Ultimate Pop Culture Wiki

We're looking to revitalize this wiki! For more information, click here.

READ MORE

Ultimate Pop Culture Wiki
Advertisement

Kirby Fighters 2
Kirby Fighters 2 icon
The icon for the game on Nintendo Switch, featuring Kirby in different colors and abilities, alongside other characters.
Developer(s)
Publisher(s)Nintendo
Director(s)
  • Tadashi Kawai
  • Yumi Todo
  • Jun Taniguchi
Producer(s)
  • Tadashi Kamitake
  • Jun Tsuda
  • Toyokazu Nonaka
  • Akira Kinashi
Designer(s)Natsuki Tsuji
Programmer(s)Yohei Fukuda
Composer(s)
  • Kiyoshi Hazemoto
  • Hirokazu Ando
  • Yuki Shimooka
  • Jun Ishikawa
SeriesKirby
Platform(s)Nintendo Switch
ReleaseSeptember 23, 2020
Genre(s)Fighting game
Mode(s)Single-player, multiplayer

Kirby Fighters 2 is a 2020 fighting game for the Nintendo Switch and is the direct sequel to Kirby Fighters Deluxe. Developed by HAL Laboratory and Vanpool and published by Nintendo, the game features characters and assets from the Kirby franchise and uses the Super Kirby Clash game engine. The game released worldwide in September 2020, but was accidentally leaked prior on the Play Nintendo website.

Gameplay[]

Kirby Fighters 2 is a platform fighting game for up to four players from the Kirby series through local and online networks. Each player can choose an ability based on copy abilities from prior Kirby games, and each comes with a different moveset. While most characters are different variants of Kirby, additional characters such as King Dedede and Meta Knight are playable as well.[1]

Development and release[]

Kirby Fighters 2 was developed by HAL Laboratory and Vanpool, and published by Nintendo, using the Super Kirby Clash game engine. The game released worldwide on September 23, 2020, on the Nintendo eShop, six years after the previous title, Kirby Fighters Deluxe. Shortly after, the game received a free demo.[2] Although the game was released in September, the game was accidentally showcased on the Play Nintendo website as a downloadable title prior to release.[3]

Game developer Tadashi Kawai created a blog post describing the development process of Kirby Fighters 2. He wrote how the "single-player mode evolved from the idea that "this is a multiplayer game, but I want to develop a mode that is fun, even when playing alone." He also described the game's development during the COVID-19 pandemic in Japan, when all developers were remote workers.[4]

Reception[]

The game was met by "mixed or average" reviews, according to the review aggregator Metacritic.[5]

References[]

External links[]

This page uses Creative Commons Licensed content from Wikipedia (view authors).
Advertisement