p. 241. ISBN 0814336973. https://books.google.com/books?id=Ro0hASPfC68C&pg=PA241.
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Naruto
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|script-title=
: missing prefix (help)<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles> - ↑ Santo, Avi (2015). Selling the Silver Bullet: The Lone Ranger and Transmedia Brand Licensing. University of Texas Press. p. 201. ISBN 9781477303979. https://books.google.com/books?id=Hru4BgAAQBAJ&pg=PA201.
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- ↑ Szalai, Georg (February 1, 2011). "Disney: 'Pirates of the Caribbean' Merchandise Has Made $1.6B in Sales". The Hollywood Reporter. Retrieved January 25, 2017.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
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- ↑ Kronke, David (October 15, 1994). "It's Gonna Be a Video Jungle Out There : Video-game stars Donkey Kong and Sonic the Hedgehog will battle it out with new games backed by tech advances and mega-marketing.". Los Angeles Times. http://articles.latimes.com/1994-10-15/entertainment/ca-50485_1_video-game-technology.
- ↑ 435.0 435.1 "IDW Sonic Sales Numbers Breakdown". Sonic Source. May 7, 2018. https://sonicsourceblog.wordpress.com/2018/05/07/idw-sonic-sales-numbers-breakdown/.
- ↑ Hogan, Patrick (July 24, 2017). "Saying Farewell To Three Decades of Weird Sonic the Hedgehog Comics". Kotaku. https://kotaku.com/saying-farewell-to-three-decades-of-weird-sonic-the-hed-1797191658.
- ↑ "IDW Sonic Smashes Sales Expectations, Becomes Best-Selling Sonic Comics on Record". The Sonic Stadium. May 7, 2018. https://www.sonicstadium.org/2018/05/idw-sonic-smashes-sales-expectations-becomes-best-selling-sonic-comics-on-record/.
- ↑ "Bleach Manga Has 120 Million Copies in Print Worldwide". Anime News Network. 2017-01-23. Retrieved 2017-03-03.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
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- ↑ "BLEACH バウント篇1". Oricon (in Japanese). Retrieved September 7, 2018.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
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- ↑ "'I'm totally anonymous': the man who has made millions from your children's favourite TV shows". Https:. Retrieved December 20, 2018.CS1 maint: extra punctuation (link)<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- ↑ "Big 'Lion King' merchandise sales seen". United Press International. June 24, 1994. https://www.upi.com/Archives/1994/06/24/Big-Lion-King-merchandise-sales-seen/3889772430400/. Retrieved May 27, 2018.
- ↑ "ALADDIN Broadway Grosses". Broadway World. Retrieved May 29, 2019.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- ↑ Beder, Sharon (2010). This Little Kiddy Went to Market. ReadHowYouWant. p. 52. ISBN 9781459604995. https://books.google.com/books?id=CYSmym5v2bYC&pg=PA52.
- ↑ "Billboard 200". Billboard 106 (13): 130. March 26, 1994. https://books.google.com/books?id=NQgEAAAAMBAJ&pg=RA1-PA130.
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- ↑ "Just a License to Make Money? Movie merchandise is making more mega-bucks than ever. And now, it can even be a factor as studios decide what movies get made.". Los Angeles Times. 5 March 1995. https://www.latimes.com/archives/la-xpm-1995-03-05-ca-39024-story.html. Retrieved 11 October 2019.
- ↑ Bryman, Alan (2004). The Disneyization of Society. SAGE Publications. p. 98. ISBN 9780761967644. https://books.google.com/books?id=9diHCUZoNjcC&pg=PT98.
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- ↑