IBM Broadway microprocessor from the inside of a Wii. The reference to Canada in the picture is related to where it was packaged i.e. by IBM Canada in Bromont. | |
General information | |
---|---|
Launched | 2006 |
Discontinued | May 2016 |
Designed by | IBM and Nintendo |
Common manufacturer(s) | |
Performance | |
Max. CPU clock rate | 729 MHz |
Cache | |
L1 cache | 32/32 kB |
L2 cache | 256 kB |
Architecture and classification | |
Application | Wii |
Min. feature size | 90 nm (2006-2007), 65 nm (2007-present) |
Microarchitecture | PowerPC G3 |
Instruction set | PowerPC (PowerPC ISA 1.10) |
Physical specifications | |
Cores |
|
GPU(s) | Hollywood |
Products, models, variants | |
Variant(s) |
|
History | |
Predecessor | Gekko |
Successor | Espresso |
Template:POWER, PowerPC, and Power ISA
Broadway is the codename of the 32-bit Central Processing Unit (CPU) used in Nintendo's Wii video game console. It was designed by IBM, and was initially produced using a 90nm SOI process and later produced with a 65nm SOI process.
According to IBM, the processor consumes 20% less power than its predecessor, the 180 nm Gekko used in the Nintendo GameCube video game console.[1]
Broadway was produced by IBM at their 300 mm semiconductor development and manufacturing facility in East Fishkill, New York. The bond, assembly, and test operation for the Broadway module is performed at the IBM facility in Bromont, Quebec. Very few official details have been released to the public by Nintendo or IBM. Unofficial reports claim it is derived from the 486 MHz Gekko architecture used in the GameCube and runs 50% faster at 729 MHz.[2]
The PowerPC 750CL, released in 2006, is a stock CPU offered by IBM and virtually identical to Broadway. The only difference is that the 750CL came in variants, ranging from 400 MHz up to 1000 MHz.[3][4][5]
Specifications[]
- 90 nanometer process technology, shrunk to 65 nm in 2007. [6]
- Superscalar Out-of-order execution PowerPC core, specially modified for the Wii platform
- IBM silicon on insulator (SOI) technology
- Backward compatible with the Gekko processor
- 729 MHz
- 4 stages long Two integer ALUs (IU1 and IU2) - 32 bit
- 7 stages long 64-bit floating-point unit (FPU) (or 2 × 32-bit SIMD, often found under the denomination "paired singles")
- Branch Prediction Unit (BPU)
- Load-Store Unit (LSU)
- System Register Unit (SRU)
- Memory Management Unit (MMU)
- Branch Target Instruction Cache (BTIC)
- SIMD Instructions - PowerPC750 + Roughly 50 new SIMD instructions, geared toward 3D graphics
- 64 kB L1 cache (32 kB instruction + 32 kB data)
- 256 kB L2 cache
- 2.9 GFLOPS
External bus[]
- 64-bit
- 243 MHz
- 1.944 gigabytes per second bandwidth
Gallery[]
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39X6735, 2006
90 nm, 21×21 mm package
43E4048, 2006-2007
90 nm, 21×21 mm package
43E5070, 2007-2008
65 nm, 21×21 mm package
48J2662, 2008-2016
65 nm, 15×15 mm package
References[]
- ↑ IBM (2006). "IBM Ships First Microchips for Nintendo's Wii Video Game System". Retrieved 2006-09-08.
{{cite web}}
: - ↑ Wii Technical Specification, Wii
- ↑ "IBM Broadway RISC Microprocessor User's Manual, v0.6" (PDF). p. 61. Archived from the original (PDF) on 2013-12-04.
{{cite web}}
: - ↑ "IBM PowerPC 750CL Microprocessor Revision Level DD2.x" (PDF). Archived from the original (PDF) on 2013-06-03.
{{cite web}}
: ; deadurl - ↑ "IBM PowerPC 750CL RISC Microprocessor User's Manual" (PDF). Archived from the original (PDF) on 2012-11-15.
{{cite web}}
: - ↑ http://www.neogaf.com/forum/showpost.php?p=47873023&postcount=205
Wii ![]() | ||
---|---|---|
Hardware | Remote (MotionPlus • Classic Controller • Zapper) • Balance Board • Speak • Wi-Fi USB Connector • GameCube controller (WaveBird) • Broadway | |
Software and services |
System software • Nintendo Wi-Fi Connection (connector • games) • WiiConnect24 (games) • Nintendo Week | |
Third-party | Third-party accessories (Nyko Kama • Nyko Wand) • DarwiinRemote • Dolphin • Freeloader | |
Wii Menu | Check Mii Out Channel • Everybody Votes Channel • Internet Channel • Nintendo Channel • Wii no Ma • Wii Shop Channel | |
Games | Main | Best-selling • MotionPlus • Balance Board • Traditional control schemes • Nintendo Selects • Touch! Generations • Wii U eShop |
Virtual Console | Japan • North America • PAL region • South Korea | |
Backward compatibility | GameCube games (New Play Control!) | |
WiiWare | Games (North America • PAL region) | |
Wii series | Sports • Sports Resort • Play • Play: Motion • Fit • Fit Plus • Chess • Music • Party | |
Related | Launch • Sales |