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History[]

Interactive television[]

Television engineer, Ralph Baer, conceived the idea of an interactive television while building a television set from scratch for Loral in 1951 in the Bronx, New York. He explored these ideas further in 1966 when he was the Chief Engineer and manager of the Equipment Design Division at Sanders Associates. Baer created a simple two-player video game that could be displayed on a standard television set called Chase, where two dots chased each other around the screen. After a demonstration to the company's director of R&D Herbert Campman, some funding was allotted and the project was made "official".Template:Weasel-inline In 1967 Bill Harrison was brought on board, and a light gun[1] was constructed from a toy rifle that was aimed at a target moved by another player.

[2] The table lists only the most known consoles and relative used chip.

(1) Colors could be obtained adding the AY-3-8515 chip
(2) Colors could be obtained adding the AY-3-8615 chip
(3) PAL version code is 7601
(4) Advanced chip compared to classic Pong-in-a-chip: include a microcontroller and a little RAM.

See also[]

  • Home computer
  • History of computing hardware (1960s–present)
  • First video game

References[]

  1. Moore, Michael E.; Novak, Jeannie (2010). Game Industry Career Guide. Delmar: Cengage Learning. p. 7. ISBN 1-4283-7647-X. "In 1966, Ralph H. Baer .. pitched an idea .. to create interactive games to be played on the television. Over the next two years, his team developed the first video game system—and in 1968, they demonstrated the "Brown Box," a device on which several games could be played and that used a light gun to shoot targets on the screen. After several more years of development, the system was licensed by Magnavox in 1970 and the first game console system, the Odyssey, was released in 1972 at the then high price of $100." 
  2. "PONG in a Chip". Pong-Story. Retrieved 2010-09-13. {{cite web}}:

Further reading[]

External links[]

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