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In the history of video games, the eighth generation is the current iteration of video game consoles, following the previous seventh generation: Nintendo's Wii, Sony's PlayStation 3, and Microsoft's Xbox 360. This currently includes Nintendo's home console successor, the Wii U, which was released in the fourth quarter of 2012. The PlayStation 4 was officially announced on February 20, 2013, and is anticipated for a Christmas release.[1] The successor to the Xbox 360 (codenamed "Durango"[2]) is rumoured to be released in late 2013.[3]
For video game handhelds, the generation began in February 2011 with the release of the Nintendo 3DS, successor to the Nintendo DS, in Japan, followed by a North American and European release in March. The successor of the PlayStation Portable, the PlayStation Vita, was released in December 2011 in Japan, and Western markets in February 2012.
Claims have been made that the eighth generation of video game consoles will face stiff competition from the smartphone, tablet, and Smart TV gaming markets.[4][5][6][7][8][9] Due to the proliferation of the aforementioned devices, some analysts speculate the eighth generation to be the last generation of home consoles.[9]
Other consoles such as the Shield Project, Steam Box, and GameStick are also attempting to compete in this market; however these are seldom referred to as "eighth generation consoles".[10][11][12]
Transition[]
Though prior console generations have normally occurred in five to six-year cycles, the transition from seventh to eighth generation units has lasted more than six years.[13] The transition is also unusual in that the prior generation's best-selling unit, the Wii, is the first to be replaced in the eighth generation.[13] Microsoft have stated they have begun looking at their next console, but as of 2011, they, along with Sony, consider themselves only halfway through a ten-year lifecycle for their current seventh-generation offerings.[14][15][16][17] Sony and Microsoft representatives have stated that the addition of motion controllers and camera-based controllers like Kinect and PlayStation Move have extended these systems' lifetimes.[18] Nintendo president Satoru Iwata had stated that his company would be releasing the Wii U due to declining sales of seventh generation home consoles and that "the market is now waiting for a new proposal for home consoles".[19] Sony considered making its next console a digital download only machine, but decided against it due to concerns about the inconsistency of internet speeds available globally, especially in developing countries.[20]
Home consoles[]
Wii U[]
In November 2010, Nintendo of America CEO Reggie Fils-Aime stated that the release of the next generation of Nintendo would be determined by the continued success of the Wii.[21] Nintendo announced their successor to the Wii, the Wii U, at the Electronic Entertainment Expo 2011 on June 7, 2011.[22] The Wii U was released in North America on November 18, 2012, in Europe on November 30, 2012 and in Japan on December 8, 2012.
After the announcement, several journalists classified the system as the first eighth generation home console.[13][23][24] However, prominent sources have brought this into speculation because of its comparative lack of power with respect to the announced specifications for PlayStation 4 and the successor to the Xbox 360.[25][26]
The Wii U's main controller, the Wii U GamePad, features an embedded touchscreen that can work as an auxiliary interactive screen in a fashion similar to the Nintendo DS/3DS, or if compatible with "Off TV Play", can even act as the main screen itself, enabling games to be played without the need of a television. The Wii U is compatible with its predecessor's peripherals, such as the Wii Remote Plus, the Nunchuk, and the Wii Balance Board.
PlayStation 4[]
On February 20, 2013, Sony announced the PlayStation 4. The release date is set for Q4 2013.
The PlayStation 4's main controller is the fourth iteration of Sony's DualShock controller series. Similar in design to its predecessors the DualShock 4's new feature a 2 point touchpad with click mechanism and capacitive type and two new buttons called "Options" and "Share" instead of the "Select" and "Start" buttons seen in the previous models. The PlayStation 4 will be also compatible with the PlayStation Move controller and it was announced that some games may be played with the PlayStation Vita including being viewed with the portable's screen.
Comparison[]
Name | Wii U | Nintendo Switch | Nintendo Switch (OLED model) | PlayStation 4 | PlayStation 4 Slim | PlayStation 4 Pro | Xbox One | Xbox One S | Xbox One X | |
---|---|---|---|---|---|---|---|---|---|---|
Logo | File:Nintendo Switch logo, horizontal.png | File:PlayStation 4 logo and wordmark.svg | File:X Box One logo.svg | |||||||
Manufacturer | Nintendo | Sony Interactive | Microsoft | |||||||
Image | ![]() |
![]() |
Nintendo Switch OLED | ![]() |
File:PlayStation 4 Slim 8504.jpg | ![]() |
![]() |
![]() |
![]() | |
A white Wii U console and GamePad | A Nintendo Switch in docked mode with Neon Blue & Neon Red Joy-Con controllers in grip | A Nintendo Switch OLED Model in handheld mode with White Joy-Con controllers | A PlayStation 4 console and DualShock 4 controller | A PlayStation 4 Slim console and DualShock 4 controller | A PlayStation 4 Pro console | An Xbox One console, controller and Kinect sensor | An Xbox One S console and controller | An Xbox One X console | ||
Release dates |
|
|
|
|
(all digital edition)
|
| ||||
Launch prices | US$ | US$299.99 (equivalent to $354.08 in 2023)[n 1] | US$299.99 (equivalent to $331.63 in 2023)[27] | US$349.99 (equivalent to $349.99 in 2023) | US$399.99 (equivalent to $465.3 in 2023)[33] | US$299.00 (equivalent to $337.6 in 2023) | US$399.00 (equivalent to $450.51 in 2023)[29] | US$499.99 (equivalent to $581.63 in 2023) | US$299.00 (equivalent to $337.6 in 2023) | US$499.99 (equivalent to $552.73 in 2023) |
€ | Set by retailers | €320 | €349 | €399.00[33] | €299.99[34] | €399.99[34] | €499 | €299[35] | €499.99[36] | |
GB£ | Set by retailers | £279.99 (equivalent to £372.07 in 2023)[27] | £309.99 (equivalent to £368.05 in 2023) | £349.00 (equivalent to £505.23 in 2023)[33] | £345.00 (equivalent to £474.85 in 2023)[29] | £429.00 (equivalent to £621.05 in 2023) | £249 (equivalent to £342.71 in 2023)[35] | |||
A$ | A$348.00 (equivalent to $Error when using {{Inflation}}: |index=AU (parameter 1) not a recognized index. in 2022)
|
A$469.95 (equivalent to $Error when using {{Inflation}}: |index=AU (parameter 1) not a recognized index. in 2022)[27]
|
A$540.00 (equivalent to $Error when using {{Inflation}}: |index=AU (parameter 1) not a recognized index. in 2022)
|
A$549.00 (equivalent to $Error when using {{Inflation}}: |index=AU (parameter 1) not a recognized index. in 2022)[33]
|
A$560.00 (equivalent to $Error when using {{Inflation}}: |index=AU (parameter 1) not a recognized index. in 2022)[29]
|
A$599.00 (equivalent to $Error when using {{Inflation}}: |index=AU (parameter 1) not a recognized index. in 2022)
|
||||
JP¥ | ¥26,250 (equivalent to ¥27,672 in 2019) | ¥29,980 (equivalent to ¥30,443 in 2019)[27] | ¥52,500 | ¥41,979 (equivalent to ¥43,857 in 2019) | ||||||
Current prices | Discontinued | Same as launch prices | Same as launch prices | Same as launch prices | Same as launch prices | Discontinued | ||||
Discontinued | January 31, 2017[39] | In production | In production | September 15, 2016 | In production | Japan: January 5, 2021[40] | August 25, 2017[41] | Q4 2020 (All-Digital version discontinued July 16, 2020)[42] |
July 16, 2020[43] | |
Sales | Shipped | 13.56 million (as of December 31, 2018[update])[44] | 114.33 million (all models), 95.01 million (Switch and Switch OLED only) (as of September 30, 2022[update])[45] | 113.6 million (as of September 30, 2020[update])[46] | 10.00 million (as of December 2014[update])[n 2][47] | |||||
Sold | Not reported | Not reported | 106 million (as of December 31, 2019[update])[48] | 51 million (as of November 15, 2021[update])[49] | ||||||
Best-selling game | Mario Kart 8, 8.46 million (as of March 31, 2022[update])[50] | Mario Kart 8 Deluxe, 48.41 million (as of September 30, 2022[update])[51] | God of War (2018), 19.50 million (as of February 3, 2022[update])[52] | PlayerUnknown's Battlegrounds, 8.00 million (as of July 2018[update])[53] | ||||||
List of best-selling Wii U video games | List of best-selling Nintendo Switch video games | List of best-selling PlayStation 4 video games | List of best-selling Xbox One video games | |||||||
Media | Distribution |
|
Nintendo Switch game card (1-64 GB)[55] | Blu-ray (25/50 GB) (6x CAV)[56] | Blu-ray (25/50/66/100 GB) | |||||
Other | Wii Optical Disc (4.7/8.5 GB) (6x CAV) | N/A | Blu-ray, DVD | Blu-ray, DVD, CD | Ultra HD Blu-ray, Blu-ray, DVD, CD[57] | |||||
CPU | Type | Tri-Core IBM PowerPC Espresso[58] | Quad-core ARM Cortex-A57, quad-core ARM Cortex-A53[n 3][59] | Octa-core AMD Jaguar-based[n 3][60] | Octa-core AMD Jaguar-based[n 3] | Octa-core AMD Jaguar-based[n 3][61] | Octa-core AMD Jaguar-based[n 3][62] | |||
ISA | PowerPC | ARMv8-A | x86-64 | |||||||
Clock speed | 1.24 GHz | 1.02 GHz | 1.60 GHz | 2.13 GHz | 1.75 GHz | 2.30 GHz | ||||
L1 cache | 192 kB[n 4] | 576 kB[n 5] | 512 kB[n 4] | 512 kB[n 4] | ||||||
L2 cache | 3 MB[n 6] | 2.5 MB[n 7] | 4 MB[n 8][63] | 4 MB[n 8][64] | ||||||
L3 cache | 32 MB eDRAM @ 550 MHz (256 GB/s)[n 9][65] | N/A | N/A | 32 MB eSRAM @ 853 MHz (204 GB/s)[n 10][66] | 32 MB eSRAM @ 914 MHz (219 GB/s)[n 10][66] | N/A[67] | ||||
3 MB eSRAM[n 11] | ||||||||||
Process | 45 nm | 20 nm[n 12] | 16 nm | 28 nm | 16 nm[68][69] | 28 nm | 16 nm | |||
Secondary | ARM9 processor (for background tasks) | N/A | ARM processor (for background tasks)[70] | N/A | N/A | N/A | N/A | |||
GPU | Type | AMD Radeon-based "Latte"[71][72] | Nvidia GM20B Maxwell-based[73][74] | AMD Radeon-based "Liverpool" | AMD Radeon-based "Neo"[75] | AMD Radeon-based "Durango" | AMD Radeon-based "Scorpio Engine" | |||
Clock speed | 550 MHz [72] | 307.2-768 MHz[n 13][76] | 800 MHz | 911 MHz[75] | 853 MHz | 914 MHz | 1,172 MHz[77] | |||
Stream processors | 320[78][72] | 256[74] | 1152 | 2304[75] | 768[79][80] | 2560[81][77] | ||||
TFLOP/s | 0.352[72] | 0.157-0.393[n 13][76] | 1.843 | 4.198[75] | 1.310 | 1.404 | 6.001[77] | |||
TMUs | 16[72] | 16[74] | 72 | 144[75] | 48 | 160[77] | ||||
Texture rate | 8.8 GTexel/s[72] | 4.9-12.3 GTexel/s | 57.6 GTexel/s | 131.2 GTexel/s[75] | 40.9 GTexel/s[82] | 43.8 GTexel/s | 187.5 GTexel/s[77] | |||
ROPs | 8[72] | 16[74] | 32 | 64[75] | 16 | 32[77] | ||||
Pixel rate | 4.4 GPixel/s[83][72] | 4.9-12.3 GPixel/s | 25.6 GPixel/s[84] | 58.30 GPixel/s[75] | 13.6 GPixel/s[82] | 14.6 GPixel/s | 37.5 GPixel/s[77] | |||
Compute units | 5[72] | 2[74] | 18 | 36[75] | 12 | 40[77] | ||||
Process | 40 nm[72] | 20 nm[74] | 28 nm | 16 nm[75] | 28 nm | 16 nm[77] | ||||
Memory | Main | 2 GB DDR3 SDRAM[85] | 4 GB LPDDR4 SDRAM[86] | 8 GB GDDR5 SDRAM[64] | 8 GB GDDR5 SDRAM | 8 GB DDR3 SDRAM[64] | 12 GB GDDR5 SDRAM | |||
Clock speed | 800 MHz (1600 MHz effective) | 1600 MHz (3200 MHz effective) | 1700 MHz (6800 MHz effective) | 1375 MHz (5500 MHz effective) | 1700 MHz (6800 MHz effective) | 1066.5 MHz (2133 MHz effective) | 1700 MHz (6800 MHz effective) | |||
Bandwidth | 12.8 GB/s | 25.6 GB/s | 176.0 GB/s | 217.6 GB/s | 68.3 GB/s | 326.4 GB/s | ||||
Reserved | 1 GB[87] | 1 GB | 3.5 GB[88] | 3 GB[89] | ||||||
Secondary | N/A | N/A | 256 MB DDR3 RAM[70] | 1 GB DDR3 RAM | N/A | |||||
Storage | Internal | 8 GB/32 GB eMMC flash memory (non-replaceable) 1 GB flash memory (reserved for the OS) |
32 GB eMMC NAND flash memory (non-replaceable)[73] | 64 GB eMMC NAND flash memory (non-replaceable) | 500 GB HDD, 1 TB HDD (user replaceable)[90][91] | 1 TB HDD (user replaceable) | 500 GB HDD, 1 TB HDD (non-replaceable)[92] 8 GB flash memory (reserved for the OS)[82] |
500 GB HDD, 1 TB HDD, 2 TB HDD (non-replaceable) 8 GB flash memory (reserved for the OS) |
1 TB HDD, (non-replaceable) 8 GB flash memory (reserved for the OS) | |
External | Supports up to 32 GB SDHC cards Supports up to 2 TB USB HDD (Wii U Mode only)[93] |
Supports microSD/microSDHC/microSDXC up to 2 TB[94] | Supports USB HDD over 240GB up to 8 TB (with System Software 4.50)[95] | Supports USB 3.0 HDD larger than 256 GB up to 16 TB[96][97] | ||||||
Game Installation | Only downloaded games can be installed to storage | Downloaded games can be installed to internal memory or SD card | All games must be installed to a connected HDD[98] | All games must be installed to a connected HDD | ||||||
Network | Wireless | 802.11 a/b/g/n/ac Wi-Fi @ 2.4 and 5.0 GHz[94] | 802.11b/g/n Wi-Fi @ 2.4 GHz[99] | 802.11a/b/g/n/ac Wi-Fi[100] | 802.11a/b/g/n dual-band Wi-Fi @ 2.4 GHz and 5.0 GHz[101] | 802.11a/b/g/n/ac dual-band Wi-Fi @ 2.4 GHz and 5.0 GHz[102] | ||||
Wired | Fast Ethernet[n 15] | Fast Ethernet[n 16] | Gigabit Ethernet | Gigabit Ethernet | Gigabit Ethernet | |||||
Dimensions | When lying down on its side: Width: 172 mm (6.7 in) Height: 46 mm (1.8 in) Length: 268.5 mm (10.5 in) (can be oriented vertically using a stand) |
Console laying flat: Width: 102 mm (4.0 in) Height: 13.9 mm (0.55 in) Length: 203.1 mm (8.00 in) (Console only) 239 mm (9.4 in) (Joy-Con attached) (must be oriented vertically) |
When lying down on its side: Width: 275 mm (10.8 in) Height: 53 mm (2.0 in) Length: 305 mm (12.0 in) (can be oriented vertically using a stand) |
When lying down on its side: Width: 265 mm (10.4 in) Height: 39 mm (1.5 in) Length: 288 mm (11.3 in) (can be oriented vertically using a stand) |
When lying down on its side: Width: 295 mm (11.6 in) Height: 55 mm (2.2 in) Length: 327 mm (12.9 in) (can be oriented vertically using a stand)[100] |
When lying down on its side: Width: 309 mm (12.1 in) Height: 83 mm (3.2 in) Length: 258 mm (10.1 in) (must be oriented horizontally)[103] |
When lying down on its side: Width: 295 mm (11.6 in) Height: 64 mm (2.5 in) Length: 227 mm (8.9 in) (can be oriented vertically using a stand)[57] |
When lying down on its side: Width: 300 mm Height: 60 mm Length: 240 mm (can be oriented vertically using a stand)[62][104] | ||
Weight | 1.5 kg (3.3 lb) | 0.297 kg (0.65 lb) (Console only) 0.398 kg (0.88 lb) (Joy-Con attached) |
2.8 kg (6.2 lb) | 2.1 kg (4.6 lb) | 3.3 kg (7.3 lb)[100] | 3.2 kg (7.1 lb)[citation needed] | 2.9 kg (6.4 lb)[57] | 3.8 kg (8.4 lb)[62] | ||
Power | 75 W (external power supply)[105] | 4,310 mAh, 3.7 V lithium-ion battery
Max. 39 W (external power supply) |
Max. 223 W (internal power supply) | Max. 163 W (internal power supply) | Max. 289 W (internal power supply)[100] (PSU) Max. 310 W (internal power supply)[100] (Product Page) |
Max. 220 W (external power supply) | Max. 125 W (internal power supply) | Max. 245 W (internal power supply) [62] | ||
Included accessories |
All Models
Deluxe/Premium Model only
|
|
|
|
| |||||
Video | Output | 1080p, 1080i, 720p, 480p
576i, 480i (standard 4:3 and 16:9 anamorphic widescreen) |
720p (undocked)[94]
1080p, 720p and 480p (docked)
|
720p (undocked)
4K 2160p, 1080p, 720p and 480p (docked)[106]
|
1080p, 1080i, 720p, and 480p
|
4K 2160p, 1080p, 1080i, 720p, and 480p
|
1080p, 720p, and 480p[107][108]
|
4K 2160p, 1440p, 1080p, 720p, and 480p[62][107][109]
| ||
Integrated 3DTV support | Yes | No | Yes | Yes[110] | ||||||
Second screen | Wii U GamePad (bundled with console) | N/A | PlayStation Vita PlayStation App on iOS and Android devices |
Xbox Console Companion on Android, iOS, Windows 8, Windows 8.1, Windows 10, Windows Phone | ||||||
Remote | Local game streaming via Off-TV Play to Wii U GamePad for some games | N/A | Local and remote game streaming via Remote Play to PS Vita, macOS and Windows, or selected Sony Xperia smartphone[111] for all games, except those that require the PS Camera or PS Move[112][113] |
Local game streaming via Xbox App to Windows 10 PC[114] | ||||||
Audio | ||||||||||
Peripheral abilities |
|
|
|
|||||||
Controller |
|
|
|
| ||||||
Touch capability | Wii U GamePad includes an integrated resistive touchscreen | Console includes multi-touch capacitive touchscreen[94] | DualShock 4 controller includes an integrated 2 point capacitive touchpad | N/A | ||||||
Camera | Wii U GamePad camera (bundled with all consoles) | N/A | PlayStation Camera | Kinect | Kinect (adapter required to use)[121] | |||||
Online services | Network | Nintendo Network
|
Nintendo Switch Online | PlayStation Network
|
Xbox Live
| |||||
Downloads | Downloads games and automatic updates in the background via SpotPass | Downloads automatic updates in the background | Downloads games and automatic updates in the background | Downloads games and automatic updates in the background[122] | ||||||
Subscription | Free | Paid Nintendo Switch Online subscription required for online multiplayer, except for free-to-play titles[123] | Paid PlayStation Plus subscription required for online multiplayer and cloud saves except for free-to-play titles[124][125] | Paid Xbox Live Gold subscription required for online multiplayer, except for free-to-play titles free cloud saves[126] | ||||||
Game DVR | Image | Screenshots with Miiverse integration (can be shared to Facebook, Twitter, Google Plus and Tumblr) | Screenshots with Facebook and Twitter integration[127] | Screenshots with Twitter integration | Screenshots with Twitter integration | |||||
Video | Gameplay replays with YouTube integration (select games only) | Up to 30 seconds of gameplay with Facebook and Twitter integration[128][129] | Up to 1 hour of gameplay with Dailymotion, Facebook, Twitter and YouTube integration; 720p for all PS4 models, 1080p for PS4 Pro | Up to 5 minutes of gameplay; 1080p for all Xbox One models,[130] 4K for Xbox One X (external storage required)[131] | ||||||
Live streaming | N/A | N/A | Live streaming with Dailymotion, Twitch, Ustream and YouTube Gaming integration | Live streaming with Mixer and Twitch integration | ||||||
Free | Free | Free | Paid subscription to Xbox Live Gold required[132] | |||||||
Regional lockout | Region locked[133] | Unrestricted | Unrestricted[134] | Unrestricted[135][136] | ||||||
List of games | List of Wii U games | List of Nintendo Switch games | List of PlayStation 4 games | List of Xbox One games | ||||||
Backward compatibility | Wii[n 17] | Partial[n 18] | Partial[n 19] | Partial[n 20] | ||||||
System software | Wii U system software | Nintendo Switch system software | PlayStation 4 system software | Xbox One system software | ||||||
Updates | Updates are downloaded and installed automatically in Standby Mode | Automatic updates can be enabled by turning on Automatic Software Updates in System Settings[141] | Updates are downloaded and installed automatically in Rest Mode | Updates are downloaded and installed automatically in Instant-on Mode |
Notes[]
<ref>
tag in <references>
has conflicting group attribute "n".Handheld systems[]
Nintendo 3DS[]
The Nintendo 3DS is a portable game console produced by Nintendo. It is the successor to the Nintendo DS. The autostereoscopic device is able to project stereoscopic 3D effects without the use of 3D glasses or any additional accessories.[143] The Nintendo 3DS features backward compatibility with Nintendo DS series software, including Nintendo DSi software.[143] Announcing the device in March 2010, Nintendo officially unveiled it at E3 2010,[143][144] with the company inviting attendees to use demonstration units.[145] The console succeeds the Nintendo DS series of handheld systems,[143] which primarily competes with PlayStation Portable.[146] It competes with Sony's handheld, the PlayStation Vita.[147]
The Nintendo 3DS was released in Japan on February 26, 2011; in Europe on March 25, 2011; in North America on March 27, 2011;[148][149] and in Australia on March 31, 2011. On July 28, 2011, Nintendo announced a major price drop starting August 12. In addition, as of September 2011 consumers who bought the system at its original price have access to ten Nintendo Entertainment System games before they are available to the general public, after which the games may be updated to the versions publicly released on the Nintendo eShop. In December 2011, ten Game Boy Advance games were made available to consumers who bought the system at its original price at no charge, with Nintendo stating it currently has no plans to release to the general public.[150]
On June 21, 2012, Nintendo announced a new, bigger model of the 3DS called the Nintendo 3DS XL. It has 90% larger screens than the 3DS and slightly longer battery life. It was released on July 28, 2012 in Europe and August 19, 2012 in North America.
PlayStation Vita[]
PlayStation Vita is a handheld game console developed by Sony Computer Entertainment.[151] It is the successor to the PlayStation Portable as part of the PlayStation brand of gaming devices. It was released in Japan and parts of Asia on December 17, 2011[152] and was released in Europe and North America on February 22, 2012.[153][154]
The handheld includes two analog sticks, a 5-inch (130 mm) OLED multi-touch capacitive touchscreen, and supports Bluetooth, Wi-Fi and optional 3G. Internally, the Vita features a 4 core ARM Cortex-A9 MPCore processor and a 4 core SGX543MP4+ graphics processing unit, as well as LiveArea software as its main user interface, which succeeds the XrossMediaBar.[155][156]
The device is fully backward-compatible with PlayStation Portable games digitally released on the PlayStation Network via the PlayStation Store.[157] However, PS One Classics/TurboGrafx-16 titles were not compatible at launch.[158] The Vita's dual analog sticks are supported on selected PSP games via button mapping. The graphics for PSP releases are up-scaled, with a smoothing filter to reduce pixelation.[159]
Handheld comparison[]
Name | Nintendo 3DS / 3DS XL | PlayStation Vita | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Logo | File:Nintendo 3DS (logo).svg | File:PlayStation Vita logo SVG.svg | ||||||||
Manufacturer | Nintendo | Sony | ||||||||
Console | ![]() |
File:PlayStation Vita illustration.svg | ||||||||
Release dates | Nintendo 3DS
Nintendo 3DS XL |
All versions | ||||||||
Launch prices | Nintendo 3DS
Nintendo 3DS XL
|
Wi-Fi
Wi-Fi+3G
| ||||||||
Current prices | Nintendo 3DS
Nintendo 3DS XL |
Wi-Fi
Same as launch prices
Same as launch prices | ||||||||
Units shipped | Worldwide: 29.84 million (as of 31 December 2012)[166] | Worldwide: 2.2 million (as of 30 June 2012)[167] | ||||||||
Best-selling game | Super Mario 3D Land, 8 million units(as of 31 December 2012)[168] | N/A | ||||||||
Display | Top:
Bottom:
|
5 in (130 mm) OLED 960 × 544 px[169] | ||||||||
3D enabled | Yes | No | ||||||||
CPU | Dual-core ARM11 MPCore | Quad-core ARM Cortex-A9 MPCore[169][170] | ||||||||
GPU | Digital Media Professionals PICA200 | PowerVR SGX543MP4+[169] | ||||||||
Memory | 128 MB FCRAM, 6 MB VRAM | 512 MB RAM, 128 MB VRAM[171] | ||||||||
Camera | One front-facing and a set of two rear-facing 3D 0.3 MP (VGA) camera sensors | Front and rear 0.3 MP (VGA) camera sensors[169] | ||||||||
Storage |
2 GB (1.5 GB usable) NAND flash internal storage
|
No internal storage 4 GB to 32 GB of proprietary removable memory sticks | ||||||||
Media | Nintendo 3DS Game Card (1–8 GB) Nintendo DS Game Card (8–512 MB) |
PlayStation Vita Game Card (2–4 GB) | ||||||||
User interface |
|
|||||||||
Battery | Nintendo 3DS
Nintendo 3DS XL
(determined by screen brightness, Wi-Fi, sound volume, and 3D effect) |
All versions
(determined by screen brightness, Wi-Fi, sound volume, and whether 3G is active) | ||||||||
Connectivity |
| |||||||||
Stylus | Nintendo 3DS
Nintendo 3DS XL
|
N/A | ||||||||
Weight | Nintendo 3DS
Nintendo 3DS XL
|
Wi-Fi model
Wi-Fi+3G model
| ||||||||
Dimensions | Nintendo 3DS
Nintendo 3DS XL
|
All versions
| ||||||||
Online services |
|
| ||||||||
Preloaded applications |
|
| ||||||||
Regional lockout | Yes[181] | No[182] | ||||||||
List of games | List of Nintendo 3DS games | List of PlayStation Vita games | ||||||||
Backward compatibility | Nintendo Game Cards
Downloadable only |
Downloadable only
|
References[]
- ↑ http://www.pcadvisor.co.uk/news/game/3350902/ps4-release-date-specs-confirmed/ PS4 release date specs confirmed
- ↑ "The Wii U's Power Problem". Retrieved 26 June 2012.
{{cite web}}
: - ↑ Bass, Dina; King, Ian (30 November 2012). "Microsoft Said to Plan Next Xbox for 2013 Holiday Season". Bloomberg. Retrieved 1 December 2012.
{{cite web}}
: - ↑ Cull, James (20 June 2011). "Nvidia Tegra: The Future of Android Gaming". appstorm.net.
{{cite web}}
: - ↑ "Mobile Gaming is Dominating the Gaming Industry". Geekaphone. 27 July 2011.
{{cite web}}
: - ↑ Alpeyev, Pavel (19 June 2011). "Nintendo May Fail to Replicate Wii Success as IPhone Games Bloom". Bloomberg.com. Retrieved 2011-06-22.
{{cite web}}
: - ↑ Gallagher, Dan (21 June 2011). "Sony, Nintendo Place Big Bets on Handhelds". The Wall Street Journal. Retrieved 2011-06-22.
{{cite web}}
: - ↑ Agnello, Anthony John (9 February 2012). "Will Smart TVs End the Game Console Business?". InvestorPlace. Retrieved 2012-02-24.
{{cite web}}
: - ↑ 9.0 9.1 "PlayStation 2 manufacture ends after 12 years". The Guardian. 4 January 2013. Retrieved 4 January 2013.
{{cite web}}
: Cite error: Invalid<ref>
tag; name "Guardian end" defined multiple times with different content - ↑ Langshaw, Mark; Reynolds, Matthew (January 13, 2013). "Can Android consoles Ouya, Project Shield challenge PlayStation, Xbox?". DigitalSpy.com. Retrieved March 7, 2013.
{{cite web}}
: - ↑ Kelly, Tadhg (January 10, 2013). "With Ouya, GameStick, Steam Box and more, will 2013 be the year of the 'microconsole'?". Edge Online. Retrieved March 7, 2013.
{{cite web}}
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- ↑ Nintendo 3DS features Game Coins system aussie-nintendo
- ↑ DS games on 3DS – a few more details GoNintendo
- ↑ "Nintendo 3DS Region Locked – IGN". Uk.ign.com. 11 January 2011. Retrieved 2012-11-19.
{{cite web}}
: - ↑ Pereira, Chris. "Vita is Not Region Locked, Says Sony Exec". 1up.com. Retrieved 2012-11-19.
{{cite web}}
:
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Video game consoles (eighth generation) | ||
---|---|---|
Home | PlayStation 4 • Wii U • Xbox One | |
Handheld | Nintendo 3DS (2DS • New 3DS • New 2DS XL • PlayStation Vita (PlayStation TV) | |
Hybrid | Nintendo Switch | |
Micro | Amazon Fire TV • Apple TV • GameStick • MOJO • Nexus Player • OnLive • Ouya • Nvidia Shield |
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