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Dead or Alive: Code Chronos
Developer(s)Team Ninja
Publisher(s)Tecmo
Designer(s)Tomonobu Itagaki
Platform(s)Xbox 360
ReleaseCancelled[1]
Genre(s)Fighting
Mode(s)Single-player

Dead or Alive: Code Chronos (DOA:CC) was the code name for a cancelled video game that was in development by Team Ninja for the Xbox 360.[1][2]

In a February 2005 interview with Kikizo, Tomonobu Itagaki stated that Code Chronos will in fact be a prequel to the Dead or Alive series and will relay the story of characters Ayane and Kasumi before the first tournament.[3] The game was supposed to be related to the part of the opening cinematic of Dead or Alive Ultimate that showed the child versions of Kasumi and Ayane.[4]

As of November 2008, the game's development status had been unknown. Team Ninja founder and Dead or Alive series creator Itagaki filed a lawsuit against Tecmo for unpaid royalties and damages concerning harsh words from the company's president. On July 1, 2008, he officially resigned from Tecmo, thus leaving the Ninja Gaiden and Dead or Alive franchises.[5]

On November 5, 2010, Yousuke Hayashi, the new head of Team Ninja, confirmed in an interview with Japanese gaming magazine Famitsu that the project has been officially cancelled.[1]

References[]

  1. 1.0 1.1 1.2 Anoop Gantayat (November 5, 2010). "Team Ninja's Project Progressive and Dead or Alive Cronus Cancelled". Andriasang. Retrieved November 3, 2010. {{cite web}}:
  2. "Dead or Alive: Code Cronos page". IGN. Retrieved 2008-11-29. {{cite web}}:
  3. "Itagaki: The Kikizo Interview 2005". Kikizo. Retrieved 2008-11-29. {{cite web}}:
  4. Icons: Dead or Alive
  5. Philip Kollar; James Mielke (2008-06-02). "Itagaki Leaving Team Ninja, Suing Tecmo". 1UP.com. http://www.1up.com/do/newsStory?cId=3168056. Retrieved 2008-11-29. 
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