Jennifer Diane Reitz (born December 30, 1959) is an American writer, webcomic author, and game designer.[1] She is known for the website Happy Puppy, which she opened with her partners, Stephen P. Lepisto and Sandra Woodruff,[2] and with whom she created the video game Boppin'.[3] Reitz has also done game work for Interplay.[4]
On February 14, 1995 Reitz and her partners launched the game website Happy Puppy where they posted game demos.[5] For a period of time, the website was the most visited game website on the Internet and had about 2.5 million downloads per month during 1996,[6] the same year Happy Puppy was acquired by Attitude Network.[2] The website later went offline in 2006. Reitz writes game reviews and co-founded a family company, Accursed Toys.[7][8]
Reitz is a trans woman[9] and the founder of the site Transsexuality (transsexual.org), a site with general information on transsexualism that hosts the COGIATI (COmbined Gender Identity And Transsexuality Inventory) test.[10] The test has been criticized for relying on stereotypical views of gender; it assumes, for example, that a lack of interest in mathematics is a feminine trait.[11]
Webcomics[]
References[]
- ↑ Prism Comics: Your LGBT Guide to Comics, Issue 4. Prism Comics. 2006. https://books.google.com/books?id=yYNQAAAAMAAJ&q=%22Jennifer+Diane+Reitz%22. Retrieved 16 January 2015.
- ↑ 2.0 2.1 Akst, Daniel (1996-09-02). "Happy Puppy Runs Circles Around Most Internet Dream Chasers". Los Angeles Times. Retrieved 17 January 2015.
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: - ↑ "Computer Gaming World, Volumes 126-131". Computer Gaming World. 1995. Retrieved 17 January 2015.
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: - ↑ "Game Designers Just Wanna Be Girls: Interview with Jamie Faye Fenton". Next Generation. June 21, 1999. http://www.jamiefaye.com/newsjamiegamer.html. "Then there's Jennifer Reitz, who's done game work for a number of companies, including Interplay. Yup, you guessed it, she didn't start life with a name quite so feminine as Jennifer. She now runs a site about transgender issues."
- ↑ Kathy Rebello; Larry Armstrong; Amy Cortese (1996-09-23). "Making Money on the Net". BusinessWeek. Archived from the original on 2006-09-03.
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: - ↑ Abramowitz, Jeff (December 27, 1996). "Getting stuck in a game, even with a bunch of happy puppies, can be pretty bruising". Jerusalem Post (subscription required). http://www.highbeam.com/doc/1P1-3017442.html.
- ↑ Sawyer, Rachael (July 15, 2002). Game Review: Play God in "Black & White." University Wire
- ↑ McAllister, Ken S. (2005). Game Work: Language, Power, and Computer Game Culture. University of Alabama Press. p. 216. ISBN 9780817314187. https://archive.org/details/gameworklanguage0000mcal. Retrieved 16 January 2015. "Jennifer Diane Reitz."
- ↑ Kincaid, Harold; McKitrick, Jennifer (2007). Establishing Medical Reality: Essays in the Metaphysics and Epistemology of Biomedical Science. Springer. pp. 138. ISBN 978-1-4020-5215-6. https://books.google.com/books?id=XNXFn16BPccC&q=Jennifer+Diane+Reitz&pg=PA138. Retrieved 16 January 2015.
- ↑ Syeda Kaniz Fatima, Haider; hmad, Jamil (2012). "Sex Role Description Based on the Formation of Masculinity and Femininity". Putaj Humanities and Social Sciences 19: 61. http://www.putaj.org/index.php/humanities/article/view/209. Retrieved 17 January 2015.
- ↑ Rodríguez-Molina, José Miguel; Asenjo-Araque, Nuria; Becerra-Fernández, Antonio; Lucio-Pérez, M. Jesús; Rabito-Alcón, María Frenzi; Pérez-López, Gilberto (December 2015). "Áreas de la entrevista para la evaluación psicológica de personas transexuales". Acción Psicológica 12 (2): 15–30. doi:10.5944/ap.12.2.12915. http://scielo.isciii.es/pdf/acp/v12n2/02_articulo.pdf. Retrieved 28 October 2020.
- ↑ Wolf, Mark J.P. (2012). Building Imaginary Worlds: The Theory and History of Subcreation. Routledge. ISBN 978-0415631204. https://books.google.com/books?id=rc6HgH34s0wC&q=%22Jennifer+Diane+Reitz%22&pg=PT175. Retrieved 16 January 2015.
External links[]
- Official website
- Transsexual.org
- Otaku World
- Jennifer Diane Reitz discography at MusicBrainz
- Interview at Classic DOS Games
- Interview at The Setup
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