List of years in video games (table) |
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1989 has seen many sequels and prequels in video games and several new titles such as Phantasy Star II, Golden Axe and Bonk's Adventure, and Super Mario Land
Events[]
- The Consumer Electronics Show (CES) is held at the Las Vegas Convention Center on January 7–10. Nintendo announces that it would release 40 new NES titles through its licensees in 1989, while Sega announces 20 titles that include several translations of arcade games. Peripherals unveiled and demonstrated at this event include Broderbund's U-Force, Beeshu's Zoomer, and Nintendo's Power Pad. The next CES is held in Chicago in June.[1]
- CSG Imagesoft and Sony hold regional Super Dodge Ball contests in Los Angeles (July 15–16 and 29–30), Chicago (August 5–6), New York City (September 9–10 and 16–17), Boston (September 23–24), and Seattle (October 14–15). Finalists from each region enter the "Super Dodge Ball World Cup" in Seattle on October 27–28, where the winners receive an assortment of Sony products as prizes.[2]
- In August, Capcom donates $50,000 worth of video game equipment and Capcom titles to pediatric wards of California hospitals.[3]
- The Galaxy of Electronic Games show, produced by Pinnacle Productions, opens at the San Jose Convention Center in November 17–19. The show features a display of more than 300 computer and video games and a 2,500 square foot area of arcade games.[3]
- Universal Pictures releases The Wizard on December 15. The film, starring Fred Savage, features the games Contra, Teenage Mutant Ninja Turtles, Double Dragon, and Super Mario Bros. 3.[4]
- Game of the Year at the Golden Joystick Awards is won by Operation Wolf (8-bit) and Speedball (16-bit).
Notable releases[]
Arcade[]
- February, Atari Games releases the Hard Drivin' arcade game, with filled polygon 3D graphics, physics simulation, and a force-feedback steering wheel.
- May, Sega releases Golden Axe, the first game in the Golden Axe series.
- September, Atari Games releases S.T.U.N. Runner in arcades, a 3D polygonal vehicle combat/racing game.
Home[]
- March 21, Sega releases Phantasy Star II, a landmark title for the role-playing video game genre.
- April 21, Nintendo releases Super Mario Land on the Game Boy, introducing Princess Daisy to the Mario series.
- May 12, Konami releases Teenage Mutant Ninja Turtles for NES, one of the first video games based on the 1987 Teenage Mutant Ninja Turtles animated series, being released after the show's second season.
- June 5, Bullfrog releases Populous, one of the first commercially successful god games.
- June, Lucasfilm Games releases puzzle game Pipe Mania, which lives on in other titles as a visual representation of computer or security system hacking.
- July 11, Capcom releases Mega Man 2 in more countries (US).
- July 27, Nintendo releases Mother in Japan, the first of a trilogy of role-playing games produced by celebrity writer Shigesato Itoi.
- August, Nintendo of America introduces Enix's Dragon Warrior franchise to North America.
- August 26, Nintendo releases the Zelda Game & Watch.
- September 14, Capcom releases DuckTales for NES based on the Disney animated TV series of the same name.
- October 3, Brøderbund releases Prince of Persia for the declining Apple II, having been in development since 1985. Ports to other systems turn the game into a hit.
- October 3, Maxis releases Will Wright's SimCity, the first of the "Sim" games and a revolutionary real-time software toy.
- December 6, Strategic Studies Group releases Warlords which was one of the first fantasy turn-based strategy game.
- December 15, Hudson Soft releases Bonk's Adventure, introducing the TurboGrafx-16 mascot and starting the Bonk franchise.
- December 15, Techno Soft releases Herzog Zwei for the Mega Drive in Japan, laying the foundations for the real-time strategy genre.
- December 22, Konami releases Castlevania III: Dracula's Curse, the third and final game from series for NES.
- Tengen releases an unlicensed version of the Tetris video game, which is recalled after Nintendo sues Tengen.
- Wes Cherry writes Solitaire[5] and Robert Donner writes Minesweeper, which are bundled with Microsoft Windows starting from version 3.
- Psygnosis releases difficult platformer Shadow of the Beast, demonstrating the capabilities of the Amiga and helping sales of the computer.
- Sega releases Wonder Boy III: The Dragon's Trap.
- Spectrum Holobyte's Vette! for PC and Macintosh features a 3D flat-shaded rendition of San Francisco.
- Three-Sixty Pacific releases computer wargame Harpoon.
- Atari Corporation supports the aging Atari 2600 with a new batch of cartridges, including Secret Quest.
Hardware[]
- August 29 - NEC's PC-Engine released in North America as the TurboGrafx-16.
- October 11 - Atari Corporation releases the Lynx handheld console with color and backlighting.
- October 14 - The Mega Drive is released in North America as the Sega Genesis.
- Nintendo releases the Game Boy handheld console.[6]
- Mattel releases the Power Glove controller for the NES home console.
Business[]
- Hasbro, Inc. acquires elements of Coleco Industries, Inc.
- Trinity Acquisition Corporation founded (renamed THQ in 1990)
- Nintendo of America, Inc. v. Tengen:
- Nintendo sues Tengen over the Tetris video game copyrights. Tengen loses and recalls all its Tetris games.
- November - Nintendo sues Tengen over production of unlicensed Nintendo games. Tengen loses. (Tengen originally sued Nintendo on December 12, 1988, for antitrust violations.)
- Nintendo v. Camerica Ltd. Nintendo sues Camerica over patent violations of the Game Genie for the NES console. Camerica wins the suit.
- UK publisher Martech goes out of business.
Critically acclaimed titles[]
Notable video game releases in 1989 that have accumulated overall critical acclaim from at least three contemporary English-language sources include:
References[]
- ↑ "ProNews Report". GamePro: 44–45. May–June 1989. https://retrocdn.net/images/6/6d/GamePro_US_001.pdf.
- ↑ "ProNews Report". GamePro: 74–75. July–August 1989. https://retrocdn.net/images/b/b2/GamePro_US_002.pdf.
- ↑ 3.0 3.1 "ProNews Report". GamePro: 70–71. September–October 1989. https://retrocdn.net/images/9/93/GamePro_US_003.pdf.
- ↑ "ProNews Report". GamePro: 78. November 1989. https://retrocdn.net/images/c/ce/GamePro_US_004.pdf.
- ↑ Leonhard, Woody (2006) (in en). Windows Vista All-in-One Desk Reference For Dummies. John Wiley & Sons. p. 336. ISBN 9780470126455. https://books.google.co.uk/books?id=I4peRLtbGrMC&pg=PA336.
- ↑ Stuart, Keith (21 April 2014). "Nintendo Game Boy – 25 facts for its 25th anniversary". the Guardian. Retrieved 17 June 2018.
{{cite web}}
: - ↑ Nic Outterside (May 1989). "Game of the gods". Atari ST User: 20–21. http://www.atarimania.com/mags/pdf/atari-st-user-vol-04-issue-03.pdf.
- ↑ "Updates: Populous". The One: 16. June 1989. https://archive.org/stream/theone-magazine-09/TheOne_09_Jun_1989#page/n15/mode/1up.
- ↑ "On the Seventh Day... Populous". The Games Machine: 51. June 1989. https://archive.org/stream/the-games-machine-19/TheGamesMachine19#page/n50/mode/1up.
- ↑ "SimCity". Zzap!. January 1990.
{{cite web}}
: - ↑ "SimCity". Compute's Amiga Resource. October 1989.
{{cite web}}
: - ↑ Mark Patterson (December 1989). "SimCity". Commodore User.
{{cite web}}
: - ↑ "SimCity". The Games Machine. January 1990.
{{cite web}}
: - ↑ Eugene Lacey (September 1989). "SimCity". Advanced Computer Entertainment.
{{cite web}}
: - ↑ John Cook (October 1989). "SimCity". Computer & Video Games.
{{cite web}}
: - ↑ Sean Kelly (January 1990). "SimCity". Zero.
{{cite web}}
: - ↑ Andy Smith (April 1989). "Screen Test: Populous". Advanced Computer Entertainment: 40–41. https://archive.org/stream/ace-magazine-19/ACE_Issue_19_1989_Apr#page/n39/mode/2up.
- ↑ Keith Ferrell (October 1989). "Reviews: Populous". Compute's Amiga Resource: 73–75. https://archive.org/stream/COMPUTEs_Amiga_Resource_Volume_1_Number_4_1989-10_COMPUTE_Publications_US#page/n73/mode/2up.
- ↑ Julian Rignall (April 1989). "Reviews: Populous". Computer & Video Games: 30–32. https://archive.org/stream/computer-video-games-magazine-090/CVG090_Apr_1989#page/n29/mode/2up.
- ↑ Gary Whitta (April 1989). "Review: Populous". The One: 34–36. https://archive.org/stream/theone-magazine-07/TheOne_07_Apr_1989#page/n33/mode/2up.
- ↑ "Populous". Zzap!: 21. April 1989. https://archive.org/stream/zzap64-magazine-048/ZZap_64_Issue_048_1989_Apr#page/n20/mode/1up.
- ↑ Mark Patterson (April 1989). "Amiga Screen Scene: Populous". Commodore User: 24–25. https://archive.org/stream/commodore-user-magazine-67/Commodore_User_Issue_67_1989_Apr#page/n24/mode/1up.
- ↑ Mark Higham (April 1989). "Review: Populous". ST/Amiga Format: 72–73. https://archive.org/stream/ST_Amiga_Format_Issue_10_1989-04_Future_Publishing_GB#page/n71/mode/2up.
- ↑ Nancy Picard (May 1989). "Entertainment: Populous". Amiga User International: 74–75. http://amr.abime.net/review_7257.
- ↑ "Reviews: Populous". The Games Machine: 24–25. April 1989. https://archive.org/stream/thegamesmachine-magazine-17/TheGamesMachine_17#page/n23/mode/2up.
- ↑ "CRASH 70 - Myth". Crash!. November 1989. http://www.crashonline.org.uk/70/myth.htm.
- ↑ "Games Review: Myth". Sinclair User: 110–111. December 1989. https://archive.org/stream/sinclair-user-magazine-093/SinclairUser_093_Dec_1989#page/n109/mode/2up.
- ↑ 28.0 28.1 "Reviews: Myth". The Games Machine: 92. November 1989. https://archive.org/stream/the-games-machine-24/TheGamesMachine24#page/n91/mode/1up.
- ↑ Roland Waddilove (October 1989). "Atari ST User Star Game: Blast it!". Atari ST User: 36–37. http://www.atarimania.com/atari-magazine-issue-atari-st-user-vol-4-no-08_1133.html.
- ↑ 30.0 30.1 Warren Lapworth (October 1989). "Reviews: Xenon 2 Megablast". The Games Machine: 80–81. https://archive.org/stream/the-games-machine-23/TheGamesMachine23#page/n79/mode/2up.
- ↑ 31.0 31.1 Paul Glancey (September 1989). "Review: Xenon 2". Computer & Video Games: 52–53. https://archive.org/stream/cvg-magazine-094/CVG_094_Sep_1989#page/n51/mode/2up.
- ↑ 32.0 32.1 "Review: Xenon 2 Megablast". Zero: 8–11. October 1989. https://archive.org/stream/zero-magazine-00/Zero_00_Oct_1989#page/n7/mode/2up.
- ↑ Brian Nesbitt (August 1989). "Xenon 2 Megablast". The One: 41–44. https://archive.org/stream/theone-magazine-11/TheOne_11_Aug_1989#page/n40/mode/1up.
- ↑ 34.0 34.1 Pete Connor (October 1989). "Screentest: Xenon II". Advanced Computer Entertainment: 50–51. http://amr.abime.net/review_14038.
- ↑ Gary Barrett (October 1989). "Xenon 2". ST Format: 82–83. http://www.atarimania.com/atari-magazine-issue-st-format-issue-03_1144.html.
- ↑ "Zzap! Test: Xenon 2 Megablast". Zzap!: 70–71. October 1989. https://archive.org/stream/zzap64-magazine-054/ZZap_64_Issue_054_1989_Oct#page/n69/mode/2up.
- ↑ Andy Smith (October 1989). "Xenon 2". Amiga Format: 52–53. http://amr.abime.net/review_1820.
- ↑ Tony Horgan (November 1989). "Entertainment: Xenon 2 Megablast". Amiga User International: 90–91. http://amr.abime.net/review_7333.
- ↑ Mike Pattenden (October 1989). "Amiga Screen Scene: Xenon II". Commodore User: 40–41. https://archive.org/stream/commodore-user-magazine-73/Commodore_User_Issue_73_1989_Oct#page/n39/mode/2up.
- ↑ Mark Smiddy (November 1989). "Entertainment: F-16 Combat Pilot". Amiga User International: 85–87. http://amr.abime.net/review_7332.
- ↑ "Updates: F16 Combat Pilot". Advanced Computer Entertainment: 97. November 1989. https://archive.org/stream/ace-magazine-26/ACE_Issue_26_1989_Nov#page/n96/mode/1up.
- ↑ Simon Rockman (September 1989). "Games: F-16 Combat Pilot". Amiga Computing: 16–17. https://archive.org/stream/amiga-computing-magazine-016/AmigaComputing_016_Sep_1989#page/n16/mode/1up.
- ↑ Andy Smith (October 1989). "Screen Play: F-16 Combat Pilot". Amiga Format: 42–43. https://archive.org/stream/amigaformatmagazine-003/Amiga_Format_Issue_003_1989_10_Future_Publishing_GB#page/n41/mode/2up.
- ↑ "Version Updates: F-16 Combat Pilot". The Games Machine: 91. November 1989. https://archive.org/stream/the-games-machine-24/TheGamesMachine24#page/n90/mode/1up.
- ↑ 45.0 45.1 45.2 Duncan MacDonald (November 1989). "Flying Tonight: F-16 Combat Pilot". Zero: 27. https://archive.org/stream/zero-magazine-01/Zero_01_Nov_1989#page/n26/mode/1up.
- ↑ Tony Dillon (August 1989). "Amiga Screen Scene: F-16". Commodore User: 30–31. https://archive.org/stream/commodore-user-magazine-71/Commodore_User_Issue_71_1989_Aug#page/n29/mode/2up.
- ↑ Julian Rignall (January 1990). "Chase H.Q.". Computer & Video Games.
{{cite web}}
: - ↑ "CRASH 71 - Chase HQ". Crash!. December 1989.
{{cite web}}
: - ↑ Matt Bielby (February 1990). "Chase HQ". Your Sinclair. Archived from the original on September 19, 2016.
{{cite web}}
: - ↑ "Chase HQ". The Games Machine. December 1989.
{{cite web}}
: - ↑ Eugene Lacey (February 1990). "Chase HQ". Advanced Computer Entertainment.
{{cite web}}
: - ↑ Paul Glancey (October 1989). "Mean Machines: Ghouls 'n Ghosts". Computer & Video Games.
{{cite web}}
: - ↑ Julian Boardman (January 1991). "Ghouls 'n Ghosts". Raze.
{{cite web}}
: - ↑ "Ghouls 'n Ghosts". Mean Machines. October 1990. http://www.meanmachinesmag.co.uk/pdf/gngmd.pdf.
- ↑ "Ghouls 'n Ghosts". Electronic Gaming Monthly: 62. December 1989. https://retrocdn.net/images/d/d5/EGM_US_005.pdf.
- ↑ Matt Bielby (February 1990). "Dosh Eaters: R-Type II". Zero: 90. https://archive.org/stream/zero-magazine-04/Zero_04_Feb_1990#page/n89/mode/1up.
- ↑ Matt Bielby (March 1990). "Slots of Fun: R-Type II". Your Sinclair: 84. https://archive.org/stream/your-sinclair-51/YourSinclair_51_Mar_1990#page/n83/mode/2up.
- ↑ "Arcade Action: R-Type II". Computer & Video Games: 66. February 1990. https://archive.org/stream/cvg-magazine-099/CVG_099_Feb_1990#page/n65/mode/1up.
- ↑ "Arcades: R-Type II". Commodore User: 110–111. January 1990. https://archive.org/stream/commodore-user-magazine-76/Commodore_User_Issue_76_1990_Jan#page/n109/mode/2up.
- ↑ 60.0 60.1 Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (November 1990). "The Role of Computers". Dragon (163): 47–50.
- ↑ "The Super Shinobi". Zero. March 1990.
{{cite web}}
: - ↑ "Revenge of Shinobi" (PDF). Mean Machines. October 1990.
{{cite web}}
: - ↑ Julian Boardman (January 1991). "The Revenge of Shinobi". Raze.
{{cite web}}
: - ↑ "The Super Shinobi". The Games Machine. March 1990.
{{cite web}}
: - ↑ "Revenge of Shinobi" (PDF). Electronic Gaming Monthly. March 1990. p. 20.
{{cite web}}
: - ↑ "Batman: The Movie". The Games Machine. November 1989. https://archive.org/stream/the-games-machine-24/TheGamesMachine24#page/n75/mode/2up.
- ↑ "CRASH 70 - Batman". Crash!. November 1989. http://www.crashonline.org.uk/70/batman.htm.
- ↑ Tony Dillon (February 1989). "Batman". Computer & Video Games: 52–53. https://archive.org/stream/cvg-magazine-088/CVG_088_Feb_1989#page/n51/mode/2up.
- ↑ "Games Review: The Untouchables". Sinclair User: 30–32. November 1989. https://archive.org/stream/sinclair-user-magazine-092/SinclairUser_092_Nov_1989#page/n31/mode/2up.
- ↑ "Reviews: The Untouchables". The Games Machine: 84–85. November 1989. https://archive.org/stream/the-games-machine-24/TheGamesMachine24#page/n83/mode/2up.
- ↑ "The Untouchables". Crash!. November 1989. Retrieved July 25, 2019.
{{cite web}}
: - ↑ Paul Rand (November 1989). "Review: The Untouchables". Computer & Video Games: 58–59. https://archive.org/stream/cvg-magazine-096/CVG_096_Nov_1989#page/n57/mode/2up.
- ↑ "C64 Stunt Car". Advanced Computer Entertainment: 100. December 1989. https://archive.org/stream/ace-magazine-27/ACE_Issue_27_1989_Dec#page/n99/mode/2up.
- ↑ 74.0 74.1 "Zzap Test: Stunt Car Racer". Zzap!: 74–75. December 1989. https://archive.org/stream/zzap64-magazine-056/ZZap_64_Issue_056_1989_Dec#page/n73/mode/2up.
- ↑ "Reviews: Stuntcar Racer". The Games Machine: 89. December 1989. https://archive.org/stream/the-games-machine-25/TheGamesMachine25#page/n88/mode/1up.
- ↑ 76.0 76.1 Tony Dillon (December 1989). "Amiga Screen Scene: Stunt Car Racer". Commodore User: 52–53. https://archive.org/stream/commodore-user-magazine-75/Commodore_User_Issue_75_1989_Dec#page/n51/mode/2up.
- ↑ Andy Smith (May 1989). "Screen Test: F-16 Combat Pilot". Advanced Computer Entertainment: 51. https://archive.org/stream/ace-magazine-20/ACE_Issue_20_1989_May#page/n50/mode/1up.
- ↑ 78.0 78.1 "Reviews: F-16 Combat Pilot". The Games Machine: 64. February 1989. https://archive.org/stream/thegamesmachine-magazine-15/TheGamesMachine_15#page/n63/mode/1up.
- ↑ 79.0 79.1 "Review: F-16 Combat Pilot". The One: 76–78. March 1989. https://archive.org/stream/theone-magazine-06/TheOne_06_Mar_1989#page/n75/mode/2up.
- ↑ Laurence Scotford (January 1990). "Screentest: Myth". Advanced Computer Entertainment: 62. https://archive.org/stream/ace-magazine-28/ACE_Issue_28_1990_Jan#page/n61/mode/2up.
- ↑ Mark Patterson (December 1989). "C64 Screen Scene: Myth". Commodore User: 76–77. https://archive.org/stream/commodore-user-magazine-75/Commodore_User_Issue_75_1989_Dec#page/n75/mode/2up.
- ↑ Paul Glancey (October 1989). "Review: Myth". Computer & Video Games: 50–51. https://archive.org/stream/cvg-magazine-095/CVG_095_Oct_1989#page/n49/mode/2up.
- ↑ 83.0 83.1 "Forgotten Worlds". Zzap!. June 1989. Retrieved March 13, 2019.
{{cite web}}
: - ↑ 84.0 84.1 84.2 "Forgotten Worlds". The Games Machine. June 1989. Retrieved March 13, 2019.
{{cite web}}
: - ↑ 85.0 85.1 85.2 Julian Rignall (June 1989). "Forgotten Worlds". Computer & Video Games. Retrieved March 13, 2019.
{{cite web}}
: - ↑ Mark Patterson (May 1989). "Amiga Screen Scene: Forgotten Worlds". Commodore User. Retrieved March 13, 2019.
{{cite web}}
: - ↑ 87.0 87.1 "Forgotten Worlds". Advanced Computer Entertainment. August 1989.
{{cite web}}
: - ↑ Gary Whitta (May 1989). "Forgotten Worlds". The One.
{{cite web}}
: - ↑ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (May 1991). "The Role of Computers". Dragon (169): 61–65.
- ↑ Glancey, Paul (September 1989). "Gunhed". Computer and Video Games (94): p. 100.
- ↑ "Gunhed". Zero. November 1989.
{{cite web}}
: - ↑ Harris, Steve (November 1989). "Turbo Champ – TurboGrafx Explodes with Games". Electronic Gaming Monthly (4): 68–69.
- ↑ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (December 1989). "The Role of Computers". Dragon (152): 64–70.
- ↑ Rignall, Julian (September 1989). "Indy Adventure". Computer and Video Games (94): pp. 62–63.
- ↑ Paul Presley (October 1989). "Indiana Jones and the Last Crusade: The Graphic Adventure". The One.
{{cite web}}
: - ↑ "Indiana Jones and the Last Crusade: The Graphic Adventure". The Games Machine. December 1989.
{{cite web}}
: - ↑ "Games: Stunt Car Racer". Amiga Computing: 34–35. March 1990. https://archive.org/stream/amiga-computing-magazine-022/AmigaComputing_022_Mar_1990#page/n33/mode/2up.
- ↑ Andy Smith (January 1990). "Screenplay: Stunt Car Racer". Amiga Format: 45. http://amr.abime.net/review_1862.
- ↑ "Entertainment: Stunt Car Racer". Amiga User International: 106–107. January 1990. https://archive.org/stream/Amiga_User_International_Volume_04_No_01_1990-01_Croftward_Limited_GB#page/n105/mode/2up.
- ↑ 100.0 100.1 MacDonald, Duncan; Kelly, Sean (December 1989). "Review: Stunt Car Racer". Zero: 36–39. https://archive.org/stream/zero-magazine-02/Zero_02_Dec_1989#page/n35/mode/2up.
- ↑ "Stunt Car Racer". Amiga Action: 68–69. February 1990. https://archive.org/stream/Amiga_Action_Issue_05_1990-02_Gollner_Publishing_GB#page/n69/mode/2up.
- ↑ Mark Higham (November 1989). "Games: Interphase". ST Format: 60–61. http://www.atarimania.com/atari-magazine-issue-st-format-issue-04_1873.html.
- ↑ Janice Murray (November 1989). "Futuristic fantasy". Atari ST User: 50–51. http://www.atarimania.com/atari-magazine-issue-atari-st-user-vol-4-no-11_1136.html.
- ↑ 104.0 104.1 "Reviews: Interphase: Edge of Dreamtime". The Games Machine: 80. December 1989. https://archive.org/stream/the-games-machine-25/TheGamesMachine25#page/n79/mode/1up.
- ↑ 105.0 105.1 MacDonald, Duncan; Kelly, Sean (December 1989). "Review: Interphase". Zero: 62–63. https://archive.org/stream/zero-magazine-02/Zero_02_Dec_1989#page/n61/mode/2up.
- ↑ 106.0 106.1 Paul Glancey (December 1989). "Review: Interphase". Computer & Video Games: 70–71. https://archive.org/stream/cvg-magazine-097/CVG_097_Dec_1989#page/n69/mode/2up.
- ↑ Mark Patterson (May 1989). "64 Screen Scene: Forgotten Worlds". Commodore User. p. 19.
{{cite web}}
: - ↑ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (August 1990). "The Role of Computers". Dragon (160): 47–52.
- ↑ "Phantasy Star II". Raze (5). April 1991. http://www.outofprintarchive.com/articles/reviews/MegaDrive.html. Retrieved 29 January 2012.
- ↑ "Phantasy Star 2". Electronic Gaming Monthly: 18. April 1990. https://retrocdn.net/images/f/f2/EGM_US_009.pdf.
- ↑ Julian Rignall (April 1990). "Mean Machines: Golden Axe". Computer & Video Games.
{{cite web}}
: - ↑ "Golden Axe". Zero. April 1990.
{{cite web}}
: - ↑ Mark Caswell (March 1990). "Golden Axe". The Games Machine.
{{cite web}}
: - ↑ Les Ellis (January 1991). "Golden Axe". Raze.
{{cite web}}
: - ↑ "Golden Axe". Mean Machines. October 1990. http://www.meanmachinesmag.co.uk/pdf/goldenaxemd.pdf.
- ↑ "Golden Axe". Electronic Gaming Monthly: 20. March 1990. https://retrocdn.net/images/6/6e/EGM_US_008.pdf. Retrieved March 13, 2019.
- ↑ Mark Caswell (February 1990). "Ghouls 'n' Ghosts". The Games Machine.
{{cite web}}
: - ↑ Maff Evans (February 1990). "Ghouls 'n' Ghosts". Amiga Format.
{{cite web}}
: - ↑ Mike Pattenden (January 1990). "Ghouls 'n' Ghosts". Commodore User.
{{cite web}}
: - ↑ "Ghouls 'n' Ghosts". Zzap!. February 1990.
{{cite web}}
: - ↑ "Interphase: Blow the mind". Amiga Computing: 22–23. January 1990. http://amr.abime.net/review_24556.
- ↑ "Zzap Test: Interphase". Zzap!: 78–79. December 1989. http://amr.abime.net/review_6959.
- ↑ "Screentest: Interphase". Advanced Computer Entertainment: 49–50. December 1989. https://archive.org/stream/ace-magazine-27/ACE_Issue_27_1989_Dec#page/n48/mode/1up.
- ↑ Mark Patterson (November 1989). "Amiga Screen Scene: Interphase". Commodore User: 62–63. https://archive.org/stream/commodore-user-magazine-74/Commodore_User_Issue_74_1989_Nov#page/n61/mode/2up.
- ↑ Andy Smith (November 1989). "Screen Play: Interphase". Amiga Format: 38–39. http://amr.abime.net/review_1824.
- ↑ Gary Whitta (November 1989). "Review: Interphase". The One: 91–92. https://archive.org/stream/theone-magazine-14/TheOne_14_Nov_1989#page/n90/mode/1up.
- ↑ Sean Kelly (December 1989). "Review: The Untouchables". Zero: 18–21. https://archive.org/stream/zero-magazine-02/Zero_02_Dec_1989#page/n19/mode/2up.
- ↑ "The Untouchables". Zzap!: 76–77. March 1990. https://archive.org/stream/zzap64-magazine-059/ZZap_64_Issue_059_1990_Mar#page/n75/mode/2up.
- ↑ "Screen Play: The Untouchables". Amiga Format: 32–33. March 1990. https://archive.org/stream/Amiga_Format_Issue_008_1990-03_Future_Publishing_GB#page/n31/mode/2up.
- ↑ "Reviews: The Untouchables". The Games Machine: 52. March 1990. https://archive.org/stream/the-games-machine-28/TheGamesMachine28#page/n51/mode/1up.
- ↑ "Boy Friends". The Games Machine. September 1990. p. 17. Retrieved April 11, 2015.
{{cite web}}
: - ↑ Rand, Paul (November 1989). "Marioland". Computer and Video Games. p. 119. Retrieved April 11, 2015.
{{cite web}}
: - ↑ Regan, Matt; Rignall, Julian (November 1990). "Super Mario Land review". Mean Machines. Archived from the original on April 12, 2015. Retrieved April 12, 2015.
{{cite web}}
: - ↑ Harris, Steve; Semrad, Ed; Nauert, Donn; Allee, Jim (September 1989). "Electronic Gaming Review Crew". Electronic Gaming Monthly (3). The magazine's review score is a composite of four reviews: 8, 8, 7, 8.
- ↑ Julian Rignall (July 1989). "Dungeon Explorer". Computer & Video Games.
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: - ↑ Julian Rignall (July 1989). "Mean Machines: Dungeon Explorer". Advanced Computer Entertainment.
{{cite web}}
: - ↑ "Dungeon Explorer". Electronic Gaming Monthly: 12. November 1989. https://retrocdn.net/images/6/6e/EGM_US_004.pdf.
- ↑ "CRASH 65 - Forgotten Worlds". Crash!. June 1989.
{{cite web}}
: - ↑ Nic Outterside (July 1989). "Software: Fly on Falcon". Atari ST User: 34. http://www.atarimania.com/atari-magazine-issue-atari-st-user-vol-4-no-05_1130.html.
- ↑ Julian Rignall (August 1989). "Review: Stunt Car". Computer & Video Games.
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: - ↑ "Stunt Car Racer". The Games Machine. November 1989. p. 89.
{{cite web}}
: - ↑ Mike Pattenden (September 1989). "Screentest: Stunt Car". Advanced Computer Entertainment.
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: - ↑ Roland Waddilove (January 1990). "Screentest: Road Hog!". Atari ST User.
{{cite web}}
: - ↑ Gary Penn (August 1989). "Review: Stunt Car Racer". The One.
{{cite web}}
: - ↑ "Games Roundup: Stunt Car Racer". ST Format. August 1989. p. 73.
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: - ↑ Mark Caswell (February 1990). "The Untouchables". The Games Machine: 54. https://archive.org/stream/the-games-machine-27/TheGamesMachine27#page/n53/mode/1up.
- ↑ "Review: The Untouchables". Zero: 18–21. December 1989. https://archive.org/stream/zero-magazine-02/Zero_02_Dec_1989#page/n17/mode/2up.
- ↑ Laurence Scotford (February 1990). "Screen Test: The Untouchables". Advanced Computer Entertainment: 57. https://archive.org/stream/ace-magazine-29/ACE_Issue_29_1990_Feb#page/n56/mode/1up.
- ↑ Mark Higham (February 1990). "The Untouchables". ST Format: 46–47. http://www.stformat.com/stf07/index.html.
- ↑ "Arthur". Zzap!. October 1989.
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: - ↑ Paul Rigby (October 1989). "Arthur: The Quest for Excalibur". The Games Machine. p. 72.
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: - ↑ Keith Campbell (October 1989). "Arthur". Computer & Video Games. p. 97.
{{cite web}}
: - ↑ Nick Walkland (October 1989). "Arthur". Amiga Format. p. 87.
{{cite web}}
: - ↑ "Arthur". Advanced Computer Entertainment. September 1989. p. 52.
{{cite web}}
: - ↑ Lucinda Orr (November 1989). "Arthur - The Quest". Amiga Computing. p. 22.
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: - ↑ "Arthur: The Quest for Excalibur". Commodore User. September 1989. p. 60.
{{cite web}}
: - ↑ Andy Mitchell (October 1989). "King Arthur". Amiga Action.
{{cite web}}
: - ↑ Julian Rignall (September 1989). "Strider". Computer & Video Games.
{{cite web}}
: - ↑ "Strider". The Games Machine. October 1989.
{{cite web}}
: - ↑ Mark Higham (October 1989). "Strider". ST Format.
{{cite web}}
: - ↑ Mark Patterson (October 1989). "Strider". Advanced Computer Entertainment.
{{cite web}}
: - ↑ "Strider". Zero. November 1989.
{{cite web}}
: - ↑ Gary Whitta (September 1989). "Strider". The One.
{{cite web}}
: - ↑ Janice Murray (October 1989). "Carry on hacking". Atari ST User.
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