Castlevania | |
---|---|
The current logo of the Castlevania series, introduced with 2003's Lament of Innocence. | |
Genre(s) | Action-adventure |
Developer(s) | |
Publisher(s) | Konami |
Platform(s) | List
|
First release | Castlevania September 26, 1986 |
Latest release | Castlevania: Grimoire of Souls September 20, 2019 |
Castlevania[n 1] (/ˈkæsəlˌveɪniə/) is an action-adventure gothic horror video game series about vampire hunters created and developed by Konami. It has been released on various platforms, from early systems to modern consoles, as well as handheld devices such as mobile phones.[2][3] The franchise has also expanded into other media, including comic books,[4] an animated TV series and several spin-off video games.[5]
Castlevania is largely set in the eponymous castle of Count Dracula, the main antagonist of the Belmont clan of vampire hunters.[6] It debuted with 1986's Castlevania for the Nintendo Family Computer Disk System.[7][8] The first entry and the majority of its sequels are side-scrolling action platformers, and were later succeeded by the 1997 game, Castlevania: Symphony of the Night. Originally released for the PlayStation, it returned to the nonlinear gameplay seen in Castlevania II: Simon's Quest, which introduced RPG elements and exploration.[9] Several installments later adopted Symphony of the Night's gameplay, and along with Super Metroid, it has popularized the Metroidvania genre.[10] 2010 saw the release of Castlevania: Lords of Shadow, a 3D action-adventure reboot of the series developed by MercurySteam[11] and Kojima Productions.[12]
It is one of Konami's most critically acclaimed franchises[13] and also one of the best-selling of all time.[14]
Games[]
Many Castlevania titles have been released for markets in Japan, North America, Europe and Australia on various video game consoles, personal computers (PC) and mobile phones, with additional remakes and re-releases.[15] The first console title, Castlevania, was released on the Famicom Disk System in 1986 and then in North America in 1987 on the Nintendo Entertainment System (NES).[8] A 2D sidescrolling action game where the player progresses through six stages, many principal features of the Castlevania series originated with it.[16] It has since been ported to many platforms, such as the NES Classic Edition.[17] Also released in 1986 was Vampire Killer for the MSX home computer, which played significantly different from the original Castlevania, where players now had to search for the exit before they could proceed to the next stage.[18] Following that year, in 1987, Castlevania II: Simon's Quest further departed from the standard platforming genre of the first Castlevania for a game more similar to the nonlinear gameplay of Metroid, with several RPG elements such as a world map which the player is free to explore and revisit.[19][20] Castlevania's first arcade game, Haunted Castle (1988), returned to the linear platforming gameplay of the original.[21] This continued with the first handheld Game Boy entry, Castlevania: The Adventure[22] and the NES sequel, Castlevania III: Dracula's Curse, both released in 1989. Dracula's Curse added new features to the original gameplay, including alternate stages and multiple playable characters.[23] The Adventure later saw a Game Boy sequel, Castlevania II: Belmont's Revenge, in 1992 and also a remake developed by M2 for the WiiWare service in 2009.[15]
The franchise's first 16-bit home console game, Super Castlevania IV, was released for the Super Nintendo Entertainment System (SNES) in 1992.[5] A Castlevania title for the Sharp X68000 home computer was exclusively released in Japan in 1993 and would not be available in English until Castlevania Chronicles (2001) for the PlayStation.[24] During the same year, Castlevania: Rondo of Blood was released for the PC Engine and was also not localized in English until it was included with Castlevania: The Dracula X Chronicles (2007) for the PlayStation Portable.[15] The first Castlevania produced for a CD-ROM, Rondo of Blood featured Red Book Audio and fully voiced dialogue.[25] The game's content would be reused in Castlevania: Dracula X, a new game for the SNES in 1995.[24] Castlevania: Bloodlines (1994) was the first Castlevania entry produced for a Sega console, the Genesis, and was not re-released until 2019 on the multi-platform Castlevania Anniversary Collection.[26][27]
In 1997, Castlevania: Symphony of the Night and Castlevania Legends were launched for the PlayStation and Game Boy, respectively.[15] Symphony of the Night introduced a major change to the gameplay, incorporating RPG elements and a non-linear map that the player could freely explore, which was previously seen in Simon's Quest and Nintendo's Metroid series.[19][28] This would be the gameplay for several future titles, beginning with the Game Boy Advance entries Circle of the Moon, Harmony of Dissonance and Aria of Sorrow, which were released from 2001 to 2003.[15] Aria of Sorrow received a 2005 sequel for the Nintendo DS, which was later followed by Portrait of Ruin (2006) and Order of Ecclesia (2008).[15]
Under the development of Konami's Kobe branch, the first game in the series to employ 3D graphics was Castlevania for Nintendo 64 in 1999, and it soon received an expansion called Castlevania: Legacy of Darkness later that year.[25] In 2003, the next 3D Castlevania title, Lament of Innocence debuted for the PlayStation 2 with combat-oriented hack and slash gameplay that drew comparisons to Devil May Cry and God of War.[29][30] It was followed two years later by another PlayStation 2 title, Castlevania: Curse of Darkness.[15] A reboot of the Castlevania series premiered with Castlevania: Lords of Shadow (2010), a multi-platform 3D action title developed by MercurySteam and co-produced by Metal Gear's Hideo Kojima.[11] Two sequels, Lords of Shadow - Mirror of Fate (2013) and Lords of Shadow 2 (2014) have also both received multi-platform releases.[15]
Spin-offs[]
Castlevania has spawned numerous spin-offs, the first being the 1990 platformer, Kid Dracula for the Famicom, a parody which stars the titular character.[31] It was also re-released for the Castlevania Anniversary Collection (2019) for the first time in English.[27] The game later received a sequel in for the Game Boy, also titled Kid Dracula.[5] Castlevania's first multiplayer online fighting game, Castlevania Judgment debuted for the Wii in 2008 and was developed by Eighting.[15] Another multiplayer online title, Castlevania: Harmony of Despair, was available cross-platform in 2010, where players could play as past Castlevania characters and explore stages.[32] A new game for iOS called Castlevania: Grimoire of Souls was announced by Konami on 17 April 2018, a multiplayer title starring previous Castlevania cast members.[33]
Arcade and slot machines have been produced for the series. Castlevania: The Arcade (2009), a light gun shooter utilizing an LED remote, has only been released in Japan and Europe.[34] The Japanese spin-off series, Pachislot Akumajō Dracula, is a pachislot line of Castlevania titles released between 2009 and 2017.[35] The first three are based on the video game Dracula's Curse, while a fourth game based on the Lords of Shadow reboot, Pachislot Akumajō Dracula: Lords of Shadow, was made available in 2017.[36]
Castlevania characters and elements have also appeared in crossovers and other titles such as the Konami Wai Wai World series, Contra: Hard Corps, DreamMix TV World Fighters, Bomberman R and Super Smash Bros. Ultimate.[37]
Common elements[]
Gameplay[]
Castlevania, released for the NES in 1986 is a typical platform game in which the player takes the role of Simon Belmont, a descendant of the Belmont clan, a family of vampire hunters. He travels to Dracula's castle, Castlevania, and fights his way through the castle annihilating Dracula himself and the castle. Belmont's main weapon is a whip called "Vampire Killer", while the secondary weapons are powered by Hearts, collected by destroying candles and killing monsters. Secondary weapons available are Daggers, Holy Water (Fire Bomb), Flying Axe, Stop Watch and the Cross (Boomerang). Hidden items such as power-ups and food (health replenishment) items are also found by attacking walls within the levels, a feature inspired by Nintendo's Super Mario Bros. with countless hidden items across the game's levels.
Vampire Killer, released in 1986 for the MSX computer, took a departure from the traditional platforming gameplay of Castlevania, instead introducing an open-ended form of gameplay. Castlevania II: Simon's Quest featured non-linear gameplay more open-ended than that of Vampire Killer and Metroid, with several exclusive elements such as a world map the player was free to explore and revisit. The player could also purchase supplies, equipment and weapon upgrades in several different towns, making it more like an action role-playing game. It also introduced a persistent world with its own day-night cycle that affects when certain NPCs appear in certain locations and offered three possible endings depending on the time it took to complete the game. Castlevania III: Dracula's Curse for the NES has more in common with the original NES Castlevania, added new features, including non-linear elements such as alternate branching paths with different stages and alternate endings depending on the player's choices, as well as multiple player characters.
A turning point in the gameplay mechanics of the series was Castlevania: Symphony of the Night. Expanding on the open-ended style of gameplay previously used in Castlevania II: Simon's Quest, Symphony of the Night's style of gameplay has been termed "Metroidvania" due to its similarities with the non-linear and exploration-focused side-scrolling games of the Metroid series. It also used role-playing video game elements, such as collectible weapons, armor and hidden orbs. Many subsequent Castlevania games have since followed this template.
Plot and setting[]
Original series |
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1094: Lament of Innocence |
Lords of Shadow series |
1047: Lords of Shadow |
Sources:[38][39][40][41][42][43][44][45] |
The Castlevania franchise heavily references the iconic horror movies produced by Universal Pictures and Hammer Film Productions.[6] Creator of the series, Hitoshi Akamatsu, wanted players to feel like they were in a classic horror movie.[46] When doing research for his script for the animated 2017 TV adaptation, author Warren Ellis called the series "a Japanese transposition of the Hammer Horror films I grew up with and loved".[47] Werewolves, mummies, Frankenstein's monster, and Count Dracula himself make recurring appearances.[6] Alucard, first introduced in Castlevania III: Dracula's Curse, is also a reference to the character of the same name from the 1943 film, Son of Dracula.[48] The games also include folklore and mythological monsters such as Medusa,[49] as well as direct references to literary horror.[50] Castlevania: Bloodlines explicitly incorporates the events of Bram Stoker's Dracula into the series,[51] and the recurring character Carmilla is based on the 1872 novel by Joseph Sheridan Le Fanu.[52]
Castlevania mainly takes place in the castle of Count Dracula,[6] who resurrects every hundred years to take over the world.[53] With the exception of some games, the players assume the role of the Belmonts, a clan of vampire hunters who have defeated Dracula for centuries with the Vampire Killer.[24] The Vampire Killer is a legendary whip that is passed down to their successors and can only be used by them.[24] In Castlevania: Bloodlines, the whip has been inherited by John Morris, the son of Quincey Morris, who is a distant descendant of the Belmonts.[51] Other recurring characters throughout the series include the dhampir Alucard, who sides with Trevor Belmont against his father Dracula in Dracula's Curse.[54] Trevor is also joined by Sypha Belnades, a vampire hunter who fights using magic and marries Trevor by the end of the game.[55] Descendants of the Belnades clan, such as Carrie Fernandez[56] and Yoko Belnades, would also make appearances as playable characters in later titles.[57]
Castlevania: Lords of Shadow is a reboot of the franchise, with its first game set in Southern Europe during the Middle Ages.[58] The main character, Gabriel Belmont, is a member of the Brotherhood of Light, an elite group of holy knights who defend people from supernatural creatures.[59] With a retractable chain whip called the Combat Cross, Gabriel fights a malevolent force known as the Lords of Shadow in order to obtain the God Mask, which he believes can bring back his deceased wife.[11] In Castlevania: Lords of Shadow - Mirror of Fate, Gabriel stars as Dracula, the main antagonist of Simon and Trevor Belmont.[60] The sequel, Castlevania: Lords of Shadow 2 is set during modern times, where Dracula is now looking for a way to put an end to his immortality.[61]
In 2002, the games Legends, Circle of the Moon, Castlevania (1999) and Legacy of Darkness were retconned from the official chronology by Koji Igarashi, a move which had been met with some criticism by fans.[62] Igarashi noted that Legends conflicted with the plotline of the series, and that the reason for Circle of the Moon's removal was not due to his non-involvement with the game, but instead the intention of the game's development team for Circle of the Moon to be a stand-alone title.[63] The "20th Anniversary Pre-order Bundle" for Portrait of Ruin in 2006 featured a poster with a timeline that re-included the games other than Legends.[64] In 2007, Konami still excluded them from the canon on their official website.[38] Igarashi has said that he considered the titles a "subseries".[65]
Development[]
—Hitoshi Akamatsu, 1993[46]
Castlevania was directed and programmed by Hitoshi Akamatsu for the Family Computer Disk System in 1986.[66][67] The game's staff roll features names taken from famous horror movie icons, with Akamatsu being credited as 'Trans Fishers', a reference to film director Terence Fisher.[68] This is possibly because Konami did not allow the use of real names at the time in order to prevent other companies from hiring people who worked for them.[68][69] An admirer of cinema, Akamatsu approached projects with a "film director's eye", and said the visuals and music for Castlevania were "made by people who consciously wanted to do something cinematic".[67] The protagonist Simon Belmont uses a whip because Akamatsu liked Raiders of the Lost Ark, and it also matched the world he wanted to create.[67] After the success of Castlevania, it was released in cartridge format for the Nintendo Entertainment System (NES) as one of its first major platform games, and also as part of an unofficial second wave of video games for the system.[5] The international name of Castlevania was the result of Konami of America senior vice president Emil Heidkamp's discomfort with the religious connotations of the Japanese title, Akumajō Dracula, which he believed translated as "Dracula Satanic Castle."[70] Because of Nintendo of America's censorship policies at the time, most instances of blood, nudity and religious imagery were removed or edited in early Castlevania games.[71][72]
Akamatsu also directed Castlevania II: Simon's Quest in 1987, which adopted gameplay similar to Nintendo's Metroid. When asked if Metroid had any inspiration, Akamatsu instead cited Maze of Galious, another Konami title which featured exploration and puzzle solving.[67] His last game in the series, Castlevania III: Dracula's Curse (1989), returned to the standard platforming genre of Castlevania.[5] Since Konami's Teenage Mutant Ninja Turtles games sold many copies, their development was prioritized above other titles, leading the developers for Dracula's Curse to make a game that would outdo them.[67] Simon's Quest and Dracula's Curse were not a commercial success, and Akamatsu was demoted to working in one of Konami's game centers before he chose to resign.[67]
In 1993, three Castlevania games were in parallel development, which included Akumajō Dracula, Rondo of Blood and Bloodlines.[73] Directed and produced by Toru Hagihara,[73] Rondo of the Blood was the first installment made for a CD-ROM and also the first to be fully voiced.[24] Hagihara would go on to direct a sequel, Symphony of the Night (1997) for the Sony PlayStation, with Koji 'IGA' Igarashi joining him as the assistant director and story writer.[74] Also joining the staff was artist Ayami Kojima, who was hired to introduce a new look for Castlevania. She would be the character designer for several future Castlevania titles.[75] Igarashi said it began development as "something of a side story series". From the outset, the game was supposed to take the franchise in a new direction.[65] The gameplay took a departure from the original platforming entries, instead adopting non-linear exploration and role-playing game elements, which were last seen in Simon's Quest. The critical reaction to Simon's Quest and its gameplay allowed them to pitch Symphony of the Night to Konami.[9] Igarashi was eventually asked to finish the game as the assistant director after Hagihara was promoted to head of the division.[76] On release, Symphony of the Night was well-received and became a sleeper hit, but its commercial performance was mediocre, particularly in the United States where it was meagerly publicized.[25]
The first Castlevania game to feature 3D computer graphics began development in 1997 on the Nintendo 64 by Konami Computer Entertainment Kobe (KCEK) as Dracula 3D.[77] Like most of its predecessors, it was an action-adventure and platforming game. It was eventually released as Castlevania in 1999 and later received an expanded version titled Castlevania: Legacy of Darkness during the same year.[25] KCEK's last Castlevania game was the acclaimed Circle of the Moon,[78] released as a launch title for the Game Boy Advance in 2001.[79] Circle of the Moon was the first entry to feature Metroidvania gameplay since Symphony of the Night.[25] Igarashi, who was not involved with the game, was critical of Circle of the Moon.[80] In 2002, he retconned Castlevania Legends (1997) and the games developed by KCEK from the series' chronology due to story conflicts, which was met with some resistance from fans.[81] After KCEK was dissolved during 2002, the Game Boy Advance received a second installment, Castlevania: Harmony of Dissonance, now produced by Igarashi and developed by Konami Computer Entertainment Tokyo (KCET).[82] Starting with Harmony of Dissonance, the Japanese games adopted Castlevania as the title for a brief period. According to Igarashi, the developers did this since Count Dracula is not always the main antagonist.[83] This continued with Castlevania: Lament of Innocence (2003), a 3D title developed as a new starting point for the series.[84] Konami eventually returned to the title Akumajō Dracula with the Japanese release of 2005's Castlevania: Dawn of Sorrow for the Nintendo DS. Dawn of Sorrow and Portrait of Ruin (2006) introduced a new art style in hopes of broadening the player demographic and discouraging younger Nintendo DS owners from being put off by Ayami Kojima's art. This discontinued with Castlevania: Order of Ecclesia later in 2008.[85]
Due to concern over the poor sales of the recent Castlevania games,[86] a number of prototypes in development competed to become the next Castlevania installment, which included a game by Igarashi and Castlevania: Lords of Shadow by MercurySteam in Spain.[87] Konami told MercurySteam the game would be an original intellectual property (IP) when it was first greenlit as a Castlevania title.[88] Konami eventually asked them to cease work on Lords of Shadow while it was still in its early stages, until producer David Cox showed the Japanese senior management the game and was offered help by video game designer Hideo Kojima.[89] According to Igarashi, development on his project had not been going smoothly, and Konami had canceled it and chose Lords of Shadow as the pitch for the next Castlevania entry.[87] Produced by Dave Cox and Hideo Kojima, Lords of Shadow was a multi-platform 3D action-adventure reboot of the series.[90] Kojima offered his input on the project and also oversaw the game's localization in Japan.[91] It was the first Castlevania to feature celebrity voice talent, starring Robert Carlyle in the lead role and also Patrick Stewart.[92] The art style also departed from the previous games in favor of one inspired by Guillermo del Toro's work.[93][94] Lords of Shadow was met with positive reception in 2010 and a commercial success, becoming the best selling Castlevania game to date.[95] It was followed by two sequels, Mirror of Fate (2013) and Castlevania: Lords of Shadow 2 (2014). Lords of Shadow 2 was not as well received as its predecessor.[96] Following its release, an anonymous source claiming to be employees from MercurySteam alleged that development on the game had been troubled.[97]
After having been moved to Konami's social division in 2011, Igarashi felt he was unable to release any new games when Konami shifted its focus towards mobile game development.[98] He left in March 2014 to independently create Bloodstained: Ritual of the Night, a spiritual successor to Castlevania.[99] Dave Cox followed Igarashi's resignation a few months later.[100] Recent Castlevania titles released under Konami's recent business model include pachinko and slot machines based on the IP.[101][35]
Audio[]
Castlevania's music has been critically acclaimed and released on many albums. The music for the first Castlevania game was composed by Satoe Terashima and Kinuyo Yamashita,[102][103] of Konami's Kukeiha Club of composers, shortly after graduating from college. Yamashita was credited under the pseudonym James Banana for her work on the Disk System version of the game.[104]
Kenichi Matsubara later composed for the sequel, Simon's Quest, and also the arcade installment Haunted Castle. In 1993, Michiru Yamane created the soundtrack to Castlevania Bloodlines, and would also compose the music for several installments, including Symphony of the Night.
Most of the music in the series changes from game to game, but some themes recur often. These include "Vampire Killer", composed by Terashima, "Bloody Tears" (血の涙, Chi no Namida),[105] first composed by Kenichi Matsubara, and "Beginning" by Jun Funahashi. These three tracks first appeared in Castlevania, Castlevania II: Simon's Quest and Castlevania III: Dracula's Curse respectively. Several songs, including "Vampire Killer" and "Bloody Tears", were also featured in the soundtracks of other Konami games, including Konami Wai Wai World, Contra: Hard Corps and Konami Krazy Racers, and inter-company crossovers such as DreamMix TV World Fighters and Super Smash Bros. Ultimate.
Reception and legacy[]
The Castlevania franchise had sold over 20 million copies worldwide as of 2006.[155] The franchise has received mostly positive reviews, with the most acclaimed game being Symphony of the Night for the PlayStation and the most panned being Judgment, with aggregate scores of 93 and 49, respectively, on Metacritic and 93.38% and 52.71%, respectively, on GameRankings.
Many of the games have appeared on lists of "best games ever". Symphony of the Night appeared at #16 on IGN "Top 100 games" and was one of the first to be introduced on the GameSpot "The Greatest Games of All Time". Both acclaimed the game to successfully making a game in 2D while the industry was moving to 3D.[81][156] Castlevania III: Dracula's Curse was named the 9th best 8-bit game by GameTrailers.[157] Super Castlevania IV was named the 11th best game of the SNES by ScrewAttack on their "Top 20 SNES Games".[158] The series as a whole was also named the 4th best franchises in game ever by IGN, behind only Final Fantasy, The Legend of Zelda and Mario, and citing Super Castlevania IV and Symphony of the Night as highlights.[159] Aria of Sorrow was also named the 2nd best game on the Game Boy Advance and one of the must buys for the system, according to the same website.[160][161] Castlevania and Circle of the Moon appeared on Nintendo Power's "Top 200 Games" list.[citation needed] Trivia about the series has also been mentioned in the Guinness World Records: Gamer's Edition 2008.[162][163]
In other media[]
- Captain N: The Game Master.[164] He was a member of the N-Team, a group of mostly video game characters who defended Videoland against the antagonist Mother Brain from Metroid. Dracula, referred to only as "the Count", also appeared as a villain in Captain N. Alucard appeared in one episode, though he was portrayed as a rebellious skateboarding teenager. Several other Castlevania monsters had minor roles, including Frankenstein's Monster, the Mummy, the Wolf Man, and the Skull Knight. Simon is portrayed as egotistical on the show and his physical appearance differs from his design in the video game series. Simon Belmont was one of the stars in the animated series
Plans to make a film based on Castlevania had been in production for several years. However, in December 2007, Rogue Pictures halted active development of Castlevania due to the writers' strike and, later, the sale of the studio to Relativity Media and possibility of a screen actors' guild strike.[165] On May 27, 2009, the Castlevania film was reported as officially canceled.[166]
In 2005 IDW Publishing released a comic book adaptation, Castlevania: The Belmont Legacy, written by Marc Andreyko with art by E. J. Su. It was based on Castlevania: The Adventure.[4] In 2008, a graphic novel adaption of Curse of Darkness was released by Tokyopop in English.[167]
The streaming service Netflix released an American animated series titled simply Castlevania as part of its original programming.[168] The show is being showrun by Adi Shankar,[169] who had previously teased plans for an animated mini-series based on Castlevania III: Dracula's Curse in 2015,[170][171] and is written by Warren Ellis.[172] Fred Seibert and Kevin Kolde also co-produce.[169] The series is animated by Seibert's Frederator Studios and Powerhouse Animation Studios,[169] under Michael Hirsh's Wow Unlimited Media company. The show's first season released on July 7, 2017 and ran for four episodes, while the second season premiered on October 26, 2018 and ran for eight episodes.[173][174][175] A third season released in March 2020 and ran for 10 episodes.[176]
The franchise also has its own toy line manufactured by NECA which consists of six figures of Simon Belmont, Alucard, Dracula (available in two variants with one variant with its mouth closed and another one with its mouth open showing Dracula's vampire fangs), Succubus and a Pixel Simon mini figure which was exclusively available as a promotional item at Comic-Con 2007 where the figures were first shown in full form.[177][178]
The franchise also consists of a calendar of Lament of Innocence available with the limited edition of the game and containing seven illustrations[179] and another released as a promotion for Castlevania Judgment from April 2009 to March 2010 containing images of various Castlevania characters from the game.[180] Artbooks of many games[179] have also been released. The franchise also contains comics, prize collection artworks of Symphony of the Night and Judgment as part of its print media.
Adapted and illustrated by Kou Sasakura, a two-volume manga adaptation titled Castlevania: Curse of Darkness (悪魔城ドラキュラ 闇の呪印, Akumajō Dorakyura: Yami no Juin) was published in Japan from 2005 to 2006.[181]
Notes[]
References[]
- ↑ Konami. Castlevania: Harmony of Despair. (Konami). (2010-08-04) "Japanese: 歴代の「悪魔城ドラキュラ」シリーズから選ばれた登場キャラクターを操作して、仲間たちと悪魔城に乗り込み、宿敵ドラキュラ伯爵に立ち向かおう。 English translation: Take control of past protagonists from the Castlevania series to brave the Demon Castle alongside friends and defeat the ancient enemy Count Dracula."
- ↑ "Windows Mobile – PocketGear.com: Mobile Apps, Software & Games for Windows Mobile, Symbian, Blackberry, Android, Palm and Java devices!". Classic.pocketgear.com. Archived from the original on 2008-08-04. Retrieved 2010-08-11.
{{cite web}}
: - ↑ "Konami Mobile". Konami Mobile. Archived from the original on 2008-06-03. Retrieved 2010-08-11.
{{cite web}}
: - ↑ 4.0 4.1 "Castlevania: The Belmont Legacy". The Castlevania Dungeon]. Archived from the original on 2010-06-11. Retrieved 2007-08-02.
{{cite web}}
: - ↑ 5.0 5.1 5.2 5.3 5.4 Mark Bozon (2007-01-18). "Castlevania: The Retrospective". IGN. p. 5. Retrieved 2008-07-12.
{{cite web}}
: - ↑ 6.0 6.1 6.2 6.3 "Castlevania: A Dracula Masterpiece 90 Years in the Making". Den of Geek!. Archived from the original on 2018-09-26. Retrieved September 26, 2018.
{{cite web}}
: - ↑ "Castlevania Release Information for NES". GameFAQs. CBS Interactive. Archived from the original on 2016-11-26. Retrieved November 12, 2013.
{{cite web}}
: - ↑ 8.0 8.1 "Castlevania (1986) NES release dates". MobyGames. Archived from the original on 2013-11-12. Retrieved November 12, 2013.
{{cite web}}
: - ↑ 9.0 9.1 Oxford, Nadia (September 7, 2018). "Castlevania: Symphony of the Night Wouldn't Have Happened Without Castlevania 2: Simon's Quest". USGamer. Archived from the original on 2018-10-01. Retrieved September 7, 2018.
{{cite web}}
: - ↑ "'Castlevania' Creator Koji Igarashi: 'I Don't Feel That I'm a Big Deal'". Rolling Stone. https://www.rollingstone.com/culture/news/castlevania-creator-koji-igarashi-im-not-a-big-deal-w452193.
- ↑ 11.0 11.1 11.2 Tennant, Dan. "Konami announces Castlevania: Lords of Shadow at E3 press conference". Gamepro.com. Archived from the original on 2011-06-07. Retrieved 2010-08-11.
{{cite web}}
: - ↑ McWhertor, Michael (2009-06-01). "Kojima Taking On Castlevania With Lords Of Shadow". Kotaku.
{{cite web}}
: - ↑ "The Top 25 Videogame Franchises". IGN. 2010-07-07. Archived from the original on 2012-06-17. Retrieved 2013-02-02.
{{cite web}}
: - ↑ Chris Marlowe (2006-08-04). "Project 51 to Explore Castlevania Storyline". GameDaily. Archived from the original on 2009-01-16. Retrieved 2009-03-21.
{{cite web}}
: - ↑ 15.0 15.1 15.2 15.3 15.4 15.5 15.6 15.7 15.8 "HISTORY Castlevania web portal". Konami. 2018-01-10. Archived from the original on 2018-10-02. Retrieved 2018-01-10.
{{cite web}}
: - ↑ Jeremy Parish (2016-09-27). "At 30, Castlevania May be Dead, But Its Influence Lingers Beyond The Grave". USGamer. Archived from the original on 2016-09-29. Retrieved 2016-09-27.
{{cite web}}
: - ↑ Jones, Gary (July 19, 2016). "NES Classic Edition: The final 30 games list revealed as Nintendo talk mini N64". http://www.express.co.uk/entertainment/gaming/690813/NES-classic-Edition-games-confirmed-Nintendo-N64. Retrieved August 9, 2016.
- ↑ Jeremy Parish, Famicom 25th, Part 17: Live from The Nippon edition Archived 2012-06-29 at Archive.today, 1UP.com, August 1, 2008
- ↑ 19.0 19.1 Jeremy Parish, Metroidvania Chronicles II: Simon's Quest, 1UP.com, June 28, 2006
- ↑ Kurt Kalata and William Cain, Castlevania 2: Simon's Quest (1988) Archived 2011-07-23 at the Wayback Machine, Castlevania Dungeon, accessed 2011-02-27
- ↑ "Haunted Castle for Arcade". MobyGames. Archived from the original on 2015-10-16. Retrieved November 12, 2013.
{{cite web}}
: - ↑ "Castlevania: The Adventure (1989)". GameSpy. 1999-01-01. Archived from the original on 2010-01-09. Retrieved 2010-01-31.
{{cite web}}
: - ↑ Jeremy Parish (2005-10-26). "Hidden Gems". 1UP.com. p. 2. Archived from the original on 2012-10-18. Retrieved 2011-04-14.
{{cite web}}
: - ↑ 24.0 24.1 24.2 24.3 24.4 Ciolek, Todd (February 25, 2014). "IGN Presents the History of Castlevania". IGN. Retrieved March 6, 2014.
{{cite web}}
: - ↑ 25.0 25.1 25.2 25.3 25.4 Whalen, Mike; Giancarlo Varanini. "The History of Castlevania – Page 7". GameSpot. Archived from the original on 2009-06-17. Retrieved September 5, 2010.
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: - ↑ Pereira, Chris (May 24, 2017). "First trailer for Castlevania Netflix". GameSpot. Archived from the original on 2017-06-26. Retrieved May 24, 2017.
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: - ↑ Pederson, Erik (October 31, 2018). "'Castlevania' Renewed For Season 3 On Netflix". Deadline Hollywood. Archived from the original on 2018-10-31. Retrieved October 31, 2018.
{{cite web}}
: - ↑ Contact Michael McWhertor: Comment (2007-07-26). "NECA's Castlevania Figs That *Don't* Suck". Kotaku.com. Archived from the original on 2013-01-27. Retrieved 2013-01-07.
{{cite web}}
: - ↑ "NECA Castlevania". Toywiz.com. Archived from the original on 2013-01-27. Retrieved 2013-01-07.
{{cite web}}
: - ↑ 179.0 179.1 "vampire killer : a castlevania gallery & translation resource". Castlevania.armster.org. Archived from the original on 2012-07-13. Retrieved 2013-01-07.
{{cite web}}
: - ↑ "Akumajou Dracula Judgment". Vgmuseum.com. Archived from the original on 2013-06-24. Retrieved 2013-01-07.
{{cite web}}
: - ↑ "Tokyopop Adds Castlevania: Curse of Darkness Manga". Anime News Network. 12 March 2008. http://www.animenewsnetwork.com/news/2008-03-12/tokyopop-adds-castlevania-curse-of-darkness-manga. Retrieved 2 July 2010.
External links[]
- Official website
- Akumajō Dracula series at Konami Tokyo (in Japanese)
- Akumajou Dracula at the Killer List of Videogames
- The Castlevania series at MobyGames
Bram Stoker's Dracula | ||
---|---|---|
Characters | Original novel | Count Dracula • Abraham Van Helsing • Jonathan Harker • Mina Harker • Lucy Westenra • Arthur Holmwood • Dr. John Seward • Quincey Morris •
Renfield • Brides |
Other works | Adri Nital • Alucard • Count Alucard • Count Orlok • Count von Count • Dracula (Teenage Mutant Ninja Turtles) • Doctor Sun • Eva • Hamilton Slade • Janus • Postmortem • Turac | |
Historical | Vlad Călugărul • Vlad the Impaler • Vlad II Dracul | |
Films | Universal series |
Dracula (1931 English-language) • Drácula (1931 Spanish-language) • Dracula's Daughter (1936) • Son of Dracula (1943) • House of Frankenstein (1944) • House of Dracula (1945) • Abbott and Costello Meet Frankenstein (1948) |
Hammer series |
Dracula (1958) • The Brides of Dracula (1960) • Dracula: Prince of Darkness (1966) • Dracula Has Risen from the Grave (1968) • Taste the Blood of Dracula (1970) • Scars of Dracula (1970) • Dracula A.D. 1972 (1972) • The Satanic Rites of Dracula (1973) • The Legend of the 7 Golden Vampires (1974) | |
Dracula 2000 |
Dracula 2000 (2000) • Dracula II: Ascension (2003) • Dracula III: Legacy (2005) | |
Parodies | Mad Monster Party? (1967) • Batman Fights Dracula (1967) • Blacula (1972) • Mad Mad Mad Monsters (1972) • Blood for Dracula (1974) • Vampira (1974) • Son of Dracula (1974) • Dracula in the Provinces (1975) • Dracula and Son (1976) • Love at First Bite (1979) • The Halloween That Almost Wasn't (1979) • Fracchia contro Dracula (1985) • The Monster Squad (1987) • Scooby-Doo! and the Reluctant Werewolf (1988) • Dracula: Dead and Loving It (1995) • Monster Mash (1995) • Monster Mash (2000) • Zora the Vampire (2000) • Hotel Transylvania (2012) • Hotel Transylvania 2 (2015) | |
Other | Dracula's Death (1921) • Nosferatu (1922) • The Return of the Vampire (1943) • Drakula İstanbul'da (1953) • Blood of Dracula (1957) • The Return of Dracula (1958) • Batman Dracula (1964) • Billy the Kid Versus Dracula (1966) • Dracula (1968) • Blood of Dracula's Castle (1969) • Count Dracula (1970) • Los Monstruos del Terror (1970) • Cuadecuc, vampir (1971) • Vampyros Lesbos (1971) • Dracula vs. Frankenstein (1971) • Bram Stoker's Dracula (1973) • Count Dracula's Great Love (1974) • Count Dracula (1977) • Dracula's Dog (1978) • Doctor Dracula (1978) • Nosferatu the Vampyre (1979) • Dracula (1979) • Nocturna: Granddaughter of Dracula (1979) • Dracula's Widow (1988) • To Die For (1989) • Sundown: The Vampire in Retreat (1989) • Bram Stoker's Dracula (1992) • Nadja (1994) • Shadow of the Vampire (2000) • Dark Prince: The True Story of Dracula (2000) • Dracula: Pages from a Virgin's Diary (2002) • Dracula (2002) •
The League of Extraordinary Gentlemen (2003) • Van Helsing (2004) • Van Helsing: The London Assignment (2004) • Dracula 3000 (2004) • The Vulture's Eye (2004) • Blade: Trinity (2004) • The Batman vs. Dracula (2005) • Bram Stoker's Dracula's Curse (2006) • Dracula (2006) • Bram Stoker's Dracula's Guest (2008) • The Librarian: Curse of the Judas Chalice (2008) • House of the Wolf Man (2009) • Young Dracula (2011) • Dracula Reborn (2012) • Dracula 3D (2012) • Saint Dracula 3D (2012) • Dracula 2012 (2013) • Dracula: The Dark Prince (2013) • Dracula Untold (2014) | |
Television | Series | Draculas ring (1978) • Cliffhangers (1979) • Drak Pack (1980) • Count Duckula (1988–1993) • Dracula: The Series (1990–1991) • Little Dracula (1991–1999) • Ace Kilroy (2011–2012) • Young Dracula (2006–2014) (characters • episodes) • Dracula (2013–2014) • Penny Dreadful (2014–2016) |
Episodes | "Treehouse of Horror IV" (1993) • "Treehouse of Horror XXI" (2010) • "Buffy vs. Dracula" (2000) • "The Crypt of Dracula" ((smaller|2017}} | |
Other novels |
The Dracula Tape and sequels (1975–2002) • Anno Dracula series (1992–present) (Anno Dracula • The Bloody Red Baron • Dracula Cha Cha Cha) • Dracula's Guest and Other Weird Stories (1914) • The Revenge of Dracula (1978) • Little Dracula (1986) • Dracula the Undead (1997) • The Historian (2005) • The Book of Renfield (2005) • Bloodline (2005) • Young Dracula and Young Monsters (2006) • Fangland (2007) • Dracula the Un-dead (2009) | |
Plays | Dracula (1924) • Dracula (1995) • Dracula (1996) | |
Musicals | Dracula (Czech musical) (1995) • Dracula: A Chamber Musical (1997) • Dracula, the Musical (2004) • Dracula – Entre l'amour et la mort (2006) • Dracula: the Musical (2010) • Dracula – L'amour plus fort que la mort (2011) | |
Comics | The Tomb of Dracula • Dracula (Marvel Comics) • Dracula (Dell Comics) • Dracula Lives • Hellsing • The League of Extraordinary Gentlemen • Sword of Dracula • Batman & Dracula: Red Rain • Victorian Undead • Wolves at the Gate • X-Men: Apocalypse vs. Dracula • Purgatori | |
Video games |
The Count (1981) • Ghost Manor (1983) • Castlevania series (1986–present • Dracula) • Dracula (1986) • Dracula the Undead (1991) • Dracula Hakushaku (1992) • Bram Stoker's Dracula (1993) • Bram Stoker's Dracula (handheld) (1993) • Dracula Unleashed (1993) • Dracula: Resurrection (2000) • Dracula 2: The Last Sanctuary (2000) • Van Helsing (2004) • Dracula 3: The Path of the Dragon (2008) • Dracula: Origin (2008) • Vampire Season Monster Defense (2012) • Dracula 4: The Shadow of the Dragon (2013) • Dracula 5: The Blood Legacy (2013) • The Incredible Adventures of Van Helsing (2013) • Drac's Night Out (unreleased) | |
Pinball | Dracula (1979) • Bram Stoker's Dracula (1993) • Monster Bash (1998) | |
Other games | The Fury of Dracula | |
Castles | Castle Dracula • Bran Castle • Poenari Castle • Corvin Castle | |
Albums | Dracula • Dracula 2000 • Iubilaeum Anno Dracula 2001 • Perfect Selection: Dracula Battle • Transylvania • Van Helsing | |
Songs | "Love Song for a Vampire" | |
Audio dramas | Legend of the Cybermen | |
Related topics | Dracula in popular culture • Don Dracula • Transylvanian Society of Dracula • Dracula Society • Dracula tourism • Lugosi v. Universal Pictures • "Dracula/The Rose" |
Video game franchises owned by Konami | |
---|---|
Konami | Airforce Delta • Antarctic Adventure • Bishi Bashi • Boktai • Castlevania • Coded Arms • Contra (Hard Corps) • Crime Fighters • Death Jr. • Double Dribble • Dragon Collection • Elebits • F-1 Spirit • Frogger • Gradius (Parodius • Otomedius • Salamander) • International Superstar Soccer • Knightmare • The Legend of the Mystical Ninja • Lethal Enforcers (Police 911) • LovePlus • Metal Gear • Power Pros (Power Pro Kun Pocket) • Poy Poy • Pro Evolution Soccer • Road Fighter • Rocket Knight Adventures • Rumble Roses • Scramble • Silent Hill • Silent Scope • Suikoden • Taisen Puzzle-Dama • Thunder Cross • Time Pilot • Tokimeki Memorial • Track & Field • TwinBee • Vandal Hearts • Wai Wai • Yie Ar Kung-Fu • Yu-Gi-Oh! • Zone of the Enders |
Bemani (musicians) |
beatmania IIDX • Dance Dance Revolution Solo • Dance Dance Revolution (songs) • Dance Maniax • GuitarFreaks and DrumMania • Jubeat • Karaoke Revolution (songs) • Keyboardmania • Para Para Paradise (songs) • Pop'n Music • Sound Voltex |
Hudson Soft | Adventure Island • Bloody Roar • Bomberman • Bonk • Deca Sports • Dungeon Explorer • Far East of Eden • Kororinpa • Milon's Secret Castle • Momotaro Densetsu • Nectaris • Neutopia • Robopon • Star Soldier |
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